Serenity Operating System
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1/* 2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation 13 * and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include <LibGUI/Painter.h> 28#include <LibHTML/DOM/Document.h> 29#include <LibHTML/DOM/HTMLBodyElement.h> 30#include <LibHTML/Frame.h> 31#include <LibHTML/Layout/LayoutBlock.h> 32#include <LibHTML/Layout/LayoutBox.h> 33 34//#define DRAW_BOXES_AROUND_LAYOUT_NODES 35//#define DRAW_BOXES_AROUND_HOVERED_NODES 36 37void LayoutBox::paint_border(RenderingContext& context, Edge edge, const Gfx::FloatRect& rect, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id) 38{ 39 auto border_width = style().property(width_property_id); 40 if (!border_width.has_value()) 41 return; 42 43 auto border_style = style().property(style_property_id); 44 float width = border_width.value()->to_length().to_px(); 45 46 int int_width = max((int)width, 1); 47 48 Color color; 49 auto border_color = style().property(color_property_id); 50 if (border_color.has_value()) { 51 color = border_color.value()->to_color(document()); 52 } else { 53 // FIXME: This is basically CSS "currentColor" which should be handled elsewhere 54 // in a much more reusable way. 55 auto current_color = style().property(CSS::PropertyID::Color); 56 if (current_color.has_value()) 57 color = current_color.value()->to_color(document()); 58 else 59 color = Color::Black; 60 } 61 62 auto first_point_for_edge = [](Edge edge, const Gfx::FloatRect& rect) { 63 switch (edge) { 64 case Edge::Top: 65 return rect.top_left(); 66 case Edge::Right: 67 return rect.top_right(); 68 case Edge::Bottom: 69 return rect.bottom_left(); 70 case Edge::Left: 71 default: 72 return rect.top_left(); 73 } 74 }; 75 76 auto second_point_for_edge = [](Edge edge, const Gfx::FloatRect& rect) { 77 switch (edge) { 78 case Edge::Top: 79 return rect.top_right(); 80 case Edge::Right: 81 return rect.bottom_right(); 82 case Edge::Bottom: 83 return rect.bottom_right(); 84 case Edge::Left: 85 default: 86 return rect.bottom_left(); 87 } 88 }; 89 90 auto p1 = first_point_for_edge(edge, rect); 91 auto p2 = second_point_for_edge(edge, rect); 92 93 if (border_style.has_value() && border_style.value()->to_string() == "inset") { 94 auto top_left_color = Color::from_rgb(0x5a5a5a); 95 auto bottom_right_color = Color::from_rgb(0x888888); 96 color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color; 97 } else if (border_style.has_value() && border_style.value()->to_string() == "outset") { 98 auto top_left_color = Color::from_rgb(0x888888); 99 auto bottom_right_color = Color::from_rgb(0x5a5a5a); 100 color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color; 101 } 102 103 bool dotted = border_style.has_value() && border_style.value()->to_string() == "dotted"; 104 105 auto draw_line = [&](auto& p1, auto& p2) { 106 context.painter().draw_line({ (int)p1.x(), (int)p1.y() }, { (int)p2.x(), (int)p2.y() }, color, 1, dotted); 107 }; 108 109 auto width_for = [&](CSS::PropertyID property_id) -> float { 110 auto width = style().property(property_id); 111 if (!width.has_value()) 112 return 0; 113 return width.value()->to_length().to_px(); 114 }; 115 116 float p1_step = 0; 117 float p2_step = 0; 118 119 switch (edge) { 120 case Edge::Top: 121 p1_step = width_for(CSS::PropertyID::BorderLeftWidth) / (float)int_width; 122 p2_step = width_for(CSS::PropertyID::BorderRightWidth) / (float)int_width; 123 for (int i = 0; i < int_width; ++i) { 124 draw_line(p1, p2); 125 p1.move_by(p1_step, 1); 126 p2.move_by(-p2_step, 1); 127 } 128 break; 129 case Edge::Right: 130 p1_step = width_for(CSS::PropertyID::BorderTopWidth) / (float)int_width; 131 p2_step = width_for(CSS::PropertyID::BorderBottomWidth) / (float)int_width; 132 for (int i = int_width - 1; i >= 0; --i) { 133 draw_line(p1, p2); 134 p1.move_by(-1, p1_step); 135 p2.move_by(-1, -p2_step); 136 } 137 break; 138 case Edge::Bottom: 139 p1_step = width_for(CSS::PropertyID::BorderLeftWidth) / (float)int_width; 140 p2_step = width_for(CSS::PropertyID::BorderRightWidth) / (float)int_width; 141 for (int i = int_width - 1; i >= 0; --i) { 142 draw_line(p1, p2); 143 p1.move_by(p1_step, -1); 144 p2.move_by(-p2_step, -1); 145 } 146 break; 147 case Edge::Left: 148 p1_step = width_for(CSS::PropertyID::BorderTopWidth) / (float)int_width; 149 p2_step = width_for(CSS::PropertyID::BorderBottomWidth) / (float)int_width; 150 for (int i = 0; i < int_width; ++i) { 151 draw_line(p1, p2); 152 p1.move_by(1, p1_step); 153 p2.move_by(1, -p2_step); 154 } 155 break; 156 } 157} 158 159void LayoutBox::render(RenderingContext& context) 160{ 161 if (!is_visible()) 162 return; 163 164#ifdef DRAW_BOXES_AROUND_LAYOUT_NODES 165 context.painter().draw_rect(m_rect, Color::Blue); 166#endif 167#ifdef DRAW_BOXES_AROUND_HOVERED_NODES 168 if (!is_anonymous() && node() == document().hovered_node()) 169 context.painter().draw_rect(m_rect, Color::Red); 170#endif 171 172 if (node() && document().inspected_node() == node()) 173 context.painter().draw_rect(enclosing_int_rect(m_rect), Color::Magenta); 174 175 Gfx::FloatRect padded_rect; 176 padded_rect.set_x(x() - box_model().padding().left.to_px()); 177 padded_rect.set_width(width() + box_model().padding().left.to_px() + box_model().padding().right.to_px()); 178 padded_rect.set_y(y() - box_model().padding().top.to_px()); 179 padded_rect.set_height(height() + box_model().padding().top.to_px() + box_model().padding().bottom.to_px()); 180 181 if (!is_body()) { 182 auto bgcolor = style().property(CSS::PropertyID::BackgroundColor); 183 if (bgcolor.has_value() && bgcolor.value()->is_color()) { 184 context.painter().fill_rect(enclosing_int_rect(padded_rect), bgcolor.value()->to_color(document())); 185 } 186 187 auto bgimage = style().property(CSS::PropertyID::BackgroundImage); 188 if (bgimage.has_value() && bgimage.value()->is_image()) { 189 auto& image_value = static_cast<const ImageStyleValue&>(*bgimage.value()); 190 if (image_value.bitmap()) { 191 context.painter().draw_tiled_bitmap(enclosing_int_rect(padded_rect), *image_value.bitmap()); 192 } 193 } 194 } 195 196 Gfx::FloatRect bordered_rect; 197 bordered_rect.set_x(padded_rect.x() - box_model().border().left.to_px()); 198 bordered_rect.set_width(padded_rect.width() + box_model().border().left.to_px() + box_model().border().right.to_px()); 199 bordered_rect.set_y(padded_rect.y() - box_model().border().top.to_px()); 200 bordered_rect.set_height(padded_rect.height() + box_model().border().top.to_px() + box_model().border().bottom.to_px()); 201 202 paint_border(context, Edge::Left, bordered_rect, CSS::PropertyID::BorderLeftStyle, CSS::PropertyID::BorderLeftColor, CSS::PropertyID::BorderLeftWidth); 203 paint_border(context, Edge::Right, bordered_rect, CSS::PropertyID::BorderRightStyle, CSS::PropertyID::BorderRightColor, CSS::PropertyID::BorderRightWidth); 204 paint_border(context, Edge::Top, bordered_rect, CSS::PropertyID::BorderTopStyle, CSS::PropertyID::BorderTopColor, CSS::PropertyID::BorderTopWidth); 205 paint_border(context, Edge::Bottom, bordered_rect, CSS::PropertyID::BorderBottomStyle, CSS::PropertyID::BorderBottomColor, CSS::PropertyID::BorderBottomWidth); 206 207 LayoutNodeWithStyleAndBoxModelMetrics::render(context); 208} 209 210HitTestResult LayoutBox::hit_test(const Gfx::Point& position) const 211{ 212 // FIXME: It would be nice if we could confidently skip over hit testing 213 // parts of the layout tree, but currently we can't just check 214 // m_rect.contains() since inline text rects can't be trusted.. 215 HitTestResult result { m_rect.contains(position.x(), position.y()) ? this : nullptr }; 216 for_each_child([&](auto& child) { 217 auto child_result = child.hit_test(position); 218 if (child_result.layout_node) 219 result = child_result; 220 }); 221 return result; 222} 223 224void LayoutBox::set_needs_display() 225{ 226 auto* frame = document().frame(); 227 ASSERT(frame); 228 229 if (!is_inline()) { 230 const_cast<Frame*>(frame)->set_needs_display(enclosing_int_rect(rect())); 231 return; 232 } 233 234 LayoutNode::set_needs_display(); 235} 236 237bool LayoutBox::is_body() const 238{ 239 return node() && node() == document().body(); 240}