messing around learning tidal
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1-- https://tidalcycles.org/docs/configuration/AudioSamples/default_library/ 2 3-------------------- all the samples 4hush 5 6d1 $ s "808" <| n (run 6) -- 6 misc 808 sound 7d1 $ slow 2 $ s "808bd" <| n (run 25) -- 25 rather similar 808 kicks! 8d1 $ slow 2 $ s "808cy" <| n (run 25) -- 25 808 cymbals 9d1 $ fast 2 $ s "808hc" <| n (run 5) -- 5 808 high congas 10d1 $ fast 2 $ s "808ht" <| n (run 5) -- 5 808 high toms, bit noisy 11d1 $ fast 2 $ s "808lc" <| n (run 5) -- 5 808 low congas, noisy 12d1 $ fast 2 $ s "808lt" <| n (run 5) -- 5 808 low toms, noisy 13d1 $ fast 2 $ s "808mc" <| n (run 5) -- 5 808 medium congas 14d1 $ fast 2 $ s "808oh" <| n (run 5) -- 5 808 open hats 15d1 $ slow 2 $ s "808sd" <| n (run 25) -- 25 808 snares 16d1 $ s "909!4" -- just one 909 kick, but very nice 17d1 $ slow 2 $ s "ab" <| n (run 12) -- nice subtle drum sounds 18d1 $ s "ade" <| n (run 10) # cut 1 -- various long samples 19d1 $ s "ades2" <| n (run 9) # gain 1.3 -- meh, short quiet noisy sounds 20d1 $ s "ades3" <| n (run 7) -- short noisy sounds, lowish pitch 21d1 $ s "ades4" <| n (run 6) -- short high pitched sounds 22d1 $ loopAt 2 $ s "alex:1 alex:2" -- two acoustic drum loops 23d1 $ slow 4 $ s "alphabet" <| n (shuffle 8 $ run 26) -- tts 24d1 $ slow 2 $ s "amencutup" <| n (shuffle 8 $ run 32) # speed "{1,2,3}%8" -- wisott 25d1 $ slow 4 $ s "armora" <| n (run 7) -- probably useless low pitched noise 26d1 $ s "arp" <| n (run 2) -- two synth notes, low and high, both c#?!? 27d1 $ slow 4 $ s "arpy" <| n (run 11) -- as below 28d2 $ slow 4 $ s "superpiano" <| n "c d f g a c6 d6 f6 g6 a6 c7" 29d1 $ s "arpy" <| up "c d e f g a b c6" -- aha! 30d1 $ slow 2 $ s "arpy" <| up "c'maj(3,8) f'maj(3,8) ef'maj(3,8,1) bf4'maj(3,8)" -- iya 31d1 $ s "arpy" -- in estuary arpy comes out a tone too high in D major! can subtract 2 maybe fixed now 32d1 $ slow 4 $ s "auto" <| n (run 11) -- various effected drum sounds 33d1 $ slow 4 $ s "baa" <| n (run 7) -- sheep sounds, why?!? 34d1 $ slow 4 $ s "baa2" <| n (run 7) -- rather simlar to the above? same? 35d1 $ slow 2 $ s "bass" <| n (run 4) -- four short bass sounds, nasty abrupt release 36d1 $ s "bass0" <| n (run 3) -- one highly distorted bass drum, plus?!?!? 37d1 $ slow 8 $ s "bass1" <| n (run 30) -- thirty synth bass sounds, some long, f or c 38d1 $ s "bass2" <| n "[ 0 .. 4 ]" -- five aggressive tonal kicks 39d1 $ slow 4 $ s "bass3!44" # n (run 11) -- eleven bass sounds, odd mix of pitches 40d1 $ slow 4 $ s "bassdm" <| n (run 24) -- 24 rather similar acoustic-ish kicks 41d1 $ s "bassfoo" <| n (run 3) -- same bank as bass0 42d1 $ s "battles" <| n (run 2) -- very reverb military snare, hit and roll 43d1 $ slow 4 $ s "bd" <| n (run 24) -- lots of electo kicks, mostly quite similar 44d1 $ s "bend" <| n (run 4) -- four subtle noisy sounds 45-- Lazard - 4 O'Clock In The Morning (Promise Me - Beverley Craven) 46d1 $ loopAt 8 $ s "bev:1" -- eight bar vocal keyboard/bass loop (mono) 47d1 $ loopAt 8 $ s "bev:2" -- eight bar vocal keyboard/bass loop (stereo) 48d1 $ s "bin" <| n (run 2) -- yup, two dustbin hits, kind of ok, could be a snare 49d1 $ slow 4 $ s "birds" <| n (run 10) -- chaffinches, nightingales etc 50d1 $ slow 2 $ s "birds3" <| n (run 19) -- very short noisy sounds, highish pitch 51d1 $ s "bleep" <| n (run 13) -- rtd2 ish, loud! 52d1 $ s "blip" <| n (run 13) -- two short pitched sounds, minor seventh apart 53d1 $ slow 2 $ s "blue" <| n (run 2) -- two spoken fragments, unintelligible 54d1 $ slow 2 $ s "bottle" <| n (run 13) -- short sounds, might be a bottle 55setcps (125/60/4) 56d1 $ slow 2 $ s "breaks125:0 breaks125:1" -- two one-bar breakbeats 57setcps (152/60/4) 58d1 $ slow 2 $ s "breaks152" -- one bar of amen at 152 59setcps (157/60/4) 60d1 $ s "breaks157" -- one bar break at 157 61setcps (165/60/4) 62d1 $ s "breaks165" -- one bar amen at 165 63setcps (120/60/4) 64d1 $ s "breath" -- one breath sound, pretty pointless 65d1 $ s "bubble" <| n (run 8) -- actually sound more or less like kicks 66d1 $ s "can" <| n (run 14) -- intersting percussive sounds 67d1 $ s "can" <| n (run 16) # speed "0.125 1!15" -- iya 68d1 $ s "casio" <| n (run 3) -- just three cheapo 'drum' sounds 69d1 $ fast 2 $ s "casio" <| n "1 2 3 2" # speed 0.25 # cut 1 -- tak 70d1 $ s "cb" -- omg what is that sound, so familiar! iya -- nearly same as 808:0 71d1 $ s "cc" <| n (run 6) -- some loud reverby cymbals 72d1 $ s "chin" <| n (run 4) # gain 2 -- very quiet synthetic clicks 73d1 $ s "circus" <| n (run 3) -- three strange and pointless sounds 74d1 $ s "clak" <| n (run 2) # gain 2 -- two quiet typewriters clicks, or clock ticks? 75d1 $ s "click" <| n (run 4) -- four glitch sounds, maybe useful 76d1 $ fast 2 $ s "clubkick" <| n (run 5) -- five similar very aggressive kicks 77d1 $ s "co" <| n (run 4) -- various hats 78d1 $ s "coins" # gain 2 -- very quiet coin chink 79d1 $ s "control" <| n (run 2) -- two synth notes, out of tune 80d1 $ slow 4 $ s "cosmicg" <| n (run 15) -- strange mix of bleeps and loud noise 81d1 $ s "cp" <| n (run 2) -- two rather similar claps 82d1 $ s "cr" <| n (run 6) -- six ride cymbs 83d1 $ s "crow" <| n (run 4) -- two crow sounds twice 84d1 $ slow 4 $ s "d" <| n (run 4) -- four misc useless sounds 85d1 $ s "db" <| n (scramble 13 $ run 13) -- hmm, pretty usable dry drumkit iya 86d1 $ slow 16 $ s "diphone" <| n (run 38) -- tts 87d1 $ slow 8 $ s "diphone2" <| n (run 12) -- tts 88d1 $ loopAt 1 $ s "dist:1" -- 16 highly distorted 1 bar drum loops 89d1 $ slow 4 $ s "dork2" <| n (run 4) -- four sounds, nae idea, voices in a space? 90d1 $ slow 4 $ s "dorkbot" <| n (run 2) -- people saying dorkbot, two variations 91d1 $ slow 4 $ s "dr" <| n (run 42) -- loud midi drumkit, nasty cutoff at end 92d1 $ s "dr2" <| n (run 6) -- six clean electro drum sounds 93d1 $ fast 2 $ s "dr55" <| n (run 4) -- four dr55 sounds 94d1 $ fast 2 $ s "dr_few" <| n (run 8) -- eight loud drum sounds 95d1 $ s "drumtraks" <| n (run 13) -- loudish kit 96d1 $ s "e" <| n (run 8) -- 8 short and quiet glitchy sounds, similar 97d1 $ slow 2 $ s "east" <| n (run 9) -- 9 'world' drum sounds, ok 98d1 $ slow 4 $ s "em2" <| n (run 6) -- six longer sounds, kalimba, flute, loon? 99d1 $ s "erk" -- voice 'one two three hit it' 100d1 $ s "f" -- one short synth note, actually a bit below Eb 101d1 $ s "feel" <| n (run 7) -- quite nice bank of 7 drum sounds 102d1 $ slow 2 $ s "feelfx" <| n (run 8) -- varied effected sounds, bit longer, ok 103d1 $ s "fest" -- voice saying 'bling?' or 'berlin?' 104d1 $ slow 8 $ s "fire" -- longish sample of fire sounds, low ambience 105d1 $ slow 2 $ s "flick" <| n (run 17) -- mix of 17 hits couple of long Cs 106d1 $ slow 16 $ s "fm" <| n (run 17) -- whole bank of loops! inc '31 seconds…' 107d1 $ slow 32 $ s "foo" <| n (run 27) -- every breakbeat evah 108d1 $ slow 2 $ s "future" <| n (run 17) -- synthetic hits, mostly kicks 109d1 $ slow 2 $ s "gab" <| n (run 10) -- bitcrushed hits 110d1 $ s "gabba" <| n (run 4) -- bitcrushed kit, four sounds 111d1 $ s "gabbaloud" <| n (run 4) -- wisott 112d1 $ s "gabbalouder" <| n (run 4) -- wisott 113d1 $ s "glasstap" <| n (run 3) -- three nondescript short dry sounds 114d1 $ s "glitch" <| n (run 8) -- iya Eb/Ab stab at 5 115d1 $ s "glitch2" <| n (run 8) -- same?!? 116d1 $ slow 2 $ s "gretsch" <| n (run 24) -- acoustic kit, inc flams 117d1 $ slow 4 $ s "gtr" <| n (run 3) -- three long C notes elect guitar 118d1 $ s "h" <| n (run 7) -- short baby sounds? 119d1 $ slow 8 $ s "hand" <| n (run 17) -- mix of quiet clap sounds, some longer 120d1 $ s "hardcore" <| n (run 12) -- 12 synth drum hits 121d1 $ s "hardkick" <| n (run 6) -- 6 rather loud crushed kicks 122d1 $ s "haw" <| n (run 6) -- 6 odd short hits 123d1 $ s "hc" <| n (run 6) -- 6 closed hats 124d1 $ slow 2 $ s "hh" <| n (run 13) -- actually a mix of drum sounds, quiet, ok 125d1 $ slow 2 $ s "hh27" <| n (run 13) -- another quiet set of electro drum hits 126d1 $ slow 2 $ s "hit" <| n (run 6) -- strange hits, 04 one quite long 127d1 $ s "hmm" -- female voice saying 'hmm' 128d1 $ s "ho" <| n (run 6) -- six open hats, same but of varying length 129d1 $ every 2 (fast 2) $ s "hoover" <| n (shuffle 6 $ run 6) -- six loud hoover bass soundss 130d1 $ s "house" <| n (run 8) -- quite a nice kit, one pitched sound at 5 ~ Ebm 131d1 $ s "ht" <| n (run 16) -- 16 syn toms, rather similar 132d1 $ s "if" <| n (run 5) -- five bitcrushed hits 133d1 $ s "ifdrums" <| n "0!4 1!4 2!4" -- kick, hat, snare 134d1 $ s "incoming" <| n (run 8) -- very electro kit, meh 135d1 $ slow 2 $ s "industrial" <| n (run 32) -- iya mix of metallic percussive sounds 136d1 $ s "insect" <| n (run 3) # gain 2 -- three very quiet cricket sounds 137d1 $ slow 4 $ s "invaders" <| n (run 18) -- space invaders sounds, varied lengths 138d1 $ s "jazz" <| n (run 8) -- totally not jazzy at all kit! 139d1 $ slow 8 $ s "jungbass" <| n (run 20) -- mostly longish sub-bass kind of sounds 140d1 $ s "jungle" <| n (run 13) -- quiet 'jungle' kit, amen-ish 141d1 $ slow 4 $ s "juno" <| n (run 12) -- lead/pad notes and chords, C/Cminor 142d1 $ slow 4 $ s "jvbass" <| n (run 13) -- selection synth notes, black notes starting Gb 143d1 $ s "kicklinn!4" -- wisott 144d1 $ slow 4 $ s "koy" <| n 1 -- two koyaanisqatsi long samples, more or less sample 145d1 $ slow 4 $ s "kurt" <| n (run 7) -- vocal samples with telephone eq? 146d1 $ slow 2 $ s "latibro" <| n (run 8) -- pentatonic selection of open 12th synth samples 147-- d1 $ s "latibro" # n 0 148-- d2 $ s "superpiano" # n "[b3,fs4]" 149d1 $ slow 4 $ s "led" -- two and a bit sample of drums plus intro bleed 150d1 $ loopAt 2 $ s "led" # end 0.5 -- not quite right 151d1 $ slow 2 $ s "led" # speed (0.835/2) # unit "c" # end 0.835 -- yaxu 152d1 $ fast 2 $ s "less" <| n (run 4) -- four fairly extreme drum sounds, kind of cool 153d1 $ slow 4 $ s "lighter" <| n (run 33) -- short quiet noisy hits high pitch meh 154d1 $ s "linnhats" <| n (run 6) -- wisott 155d1 $ s "lt" <| n (run 16) -- 16 loud synth low toms 156d1 $ s "made" <| n (run 7) -- synthetic hits, not sure how to characterise! 157d1 $ slow 4 $ s "made2" -- very nasty bitcrushed long sound! 158d1 $ s "mash" <| n (run 2) -- low synth tom sound and sort of glitch sound, why 159d1 $ s "mash2" <| n (run 4) -- longish low syntom sounds 160d1 $ s "metal" <| n (run 10) -- a tiny high metal tink at 10 pitches 161d1 $ s "metal" <| n (run 10) # up (-24) -- iya 162d1 $ s "miniyeah" <| n (run 4) # up (-24) -- very short glitchy sounds, better -24 163d1 $ slow 4 $ s "monsterb" <| n (run 6) -- no idea 164d1 $ slow 8 $ s "moog" <| n (run 7) -- long low synth notes, various pitches 165d1 $ s "mouth" <| n (run 15) -- iya short vocal sounds? 166d1 $ slow 2 $ s "mp3" <| n (run 4) -- harsh noise hits, horrible 167d1 $ s "msg" <| n (run 9) -- subtle quiet hits 168d1 $ s "mt" <| n (run 16) -- 16 medium synth toms 169d1 $ slow 4 $ s "mute" <| n (run 28) -- random collection of french horn notes and doubles 170d1 $ slow 4 $ s "newnotes" <| n (run 15) -- short high sine notes, black notes? 171d1 "noise" -- short quiet noise burst 172d1 $ s "noise2" <| n (run 8) -- 8 short noise hits, three much louder than the others 173d1 $ s "notes" <| n (run 15) -- same as newnotes, sines 174d1 $ slow 4 $ s "numbers" <| n (run 9) -- female voice individual numbers 175d1 $ s "oc" <| n (run 4) -- open-closed hats in single hits at four tempi 176d1 $ s "odx" <| n (run 15) -- fairly aggressive kit, not very nice, new order apparently 177d1 $ s "off" -- single short glitchy bass note C# 178d1 $ slow 4 $ s "outdoor" <| n (run 8) -- odd ambient hits, 2 is quite long, interesting 179d1 $ slow 4 $ s "pad" # n 3 -- four very assorted long sounds, not exactly pads 180d1 $ slow 8 $ s "padlong" -- evolving m9 interval synth d2 $ s "superpiano" # up "[a2,g4]" 181d1 $ slow 8 $ s "pebbles" -- very long, maybe pebbles on a beach 182d1 $ s "perc" <| n (run 6) -- ok set of hits 183d1 $ s "peri" <| n (run 15) -- collection of synth hits, ok 184d1 $ slow 2 $ s "pluck" <| n (run 17) -- pizz cb notes various, 0 is B (ish) 185d1 $ s "popkick" <| n (run 10) -- kicks, but also tuned-ish in there 186d1 $ s "popkick" <| n 0 -- kicks, but also tuned-ish in there Bb, ok 187d1 $ slow 4 $ s "print" <| n (run 11) -- dot matrix printer sounds, ok! 188d1 $ slow 4 $ s "proc" <| n (run 2) -- two computer glitch sounds? 189d1 $ s "procshort" <| n (run 8) -- computer sounds edited very short, clicky 190d1 $ slow 2 $ s "psr" <| n (run 30) -- odd mix of ?game sounds mostly short 0 is a kalimba 191d1 $ s "psr" <| n 0 -- odd mix of ?game sounds mostly short 192d1 $ slow 4 $ s "rave" <| n (run 1) -- soul shout vocals 'are you ready' etc 193d1 $ s "ravemono" <| n (run 4) -- mono versions of rave shouts 194d1 $ s "realclaps" <| n (run 4) -- wisott 195d1 "reverbkick!4" -- wisott 196d1 $ s "rm" <| n (run 2) -- two identical retro drum machine toms 197d1 $ s "rs!4" -- retro drum machine metro sound? 198d1 $ slow 16 $ s "sax" <| n (run 22) -- chromatic collection of very long bari notes 199d1 $ s "sd" <| n (run 2) -- two very similar retro snares, not that great! 200d1 $ s "seawolf" <| n (run 3) -- noise hits 201d1 $ s "sequential" <| n (run 8) -- dry acoustic-ish kit 202d1 $ s "sf" <| n (run 18) -- kind of interesting collection of short hits, one C note at 0 203d1 $ slow 4 $ s "sheffield" -- long ambience 204d1 $ s "short" <| n (run 5) -- elctro kit sounds meh 205d1 $ s "sid" <| n (run 12) -- ok, pretty usable sid sounds, melodic potential 206d1 $ s "sine" <| n (run 6) -- sines with blunt envelopes, some very low 207d1 $ slow 8 $ s "sitar" <| n (run 8) -- longish sitar gestures 208d1 $ slow 4 $ s "space" <| n (run 18) -- strange mix of long/short sounds 209d1 $ s "speakspell" <| n (run 12) # speed "{-1 2 0.25? -0.5}%6" -- short tts iya! 210d1 $ slow 2 $ s "speech" <| n (run 7) -- male vocal fragments plus two short hits 211d1 $ slow 4 $ s "speechless" <| n (run 10) -- bits of male tts 212d1 $ s "speedupdown" <| n (run 9) -- short fragments of sound inc one loud noise burst 213d1 $ slow 4 $ s "stab" <| n (run 23) -- polysynth/fm hits, sort of pitched not really 214d1 $ s "stomp" <| n (run 10) -- mostly kicks 215d1 $ slow 8 $ s "subroc3d" <| n (run 11) -- game sounds? some hits, one random melody 216d1 $ slow 2 $ s "sundance" <| n (run 6) -- very quiet beeps and an explosion, useless 217d1 $ slow 8 $ s "tabla" <| n (run 26) -- both hits and gestures 218d1 $ slow 8 $ s "tabla2" <| n (run 46) -- multisampled single hits 219d1 $ slow 8 $ s "tablex" <| n (run 3) -- male vocal fragments 220d1 $ slow 8 $ s "tacscan" <| n (run 22) -- game sounds, some long 221d1 $ s "tech" <| n (run 13) -- quiet but moderately interesting drum kit 222d1 $ s "techno" <| n (run 7) -- hits, odd mix 223d1 $ s "tink" <| n (run 5) # speed 0.125 -- high metallic sounds, pitched down iya 224d1 $ s "tok" <| n (run 4) -- four kind of kick sounds 225d1 $ slow 8 $ s "toys" <| n (run 13) -- kids toy & voice 'classical music' and 'chimes' 226d1 $ slow 4 $ s "trump" <| n (run 11) -- trumpet falls one phrase, thin eq 227d1 $ s "ul" <| n (run 10) -- sort of hits/kit, some character, verby, loud 228d1 $ s "ulgab" <| n (run 5) -- short bitcrushed hits, usable 229d1 $ s "uxay" <| n (run 3) -- one kick and two other sounds 230d1 $ s "v" <| n (run 6) -- 6 mixed electronic sounds, kind of a kit 231d1 $ s "voodoo" <| n (run 5) -- actually quite a nice five sound kit 232d1 $ slow 2 $ s "wind" <| n (run 10) -- actually filtered white noise hits 233d1 $ s "wobble" -- one subbass hit 234d1 $ s "world" <| n (run 3) -- three kit hits, meh 235d1 $ s "xmas" -- voice saying 'merry christmas' 236d1 $ slow 2 $ s "yeah" <| n (run 31) -- big selection of short clicks and pops, usable