Serenity Operating System
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1/* 2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation 13 * and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include <AK/Badge.h> 28#include <LibCore/ConfigFile.h> 29#include <LibGUI/Desktop.h> 30#include <LibGUI/WindowServerConnection.h> 31#include <string.h> 32#include <unistd.h> 33 34namespace GUI { 35 36Desktop& Desktop::the() 37{ 38 static Desktop* the; 39 if (!the) 40 the = new Desktop; 41 return *the; 42} 43 44Desktop::Desktop() 45{ 46} 47 48void Desktop::did_receive_screen_rect(Badge<WindowServerConnection>, const Gfx::Rect& rect) 49{ 50 if (m_rect == rect) 51 return; 52 m_rect = rect; 53 if (on_rect_change) 54 on_rect_change(rect); 55} 56 57bool Desktop::set_wallpaper(const StringView& path) 58{ 59 WindowServerConnection::the().post_message(Messages::WindowServer::AsyncSetWallpaper(path)); 60 auto ret_val = WindowServerConnection::the().wait_for_specific_message<Messages::WindowClient::AsyncSetWallpaperFinished>()->success(); 61 62 if (ret_val) { 63 RefPtr<Core::ConfigFile> config = Core::ConfigFile::get_for_app("WindowManager"); 64 dbg() << "Saving wallpaper path '" << path << "' to config file at " << config->file_name(); 65 config->write_entry("Background", "Wallpaper", path); 66 config->sync(); 67 } 68 69 return ret_val; 70} 71 72String Desktop::wallpaper() const 73{ 74 return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWallpaper>()->path(); 75} 76 77}