Serenity Operating System
1/*
2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright notice,
12 * this list of conditions and the following disclaimer in the documentation
13 * and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#include "Clipboard.h"
28#include <Kernel/KeyCode.h>
29#include <Kernel/MousePacket.h>
30#include <LibCore/LocalSocket.h>
31#include <LibCore/Object.h>
32#include <WindowServer/ClientConnection.h>
33#include <WindowServer/Cursor.h>
34#include <WindowServer/Event.h>
35#include <WindowServer/EventLoop.h>
36#include <WindowServer/Screen.h>
37#include <WindowServer/WindowManager.h>
38#include <errno.h>
39#include <fcntl.h>
40#include <stdio.h>
41#include <sys/select.h>
42#include <sys/socket.h>
43#include <sys/time.h>
44#include <time.h>
45#include <unistd.h>
46
47//#define WSMESSAGELOOP_DEBUG
48
49namespace WindowServer {
50
51EventLoop::EventLoop()
52 : m_server(Core::LocalServer::construct())
53{
54 m_keyboard_fd = open("/dev/keyboard", O_RDONLY | O_NONBLOCK | O_CLOEXEC);
55 m_mouse_fd = open("/dev/mouse", O_RDONLY | O_NONBLOCK | O_CLOEXEC);
56
57 bool ok = m_server->take_over_from_system_server();
58 ASSERT(ok);
59
60 m_server->on_ready_to_accept = [this] {
61 auto client_socket = m_server->accept();
62 if (!client_socket) {
63 dbg() << "WindowServer: accept failed.";
64 return;
65 }
66 static int s_next_client_id = 0;
67 int client_id = ++s_next_client_id;
68 IPC::new_client_connection<ClientConnection>(*client_socket, client_id);
69 };
70
71 ASSERT(m_keyboard_fd >= 0);
72 ASSERT(m_mouse_fd >= 0);
73
74 m_keyboard_notifier = Core::Notifier::construct(m_keyboard_fd, Core::Notifier::Read);
75 m_keyboard_notifier->on_ready_to_read = [this] { drain_keyboard(); };
76
77 m_mouse_notifier = Core::Notifier::construct(m_mouse_fd, Core::Notifier::Read);
78 m_mouse_notifier->on_ready_to_read = [this] { drain_mouse(); };
79
80 Clipboard::the().on_content_change = [&] {
81 ClientConnection::for_each_client([&](auto& client) {
82 client.notify_about_clipboard_contents_changed();
83 });
84 };
85}
86
87EventLoop::~EventLoop()
88{
89}
90
91void EventLoop::drain_mouse()
92{
93 auto& screen = Screen::the();
94 MousePacket state;
95 state.buttons = screen.mouse_button_state();
96 unsigned buttons = state.buttons;
97 MousePacket packets[32];
98
99 ssize_t nread = read(m_mouse_fd, &packets, sizeof(packets));
100 if (nread < 0) {
101 perror("EventLoop::drain_mouse read");
102 return;
103 }
104 size_t npackets = nread / sizeof(MousePacket);
105 if (!npackets)
106 return;
107 for (size_t i = 0; i < npackets; ++i) {
108 auto& packet = packets[i];
109#ifdef WSMESSAGELOOP_DEBUG
110 dbgprintf("EventLoop: Mouse X %d, Y %d, Z %d, relative %d\n", packet.x, packet.y, packet.z, packet.is_relative);
111#endif
112 buttons = packet.buttons;
113
114 state.is_relative = packet.is_relative;
115 if (packet.is_relative) {
116 state.x += packet.x;
117 state.y -= packet.y;
118 state.z += packet.z;
119 } else {
120 state.x = packet.x;
121 state.y = packet.y;
122 state.z += packet.z;
123 }
124
125 if (buttons != state.buttons) {
126 state.buttons = buttons;
127#ifdef WSMESSAGELOOP_DEBUG
128 dbgprintf("EventLoop: Mouse Button Event\n");
129#endif
130 screen.on_receive_mouse_data(state);
131 if (state.is_relative) {
132 state.x = 0;
133 state.y = 0;
134 state.z = 0;
135 }
136 }
137 }
138 if (state.is_relative && (state.x || state.y || state.z))
139 screen.on_receive_mouse_data(state);
140 if (!state.is_relative)
141 screen.on_receive_mouse_data(state);
142}
143
144void EventLoop::drain_keyboard()
145{
146 auto& screen = Screen::the();
147 for (;;) {
148 ::KeyEvent event;
149 ssize_t nread = read(m_keyboard_fd, (u8*)&event, sizeof(::KeyEvent));
150 if (nread == 0)
151 break;
152 ASSERT(nread == sizeof(::KeyEvent));
153 screen.on_receive_keyboard_data(event);
154 }
155}
156
157}