Serenity Operating System
1/*
2 * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
3 *
4 * SPDX-License-Identifier: BSD-2-Clause
5 */
6
7#include "Window.h"
8#include "Animation.h"
9#include "AppletManager.h"
10#include "Compositor.h"
11#include "ConnectionFromClient.h"
12#include "Event.h"
13#include "EventLoop.h"
14#include "Screen.h"
15#include "WindowManager.h"
16#include <AK/Badge.h>
17#include <AK/CharacterTypes.h>
18#include <AK/Debug.h>
19#include <LibCore/Account.h>
20#include <LibCore/ProcessStatisticsReader.h>
21#include <LibCore/SessionManagement.h>
22
23namespace WindowServer {
24
25static DeprecatedString default_window_icon_path()
26{
27 return "/res/icons/16x16/window.png";
28}
29
30static Gfx::Bitmap& default_window_icon()
31{
32 static RefPtr<Gfx::Bitmap> s_icon;
33 if (!s_icon)
34 s_icon = Gfx::Bitmap::load_from_file(default_window_icon_path()).release_value_but_fixme_should_propagate_errors();
35 return *s_icon;
36}
37
38static Gfx::Bitmap& minimize_icon()
39{
40 static RefPtr<Gfx::Bitmap> s_icon;
41 if (!s_icon)
42 s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/downward-triangle.png"sv).release_value_but_fixme_should_propagate_errors();
43 return *s_icon;
44}
45
46static Gfx::Bitmap& maximize_icon()
47{
48 static RefPtr<Gfx::Bitmap> s_icon;
49 if (!s_icon)
50 s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/upward-triangle.png"sv).release_value_but_fixme_should_propagate_errors();
51 return *s_icon;
52}
53
54static Gfx::Bitmap& restore_icon()
55{
56 static RefPtr<Gfx::Bitmap> s_icon;
57 if (!s_icon)
58 s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png"sv).release_value_but_fixme_should_propagate_errors();
59 return *s_icon;
60}
61
62static Gfx::Bitmap& close_icon()
63{
64 static RefPtr<Gfx::Bitmap> s_icon;
65 if (!s_icon)
66 s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png"sv).release_value_but_fixme_should_propagate_errors();
67 return *s_icon;
68}
69
70static Gfx::Bitmap& pin_icon()
71{
72 static RefPtr<Gfx::Bitmap> s_icon;
73 if (!s_icon)
74 s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-pin.png"sv).release_value_but_fixme_should_propagate_errors();
75 return *s_icon;
76}
77
78static Gfx::Bitmap& move_icon()
79{
80 static RefPtr<Gfx::Bitmap> s_icon;
81 if (!s_icon)
82 s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/move.png"sv).release_value_but_fixme_should_propagate_errors();
83 return *s_icon;
84}
85
86Window::Window(Core::Object& parent, WindowType type)
87 : Core::Object(&parent)
88 , m_type(type)
89 , m_icon(default_window_icon())
90 , m_frame(*this)
91{
92 WindowManager::the().add_window(*this);
93 frame().window_was_constructed({});
94}
95
96Window::Window(ConnectionFromClient& client, WindowType window_type, WindowMode window_mode, int window_id, bool minimizable, bool closeable, bool frameless, bool resizable, bool fullscreen, Window* parent_window)
97 : Core::Object(&client)
98 , m_client(&client)
99 , m_type(window_type)
100 , m_mode(window_mode)
101 , m_minimizable(minimizable)
102 , m_closeable(closeable)
103 , m_frameless(frameless)
104 , m_resizable(resizable)
105 , m_fullscreen(fullscreen)
106 , m_window_id(window_id)
107 , m_client_id(client.client_id())
108 , m_icon(default_window_icon())
109 , m_frame(*this)
110{
111 if (parent_window)
112 set_parent_window(*parent_window);
113 if (!is_frameless() && type() == WindowType::Normal) {
114 if (auto title_username_maybe = compute_title_username(&client); !title_username_maybe.is_error())
115 m_title_username = title_username_maybe.release_value();
116 }
117 WindowManager::the().add_window(*this);
118 frame().window_was_constructed({});
119}
120
121Window::~Window()
122{
123 // Detach from client at the start of teardown since we don't want
124 // to confuse things by trying to send messages to it.
125 m_client = nullptr;
126
127 WindowManager::the().remove_window(*this);
128}
129
130void Window::destroy()
131{
132 m_destroyed = true;
133 set_visible(false);
134}
135
136void Window::set_title(DeprecatedString const& title)
137{
138 if (m_title == title)
139 return;
140 m_title = title;
141 frame().invalidate_titlebar();
142 WindowManager::the().notify_title_changed(*this);
143}
144
145void Window::set_rect(Gfx::IntRect const& rect)
146{
147 if (m_rect == rect)
148 return;
149 auto old_rect = m_rect;
150 m_rect = rect;
151 if (rect.is_empty()) {
152 m_backing_store = nullptr;
153 } else if (is_internal() && (!m_backing_store || old_rect.size() != rect.size())) {
154 auto format = has_alpha_channel() ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888;
155 m_backing_store = Gfx::Bitmap::create(format, m_rect.size()).release_value_but_fixme_should_propagate_errors();
156 m_backing_store_visible_size = m_rect.size();
157 }
158
159 if (m_floating_rect.is_empty())
160 m_floating_rect = rect;
161
162 invalidate(true, old_rect.size() != rect.size());
163 m_frame.window_rect_changed(old_rect, rect);
164 invalidate_last_rendered_screen_rects();
165}
166
167void Window::set_rect_without_repaint(Gfx::IntRect const& rect)
168{
169 VERIFY(rect.width() >= 0 && rect.height() >= 0);
170 if (m_rect == rect)
171 return;
172 auto old_rect = m_rect;
173 m_rect = rect;
174
175 invalidate(true, old_rect.size() != rect.size());
176 m_frame.window_rect_changed(old_rect, rect);
177 invalidate_last_rendered_screen_rects();
178}
179
180bool Window::apply_minimum_size(Gfx::IntRect& rect)
181{
182 int new_width = max(m_minimum_size.width(), rect.width());
183 int new_height = max(m_minimum_size.height(), rect.height());
184 bool did_size_clamp = new_width != rect.width() || new_height != rect.height();
185
186 rect.set_width(new_width);
187 rect.set_height(new_height);
188
189 return did_size_clamp;
190}
191
192void Window::set_minimum_size(Gfx::IntSize size)
193{
194 VERIFY(size.width() >= 0 && size.height() >= 0);
195 if (m_minimum_size == size)
196 return;
197 m_minimum_size = size;
198}
199
200void Window::handle_mouse_event(MouseEvent const& event)
201{
202 set_automatic_cursor_tracking_enabled(event.buttons() != 0);
203
204 switch (event.type()) {
205 case Event::MouseMove:
206 m_client->async_mouse_move(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y(), event.is_drag(), event.mime_types());
207 break;
208 case Event::MouseDown:
209 m_client->async_mouse_down(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
210 break;
211 case Event::MouseDoubleClick:
212 m_client->async_mouse_double_click(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
213 break;
214 case Event::MouseUp:
215 m_client->async_mouse_up(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
216 break;
217 case Event::MouseWheel:
218 m_client->async_mouse_wheel(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
219 break;
220 default:
221 VERIFY_NOT_REACHED();
222 }
223}
224
225void Window::update_window_menu_items()
226{
227 if (!m_window_menu)
228 return;
229
230 m_window_menu_minimize_item->set_text(m_minimized_state != WindowMinimizedState::None ? "&Unminimize" : "Mi&nimize");
231 m_window_menu_minimize_item->set_enabled(m_minimizable && !is_modal());
232
233 m_window_menu_maximize_item->set_text(is_maximized() ? "&Restore" : "Ma&ximize");
234 m_window_menu_maximize_item->set_enabled(m_resizable);
235
236 m_window_menu_close_item->set_enabled(m_closeable);
237
238 m_window_menu_move_item->set_enabled(m_minimized_state == WindowMinimizedState::None && !is_maximized() && !m_fullscreen);
239
240 if (m_window_menu_always_on_top_item)
241 m_window_menu_always_on_top_item->set_checked(m_always_on_top);
242
243 m_window_menu->update_alt_shortcuts_for_items();
244}
245
246void Window::set_minimized(bool minimized)
247{
248 if ((m_minimized_state != WindowMinimizedState::None) == minimized)
249 return;
250 if (minimized && !m_minimizable)
251 return;
252 m_minimized_state = minimized ? WindowMinimizedState::Minimized : WindowMinimizedState::None;
253 update_window_menu_items();
254
255 if (!blocking_modal_window())
256 start_minimize_animation();
257 if (!minimized)
258 request_update({ {}, size() });
259
260 // Since a minimized window won't be visible we need to invalidate the last rendered
261 // rectangles before the next occlusion calculation
262 invalidate_last_rendered_screen_rects_now();
263
264 WindowManager::the().notify_minimization_state_changed(*this);
265}
266
267void Window::set_hidden(bool hidden)
268{
269 if ((m_minimized_state != WindowMinimizedState::None) == hidden)
270 return;
271 if (hidden && !m_minimizable)
272 return;
273 m_minimized_state = hidden ? WindowMinimizedState::Hidden : WindowMinimizedState::None;
274 update_window_menu_items();
275 Compositor::the().invalidate_occlusions();
276 Compositor::the().invalidate_screen(frame().render_rect());
277 if (!blocking_modal_window())
278 start_minimize_animation();
279 if (!hidden)
280 request_update({ {}, size() });
281 WindowManager::the().notify_minimization_state_changed(*this);
282}
283
284void Window::set_minimizable(bool minimizable)
285{
286 if (m_minimizable == minimizable)
287 return;
288 m_minimizable = minimizable;
289 update_window_menu_items();
290 // TODO: Hide/show (or alternatively change enabled state of) window minimize button dynamically depending on value of m_minimizable
291}
292
293void Window::set_closeable(bool closeable)
294{
295 if (m_closeable == closeable)
296 return;
297 m_closeable = closeable;
298 update_window_menu_items();
299}
300
301void Window::set_taskbar_rect(Gfx::IntRect const& rect)
302{
303 if (m_taskbar_rect == rect)
304 return;
305 m_taskbar_rect = rect;
306}
307
308static Gfx::IntRect interpolate_rect(Gfx::IntRect const& from_rect, Gfx::IntRect const& to_rect, float progress)
309{
310 auto dx = to_rect.x() - from_rect.x();
311 auto dy = to_rect.y() - from_rect.y();
312 auto dw = to_rect.width() - from_rect.width();
313 auto dh = to_rect.height() - from_rect.height();
314
315 return Gfx::IntRect {
316 from_rect.x() + ((float)dx * progress),
317 from_rect.y() + ((float)dy * progress),
318 from_rect.width() + ((float)dw * progress),
319 from_rect.height() + ((float)dh * progress),
320 };
321}
322
323void Window::start_minimize_animation()
324{
325 if (&window_stack() != &WindowManager::the().current_window_stack())
326 return;
327 if (!WindowManager::the().system_effects().animate_windows())
328 return;
329 if (is_modal()) {
330 if (auto modeless = modeless_ancestor(); modeless) {
331 auto rect = modeless->taskbar_rect();
332 VERIFY(!rect.is_empty());
333 m_taskbar_rect = rect;
334 }
335 }
336 m_animation = Animation::create();
337 m_animation->set_duration(150);
338 m_animation->on_update = [this](float progress, Gfx::Painter& painter, Screen& screen, Gfx::DisjointIntRectSet& flush_rects) {
339 Gfx::PainterStateSaver saver(painter);
340 painter.set_draw_op(Gfx::Painter::DrawOp::Invert);
341
342 auto from_rect = is_minimized() ? frame().rect() : taskbar_rect();
343 auto to_rect = is_minimized() ? taskbar_rect() : frame().rect();
344
345 auto rect = interpolate_rect(from_rect, to_rect, progress);
346
347 painter.draw_rect(rect, Color::Transparent); // Color doesn't matter, we draw inverted
348 flush_rects.add(rect.intersected(screen.rect()));
349 Compositor::the().invalidate_screen(rect);
350 };
351 m_animation->on_stop = [this] {
352 m_animation = nullptr;
353 };
354 m_animation->start();
355}
356
357void Window::start_launch_animation(Gfx::IntRect const& launch_origin_rect)
358{
359 if (&window_stack() != &WindowManager::the().current_window_stack())
360 return;
361 if (!WindowManager::the().system_effects().animate_windows())
362 return;
363
364 m_animation = Animation::create();
365 m_animation->set_duration(150);
366 m_animation->on_update = [this, launch_origin_rect](float progress, Gfx::Painter& painter, Screen& screen, Gfx::DisjointIntRectSet& flush_rects) {
367 Gfx::PainterStateSaver saver(painter);
368 painter.set_draw_op(Gfx::Painter::DrawOp::Invert);
369
370 auto rect = interpolate_rect(launch_origin_rect, frame().rect(), progress);
371
372 painter.draw_rect(rect, Color::Transparent); // Color doesn't matter, we draw inverted
373 flush_rects.add(rect.intersected(screen.rect()));
374 Compositor::the().invalidate_screen(rect);
375 };
376 m_animation->on_stop = [this] {
377 m_animation = nullptr;
378 };
379 m_animation->start();
380}
381
382void Window::set_opacity(float opacity)
383{
384 if (m_opacity == opacity)
385 return;
386 bool was_opaque = is_opaque();
387 m_opacity = opacity;
388 if (was_opaque != is_opaque())
389 Compositor::the().invalidate_occlusions();
390 invalidate(false);
391 WindowManager::the().notify_opacity_changed(*this);
392}
393
394void Window::set_has_alpha_channel(bool value)
395{
396 if (m_has_alpha_channel == value)
397 return;
398 m_has_alpha_channel = value;
399 Compositor::the().invalidate_occlusions();
400}
401
402void Window::set_occluded(bool occluded)
403{
404 if (m_occluded == occluded)
405 return;
406 m_occluded = occluded;
407 WindowManager::the().notify_occlusion_state_changed(*this);
408}
409
410void Window::set_maximized(bool maximized)
411{
412 if (is_maximized() == maximized)
413 return;
414 if (maximized && (!is_resizable() || resize_aspect_ratio().has_value()))
415 return;
416 m_tile_type = maximized ? WindowTileType::Maximized : WindowTileType::None;
417 update_window_menu_items();
418 if (maximized)
419 set_rect(WindowManager::the().tiled_window_rect(*this));
420 else
421 set_rect(m_floating_rect);
422 m_frame.did_set_maximized({}, maximized);
423 Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
424 Core::EventLoop::current().post_event(*this, make<MoveEvent>(m_rect));
425 set_default_positioned(false);
426
427 WindowManager::the().notify_minimization_state_changed(*this);
428}
429
430void Window::set_always_on_top(bool always_on_top)
431{
432 if (m_always_on_top == always_on_top)
433 return;
434
435 m_always_on_top = always_on_top;
436 update_window_menu_items();
437
438 window_stack().move_always_on_top_windows_to_front();
439 Compositor::the().invalidate_occlusions();
440}
441
442void Window::set_resizable(bool resizable)
443{
444 if (m_resizable == resizable)
445 return;
446 m_resizable = resizable;
447 update_window_menu_items();
448 // TODO: Hide/show (or alternatively change enabled state of) window maximize button dynamically depending on value of is_resizable()
449}
450
451void Window::event(Core::Event& event)
452{
453 if (is_internal()) {
454 VERIFY(parent());
455 event.ignore();
456 return;
457 }
458
459 if (blocking_modal_window() && type() != WindowType::Popup) {
460 // Allow windows to process their inactivity after being blocked
461 if (event.type() != Event::WindowDeactivated && event.type() != Event::WindowInputPreempted)
462 return;
463 }
464
465 if (static_cast<Event&>(event).is_mouse_event())
466 return handle_mouse_event(static_cast<MouseEvent const&>(event));
467
468 switch (event.type()) {
469 case Event::WindowEntered:
470 m_client->async_window_entered(m_window_id);
471 break;
472 case Event::WindowLeft:
473 m_client->async_window_left(m_window_id);
474 break;
475 case Event::KeyDown:
476 handle_keydown_event(static_cast<KeyEvent const&>(event));
477 break;
478 case Event::KeyUp:
479 m_client->async_key_up(m_window_id,
480 (u32) static_cast<KeyEvent const&>(event).code_point(),
481 (u32) static_cast<KeyEvent const&>(event).key(),
482 static_cast<KeyEvent const&>(event).modifiers(),
483 (u32) static_cast<KeyEvent const&>(event).scancode());
484 break;
485 case Event::WindowActivated:
486 m_client->async_window_activated(m_window_id);
487 break;
488 case Event::WindowDeactivated:
489 m_client->async_window_deactivated(m_window_id);
490 break;
491 case Event::WindowInputPreempted:
492 m_client->async_window_input_preempted(m_window_id);
493 break;
494 case Event::WindowInputRestored:
495 m_client->async_window_input_restored(m_window_id);
496 break;
497 case Event::WindowCloseRequest:
498 m_client->async_window_close_request(m_window_id);
499 break;
500 case Event::WindowResized:
501 m_client->async_window_resized(m_window_id, static_cast<ResizeEvent const&>(event).rect());
502 break;
503 case Event::WindowMoved:
504 m_client->async_window_moved(m_window_id, static_cast<MoveEvent const&>(event).rect());
505 break;
506 default:
507 break;
508 }
509}
510
511void Window::handle_keydown_event(KeyEvent const& event)
512{
513 if (event.modifiers() == Mod_Alt && event.key() == Key_Space && type() == WindowType::Normal && !is_frameless()) {
514 auto position = frame().titlebar_rect().bottom_left().translated(frame().rect().location());
515 popup_window_menu(position, WindowMenuDefaultAction::Close);
516 return;
517 }
518 if (event.modifiers() == Mod_Alt && event.code_point() && m_menubar.has_menus()) {
519 Menu* menu_to_open = nullptr;
520 m_menubar.for_each_menu([&](Menu& menu) {
521 if (to_ascii_lowercase(menu.alt_shortcut_character()) == to_ascii_lowercase(event.code_point())) {
522 menu_to_open = &menu;
523 return IterationDecision::Break;
524 }
525 return IterationDecision::Continue;
526 });
527
528 if (menu_to_open) {
529 frame().open_menubar_menu(*menu_to_open);
530 if (!menu_to_open->is_empty())
531 menu_to_open->set_hovered_index(0);
532 return;
533 }
534 }
535 m_client->async_key_down(m_window_id, (u32)event.code_point(), (u32)event.key(), event.modifiers(), (u32)event.scancode());
536}
537
538void Window::set_visible(bool b)
539{
540 if (m_visible == b)
541 return;
542 m_visible = b;
543
544 WindowManager::the().reevaluate_hover_state_for_window(this);
545
546 if (!m_visible)
547 WindowManager::the().check_hide_geometry_overlay(*this);
548 Compositor::the().invalidate_occlusions();
549 if (m_visible) {
550 invalidate(true);
551 } else {
552 // Since the window won't be visible we need to invalidate the last rendered
553 // rectangles before the next occlusion calculation
554 invalidate_last_rendered_screen_rects_now();
555 }
556}
557
558void Window::set_frameless(bool frameless)
559{
560 if (m_frameless == frameless)
561 return;
562 m_frameless = frameless;
563 if (m_visible) {
564 Compositor::the().invalidate_occlusions();
565 invalidate(true, true);
566 invalidate_last_rendered_screen_rects();
567 }
568}
569
570void Window::invalidate(bool invalidate_frame, bool re_render_frame)
571{
572 m_invalidated = true;
573 m_invalidated_all = true;
574 if (invalidate_frame && !m_invalidated_frame) {
575 m_invalidated_frame = true;
576 }
577 if (re_render_frame)
578 frame().set_dirty(true);
579 m_dirty_rects.clear();
580 Compositor::the().invalidate_window();
581}
582
583void Window::invalidate(Gfx::IntRect const& rect, bool invalidate_frame)
584{
585 if (type() == WindowType::Applet) {
586 AppletManager::the().invalidate_applet(*this, rect);
587 return;
588 }
589
590 if (invalidate_no_notify(rect, invalidate_frame))
591 Compositor::the().invalidate_window();
592}
593
594bool Window::invalidate_no_notify(Gfx::IntRect const& rect, bool invalidate_frame)
595{
596 if (rect.is_empty())
597 return false;
598 if (m_invalidated_all) {
599 if (invalidate_frame)
600 m_invalidated_frame |= true;
601 return false;
602 }
603
604 auto outer_rect = frame().render_rect();
605 auto inner_rect = rect;
606 inner_rect.translate_by(position());
607 // FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
608 inner_rect.intersect(outer_rect);
609 if (inner_rect.is_empty())
610 return false;
611
612 m_invalidated = true;
613 if (invalidate_frame)
614 m_invalidated_frame |= true;
615 m_dirty_rects.add(inner_rect.translated(-outer_rect.location()));
616 return true;
617}
618
619void Window::invalidate_last_rendered_screen_rects()
620{
621 m_invalidate_last_render_rects = true;
622 Compositor::the().invalidate_occlusions();
623}
624
625void Window::invalidate_last_rendered_screen_rects_now()
626{
627 // We can't wait for the next occlusion computation because the window will either no longer
628 // be around or won't be visible anymore. So we need to invalidate the last rendered rects now.
629 if (!m_opaque_rects.is_empty())
630 Compositor::the().invalidate_screen(m_opaque_rects);
631 if (!m_transparency_rects.is_empty())
632 Compositor::the().invalidate_screen(m_transparency_rects);
633 m_invalidate_last_render_rects = false;
634 Compositor::the().invalidate_occlusions();
635}
636
637void Window::refresh_client_size()
638{
639 client()->async_window_resized(m_window_id, m_rect);
640}
641
642void Window::prepare_dirty_rects()
643{
644 if (m_invalidated_all) {
645 if (m_invalidated_frame)
646 m_dirty_rects = frame().render_rect();
647 else
648 m_dirty_rects = rect();
649 } else {
650 m_dirty_rects.move_by(frame().render_rect().location());
651 if (m_invalidated_frame) {
652 if (m_invalidated) {
653 m_dirty_rects.add(frame().render_rect());
654 } else {
655 for (auto& rects : frame().render_rect().shatter(rect()))
656 m_dirty_rects.add(rects);
657 }
658 }
659 }
660}
661
662void Window::clear_dirty_rects()
663{
664 m_invalidated_all = false;
665 m_invalidated_frame = false;
666 m_invalidated = false;
667 m_dirty_rects.clear_with_capacity();
668}
669
670bool Window::is_active() const
671{
672 VERIFY(m_window_stack);
673 return m_window_stack->active_window() == this;
674}
675
676Window* Window::blocking_modal_window()
677{
678 auto maybe_blocker = WindowManager::the().for_each_window_in_modal_chain(*this, [&](auto& window) {
679 if (is_descendant_of(window))
680 return IterationDecision::Continue;
681 if (window.is_blocking() && this != &window)
682 return IterationDecision::Break;
683 return IterationDecision::Continue;
684 });
685 return maybe_blocker;
686}
687
688void Window::set_default_icon()
689{
690 m_icon = default_window_icon();
691}
692
693void Window::request_update(Gfx::IntRect const& rect, bool ignore_occlusion)
694{
695 if (rect.is_empty())
696 return;
697 if (m_pending_paint_rects.is_empty()) {
698 deferred_invoke([this, ignore_occlusion] {
699 client()->post_paint_message(*this, ignore_occlusion);
700 });
701 }
702 m_pending_paint_rects.add(rect);
703}
704
705void Window::ensure_window_menu()
706{
707 if (!m_window_menu) {
708 m_window_menu = Menu::construct(nullptr, -1, "(Window Menu)");
709 m_window_menu->set_window_menu_of(*this);
710
711 auto minimize_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::MinimizeOrUnminimize, "");
712 m_window_menu_minimize_item = minimize_item.ptr();
713 m_window_menu->add_item(move(minimize_item));
714
715 auto maximize_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::MaximizeOrRestore, "");
716 m_window_menu_maximize_item = maximize_item.ptr();
717 m_window_menu->add_item(move(maximize_item));
718
719 auto move_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::Move, "&Move");
720 m_window_menu_move_item = move_item.ptr();
721 m_window_menu_move_item->set_icon(&move_icon());
722 m_window_menu->add_item(move(move_item));
723
724 m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
725
726 auto menubar_visibility_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::ToggleMenubarVisibility, "Menu &Bar");
727 m_window_menu_menubar_visibility_item = menubar_visibility_item.ptr();
728 menubar_visibility_item->set_checkable(true);
729 m_window_menu->add_item(move(menubar_visibility_item));
730
731 m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
732
733 if (!is_modal()) {
734 auto pin_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::ToggleAlwaysOnTop, "Always on &Top");
735 m_window_menu_always_on_top_item = pin_item.ptr();
736 m_window_menu_always_on_top_item->set_icon(&pin_icon());
737 m_window_menu_always_on_top_item->set_checkable(true);
738 m_window_menu->add_item(move(pin_item));
739 m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
740 }
741
742 auto close_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::Close, "&Close");
743 m_window_menu_close_item = close_item.ptr();
744 m_window_menu_close_item->set_icon(&close_icon());
745 m_window_menu_close_item->set_default(true);
746 m_window_menu->add_item(move(close_item));
747
748 m_window_menu->on_item_activation = [&](auto& item) {
749 handle_window_menu_action(static_cast<WindowMenuAction>(item.identifier()));
750 };
751
752 update_window_menu_items();
753 }
754}
755
756void Window::handle_window_menu_action(WindowMenuAction action)
757{
758 switch (action) {
759 case WindowMenuAction::MinimizeOrUnminimize:
760 WindowManager::the().minimize_windows(*this, m_minimized_state == WindowMinimizedState::None);
761 if (m_minimized_state == WindowMinimizedState::None)
762 WindowManager::the().move_to_front_and_make_active(*this);
763 break;
764 case WindowMenuAction::MaximizeOrRestore:
765 WindowManager::the().maximize_windows(*this, !is_maximized());
766 WindowManager::the().move_to_front_and_make_active(*this);
767 break;
768 case WindowMenuAction::Move:
769 WindowManager::the().start_window_move(*this, ScreenInput::the().cursor_location());
770 break;
771 case WindowMenuAction::Close:
772 request_close();
773 break;
774 case WindowMenuAction::ToggleMenubarVisibility: {
775 auto& item = *m_window_menu->item_by_identifier((unsigned)action);
776 frame().invalidate();
777 item.set_checked(!item.is_checked());
778 m_should_show_menubar = item.is_checked();
779 frame().invalidate();
780 recalculate_rect();
781 invalidate_last_rendered_screen_rects();
782 break;
783 }
784 case WindowMenuAction::ToggleAlwaysOnTop: {
785 auto& item = *m_window_menu->item_by_identifier((unsigned)action);
786 auto new_is_checked = !item.is_checked();
787 item.set_checked(new_is_checked);
788 WindowManager::the().set_always_on_top(*this, new_is_checked);
789 break;
790 }
791 }
792}
793
794void Window::popup_window_menu(Gfx::IntPoint position, WindowMenuDefaultAction default_action)
795{
796 ensure_window_menu();
797 if (default_action == WindowMenuDefaultAction::BasedOnWindowState) {
798 // When clicked on the task bar, determine the default action
799 if (!is_active() && !is_minimized())
800 default_action = WindowMenuDefaultAction::None;
801 else if (is_minimized())
802 default_action = WindowMenuDefaultAction::Unminimize;
803 else
804 default_action = WindowMenuDefaultAction::Minimize;
805 }
806 m_window_menu_minimize_item->set_default(default_action == WindowMenuDefaultAction::Minimize || default_action == WindowMenuDefaultAction::Unminimize);
807 m_window_menu_minimize_item->set_icon(m_minimized_state != WindowMinimizedState::None ? nullptr : &minimize_icon());
808 m_window_menu_maximize_item->set_default(default_action == WindowMenuDefaultAction::Maximize || default_action == WindowMenuDefaultAction::Restore);
809 m_window_menu_maximize_item->set_icon(is_maximized() ? &restore_icon() : &maximize_icon());
810 m_window_menu_close_item->set_default(default_action == WindowMenuDefaultAction::Close);
811 m_window_menu_menubar_visibility_item->set_enabled(m_menubar.has_menus());
812 m_window_menu_menubar_visibility_item->set_checked(m_menubar.has_menus() && m_should_show_menubar);
813
814 m_window_menu->popup(position);
815}
816
817void Window::window_menu_activate_default()
818{
819 ensure_window_menu();
820 m_window_menu->activate_default();
821}
822
823void Window::request_close()
824{
825 if (is_destroyed())
826 return;
827
828 Event close_request(Event::WindowCloseRequest);
829 event(close_request);
830}
831
832void Window::set_fullscreen(bool fullscreen)
833{
834 if (m_fullscreen == fullscreen)
835 return;
836 m_fullscreen = fullscreen;
837 Gfx::IntRect new_window_rect = m_rect;
838 if (m_fullscreen) {
839 m_saved_nonfullscreen_rect = m_rect;
840 new_window_rect = Screen::main().rect(); // TODO: We should support fullscreen on any screen
841 } else if (!m_saved_nonfullscreen_rect.is_empty()) {
842 new_window_rect = m_saved_nonfullscreen_rect;
843 }
844
845 Core::EventLoop::current().post_event(*this, make<ResizeEvent>(new_window_rect));
846 Core::EventLoop::current().post_event(*this, make<MoveEvent>(new_window_rect));
847 set_rect(new_window_rect);
848}
849
850WindowTileType Window::tile_type_based_on_rect(Gfx::IntRect const& rect) const
851{
852 auto& window_screen = Screen::closest_to_rect(this->rect()); // based on currently used rect
853 auto tile_type = WindowTileType::None;
854 if (window_screen.rect().contains(rect)) {
855 auto current_tile_type = this->tile_type();
856 bool tiling_to_top = current_tile_type == WindowTileType::Top || current_tile_type == WindowTileType::TopLeft || current_tile_type == WindowTileType::TopRight;
857 bool tiling_to_bottom = current_tile_type == WindowTileType::Bottom || current_tile_type == WindowTileType::BottomLeft || current_tile_type == WindowTileType::BottomRight;
858 bool tiling_to_left = current_tile_type == WindowTileType::Left || current_tile_type == WindowTileType::TopLeft || current_tile_type == WindowTileType::BottomLeft;
859 bool tiling_to_right = current_tile_type == WindowTileType::Right || current_tile_type == WindowTileType::TopRight || current_tile_type == WindowTileType::BottomRight;
860
861 auto ideal_tiled_rect = WindowManager::the().tiled_window_rect(*this, current_tile_type);
862 bool same_top = ideal_tiled_rect.top() == rect.top();
863 bool same_left = ideal_tiled_rect.left() == rect.left();
864 bool same_right = ideal_tiled_rect.right() == rect.right();
865 bool same_bottom = ideal_tiled_rect.bottom() == rect.bottom();
866
867 // Try to find the most suitable tile type. For example, if a window is currently tiled to the BottomRight and
868 // the window is resized upwards as to where it perfectly touches the screen's top border, then the more suitable
869 // tile type would be Right, as three sides are lined up perfectly.
870 if (tiling_to_top && same_top && same_left && same_right)
871 return WindowTileType::Top;
872 else if ((tiling_to_top || tiling_to_left) && same_top && same_left)
873 return rect.bottom() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Bottom).bottom() ? WindowTileType::Left : WindowTileType::TopLeft;
874 else if ((tiling_to_top || tiling_to_right) && same_top && same_right)
875 return rect.bottom() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Bottom).bottom() ? WindowTileType::Right : WindowTileType::TopRight;
876 else if (tiling_to_left && same_left && same_top && same_bottom)
877 return WindowTileType::Left;
878 else if (tiling_to_right && same_right && same_top && same_bottom)
879 return WindowTileType::Right;
880 else if (tiling_to_bottom && same_bottom && same_left && same_right)
881 return WindowTileType::Bottom;
882 else if ((tiling_to_bottom || tiling_to_left) && same_bottom && same_left)
883 return rect.top() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Left).top() ? WindowTileType::Left : WindowTileType::BottomLeft;
884 else if ((tiling_to_bottom || tiling_to_right) && same_bottom && same_right)
885 return rect.top() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Right).top() ? WindowTileType::Right : WindowTileType::BottomRight;
886 }
887 return tile_type;
888}
889
890void Window::check_untile_due_to_resize(Gfx::IntRect const& new_rect)
891{
892 auto new_tile_type = tile_type_based_on_rect(new_rect);
893 if constexpr (RESIZE_DEBUG) {
894 if (new_tile_type == WindowTileType::None) {
895 auto current_rect = rect();
896 auto& window_screen = Screen::closest_to_rect(current_rect);
897 if (!(window_screen.rect().contains(new_rect)))
898 dbgln("Untiling because new rect {} does not fit into screen #{} rect {}", new_rect, window_screen.index(), window_screen.rect());
899 else
900 dbgln("Untiling because new rect {} does not touch screen #{} rect {}", new_rect, window_screen.index(), window_screen.rect());
901 } else if (new_tile_type != m_tile_type)
902 dbgln("Changing tile type from {} to {}", (int)m_tile_type, (int)new_tile_type);
903 }
904 m_tile_type = new_tile_type;
905}
906
907bool Window::set_untiled()
908{
909 if (m_tile_type == WindowTileType::None)
910 return false;
911 VERIFY(!resize_aspect_ratio().has_value());
912
913 m_tile_type = WindowTileType::None;
914 set_rect(m_floating_rect);
915
916 Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
917 Core::EventLoop::current().post_event(*this, make<MoveEvent>(m_rect));
918
919 return true;
920}
921
922void Window::set_tiled(WindowTileType tile_type)
923{
924 VERIFY(tile_type != WindowTileType::None);
925
926 if (m_tile_type == tile_type)
927 return;
928
929 if (resize_aspect_ratio().has_value())
930 return;
931
932 if (is_maximized())
933 set_maximized(false);
934
935 m_tile_type = tile_type;
936
937 set_rect(WindowManager::the().tiled_window_rect(*this, tile_type));
938 Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
939 Core::EventLoop::current().post_event(*this, make<MoveEvent>(m_rect));
940}
941
942void Window::detach_client(Badge<ConnectionFromClient>)
943{
944 m_client = nullptr;
945}
946
947void Window::recalculate_rect()
948{
949 if (!is_resizable())
950 return;
951
952 bool send_event = true;
953 if (is_tiled()) {
954 set_rect(WindowManager::the().tiled_window_rect(*this, m_tile_type));
955 } else if (type() == WindowType::Desktop) {
956 set_rect(WindowManager::the().arena_rect_for_type(Screen::main(), WindowType::Desktop));
957 } else {
958 send_event = false;
959 }
960
961 if (send_event) {
962 Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
963 }
964}
965
966void Window::add_child_window(Window& child_window)
967{
968 m_child_windows.append(child_window);
969}
970
971void Window::set_parent_window(Window& parent_window)
972{
973 VERIFY(!m_parent_window);
974 m_parent_window = parent_window;
975 parent_window.add_child_window(*this);
976}
977
978Window* Window::modeless_ancestor()
979{
980 if (!is_modal())
981 return this;
982 for (auto parent = m_parent_window; parent; parent = parent->parent_window()) {
983 if (!parent->is_modal())
984 return parent;
985 }
986 return nullptr;
987}
988
989void Window::set_progress(Optional<int> progress)
990{
991 if (m_progress == progress)
992 return;
993
994 m_progress = progress;
995 WindowManager::the().notify_progress_changed(*this);
996}
997
998bool Window::is_descendant_of(Window& window) const
999{
1000 for (auto* parent = parent_window(); parent; parent = parent->parent_window())
1001 if (parent == &window)
1002 return true;
1003 return false;
1004}
1005
1006Optional<HitTestResult> Window::hit_test(Gfx::IntPoint position, bool include_frame)
1007{
1008 if (!m_hit_testing_enabled)
1009 return {};
1010 // We need to check the (possibly constrained) render rect to make sure
1011 // we don't hit-test on a window that is constrained to a screen, but somehow
1012 // (partially) moved into another screen where it's not rendered
1013 if (!frame().rect().intersected(frame().render_rect()).contains(position))
1014 return {};
1015 if (!rect().contains(position)) {
1016 if (include_frame)
1017 return frame().hit_test(position);
1018 return {};
1019 }
1020 bool hit = false;
1021 u8 threshold = alpha_hit_threshold() * 255;
1022 if (threshold == 0 || !m_backing_store || !m_backing_store->has_alpha_channel()) {
1023 hit = true;
1024 } else {
1025 auto relative_point = position.translated(-rect().location()) * m_backing_store->scale();
1026 u8 alpha = 0xff;
1027 if (m_backing_store->rect().contains(relative_point))
1028 alpha = m_backing_store->get_pixel(relative_point).alpha();
1029 hit = alpha >= threshold;
1030 }
1031 if (!hit)
1032 return {};
1033 return HitTestResult {
1034 .window = *this,
1035 .screen_position = position,
1036 .window_relative_position = position.translated(-rect().location()),
1037 .is_frame_hit = false,
1038 };
1039}
1040
1041void Window::add_menu(Menu& menu)
1042{
1043 m_menubar.add_menu(menu, rect());
1044 Compositor::the().invalidate_occlusions();
1045 frame().invalidate();
1046}
1047
1048void Window::invalidate_menubar()
1049{
1050 if (!m_should_show_menubar || !m_menubar.has_menus())
1051 return;
1052 frame().invalidate_menubar();
1053}
1054
1055void Window::set_modified(bool modified)
1056{
1057 if (m_modified == modified)
1058 return;
1059
1060 m_modified = modified;
1061 WindowManager::the().notify_modified_changed(*this);
1062 frame().set_button_icons();
1063 frame().invalidate_titlebar();
1064}
1065
1066DeprecatedString Window::computed_title() const
1067{
1068 DeprecatedString title = m_title.replace("[*]"sv, is_modified() ? " (*)"sv : ""sv, ReplaceMode::FirstOnly);
1069 if (m_title_username.has_value())
1070 title = DeprecatedString::formatted("{} [{}]", title, m_title_username.value());
1071 if (client() && client()->is_unresponsive())
1072 return DeprecatedString::formatted("{} (Not responding)", title);
1073 return title;
1074}
1075
1076ErrorOr<Optional<DeprecatedString>> Window::compute_title_username(ConnectionFromClient* client)
1077{
1078 if (!client)
1079 return Error::from_string_literal("Tried to compute title username without a client");
1080 auto stats = TRY(Core::ProcessStatisticsReader::get_all(true));
1081 pid_t client_pid = TRY(client->socket().peer_pid());
1082 auto client_stat = stats.processes.first_matching([&](auto& stat) { return stat.pid == client_pid; });
1083 if (!client_stat.has_value())
1084 return Error::from_string_literal("Failed to find client process stat");
1085 pid_t login_session_pid = TRY(Core::SessionManagement::root_session_id(client_pid));
1086 auto login_session_stat = stats.processes.first_matching([&](auto& stat) { return stat.pid == login_session_pid; });
1087 if (!login_session_stat.has_value())
1088 return Error::from_string_literal("Failed to find login process stat");
1089 if (login_session_stat.value().uid == client_stat.value().uid)
1090 return Optional<DeprecatedString> {};
1091 return client_stat.value().username;
1092}
1093
1094}