Serenity Operating System
1/*
2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright notice,
12 * this list of conditions and the following disclaimer in the documentation
13 * and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#pragma once
28
29#include <AK/Function.h>
30#include <AK/NonnullRefPtr.h>
31#include <AK/Weakable.h>
32#include <LibGfx/Rect.h>
33#include <LibGfx/Forward.h>
34
35namespace WindowServer {
36
37class MouseEvent;
38class WindowFrame;
39
40class Button : public Weakable<Button> {
41public:
42 Button(WindowFrame&, NonnullRefPtr<Gfx::CharacterBitmap>&&, Function<void(Button&)>&& on_click_handler);
43 ~Button();
44
45 Gfx::Rect relative_rect() const { return m_relative_rect; }
46 void set_relative_rect(const Gfx::Rect& rect) { m_relative_rect = rect; }
47
48 Gfx::Rect rect() const { return { {}, m_relative_rect.size() }; }
49 Gfx::Rect screen_rect() const;
50
51 void paint(Gfx::Painter&);
52
53 void on_mouse_event(const MouseEvent&);
54
55 Function<void(Button&)> on_click;
56
57 bool is_visible() const { return m_visible; }
58
59 void set_bitmap(const Gfx::CharacterBitmap& bitmap) { m_bitmap = bitmap; }
60
61private:
62 WindowFrame& m_frame;
63 Gfx::Rect m_relative_rect;
64 NonnullRefPtr<Gfx::CharacterBitmap> m_bitmap;
65 bool m_pressed { false };
66 bool m_visible { true };
67 bool m_hovered { false };
68};
69
70}