Serenity Operating System
1/*
2 * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
3 *
4 * SPDX-License-Identifier: BSD-2-Clause
5 */
6
7#pragma once
8
9#include <AK/Forward.h>
10#include <AK/Function.h>
11#include <AK/NonnullRefPtr.h>
12#include <AK/RefCounted.h>
13#include <LibCore/ElapsedTimer.h>
14#include <LibGfx/Forward.h>
15
16namespace WindowServer {
17
18class Compositor;
19class Screen;
20
21class Animation : public RefCounted<Animation> {
22public:
23 static NonnullRefPtr<Animation> create() { return adopt_ref(*new Animation); }
24
25 ~Animation();
26
27 bool is_running() const { return m_running; }
28
29 void start();
30 void stop();
31 void was_removed(Badge<Compositor>);
32
33 void set_duration(int duration_in_ms);
34 int duration() const { return m_duration; }
35
36 bool update(Badge<Compositor>, Gfx::Painter&, Screen&, Gfx::DisjointIntRectSet& flush_rects);
37
38 Function<void(float progress, Gfx::Painter&, Screen&, Gfx::DisjointIntRectSet& flush_rects)> on_update;
39 Function<void()> on_stop;
40
41private:
42 Animation();
43
44 Core::ElapsedTimer m_timer;
45 int m_duration { 0 };
46 bool m_running { false };
47 bool m_was_removed { false };
48};
49
50}