Serenity Operating System
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1/* 2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation 13 * and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include <LibGUI/Action.h> 28#include <LibGUI/Menu.h> 29#include <LibGUI/MenuItem.h> 30#include <LibGUI/WindowServerConnection.h> 31 32namespace GUI { 33 34MenuItem::MenuItem(unsigned menu_id, Type type) 35 : m_type(type) 36 , m_menu_id(menu_id) 37{ 38} 39 40MenuItem::MenuItem(unsigned menu_id, NonnullRefPtr<Action>&& action) 41 : m_type(Type::Action) 42 , m_menu_id(menu_id) 43 , m_action(move(action)) 44{ 45 m_action->register_menu_item({}, *this); 46 m_enabled = m_action->is_enabled(); 47 m_checkable = m_action->is_checkable(); 48 if (m_checkable) 49 m_checked = m_action->is_checked(); 50} 51 52MenuItem::MenuItem(unsigned menu_id, NonnullRefPtr<Menu>&& submenu) 53 : m_type(Type::Submenu) 54 , m_menu_id(menu_id) 55 , m_submenu(move(submenu)) 56{ 57} 58 59MenuItem::~MenuItem() 60{ 61 if (m_action) 62 m_action->unregister_menu_item({}, *this); 63} 64 65void MenuItem::set_enabled(bool enabled) 66{ 67 if (m_enabled == enabled) 68 return; 69 m_enabled = enabled; 70 update_window_server(); 71} 72 73void MenuItem::set_checked(bool checked) 74{ 75 ASSERT(is_checkable()); 76 if (m_checked == checked) 77 return; 78 m_checked = checked; 79 update_window_server(); 80} 81 82void MenuItem::update_window_server() 83{ 84 if (m_menu_id < 0) 85 return; 86 auto& action = *m_action; 87 auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String(); 88 WindowServerConnection::the().send_sync<Messages::WindowServer::UpdateMenuItem>(m_menu_id, m_identifier, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, shortcut_text); 89} 90 91void MenuItem::set_menu_id(Badge<Menu>, unsigned int menu_id) 92{ 93 m_menu_id = menu_id; 94} 95 96void MenuItem::set_identifier(Badge<Menu>, unsigned identifier) 97{ 98 m_identifier = identifier; 99} 100 101}