Serenity Operating System
1/*
2 * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
3 *
4 * SPDX-License-Identifier: BSD-2-Clause
5 */
6
7#include <AK/Debug.h>
8#include <AK/ExtraMathConstants.h>
9#include <AK/Optional.h>
10#include <LibGfx/Painter.h>
11#include <LibGfx/Path.h>
12#include <LibWeb/DOM/Document.h>
13#include <LibWeb/DOM/Event.h>
14#include <LibWeb/Layout/SVGGeometryBox.h>
15#include <LibWeb/SVG/SVGPathElement.h>
16
17namespace Web::SVG {
18
19[[maybe_unused]] static void print_instruction(PathInstruction const& instruction)
20{
21 VERIFY(PATH_DEBUG);
22
23 auto& data = instruction.data;
24
25 switch (instruction.type) {
26 case PathInstructionType::Move:
27 dbgln("Move (absolute={})", instruction.absolute);
28 for (size_t i = 0; i < data.size(); i += 2)
29 dbgln(" x={}, y={}", data[i], data[i + 1]);
30 break;
31 case PathInstructionType::ClosePath:
32 dbgln("ClosePath (absolute={})", instruction.absolute);
33 break;
34 case PathInstructionType::Line:
35 dbgln("Line (absolute={})", instruction.absolute);
36 for (size_t i = 0; i < data.size(); i += 2)
37 dbgln(" x={}, y={}", data[i], data[i + 1]);
38 break;
39 case PathInstructionType::HorizontalLine:
40 dbgln("HorizontalLine (absolute={})", instruction.absolute);
41 for (size_t i = 0; i < data.size(); ++i)
42 dbgln(" x={}", data[i]);
43 break;
44 case PathInstructionType::VerticalLine:
45 dbgln("VerticalLine (absolute={})", instruction.absolute);
46 for (size_t i = 0; i < data.size(); ++i)
47 dbgln(" y={}", data[i]);
48 break;
49 case PathInstructionType::Curve:
50 dbgln("Curve (absolute={})", instruction.absolute);
51 for (size_t i = 0; i < data.size(); i += 6)
52 dbgln(" (x1={}, y1={}, x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5]);
53 break;
54 case PathInstructionType::SmoothCurve:
55 dbgln("SmoothCurve (absolute={})", instruction.absolute);
56 for (size_t i = 0; i < data.size(); i += 4)
57 dbgln(" (x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
58 break;
59 case PathInstructionType::QuadraticBezierCurve:
60 dbgln("QuadraticBezierCurve (absolute={})", instruction.absolute);
61 for (size_t i = 0; i < data.size(); i += 4)
62 dbgln(" (x1={}, y1={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
63 break;
64 case PathInstructionType::SmoothQuadraticBezierCurve:
65 dbgln("SmoothQuadraticBezierCurve (absolute={})", instruction.absolute);
66 for (size_t i = 0; i < data.size(); i += 2)
67 dbgln(" x={}, y={}", data[i], data[i + 1]);
68 break;
69 case PathInstructionType::EllipticalArc:
70 dbgln("EllipticalArc (absolute={})", instruction.absolute);
71 for (size_t i = 0; i < data.size(); i += 7)
72 dbgln(" (rx={}, ry={}) x-axis-rotation={}, large-arc-flag={}, sweep-flag={}, (x={}, y={})",
73 data[i],
74 data[i + 1],
75 data[i + 2],
76 data[i + 3],
77 data[i + 4],
78 data[i + 5],
79 data[i + 6]);
80 break;
81 case PathInstructionType::Invalid:
82 dbgln("Invalid");
83 break;
84 }
85}
86
87SVGPathElement::SVGPathElement(DOM::Document& document, DOM::QualifiedName qualified_name)
88 : SVGGeometryElement(document, move(qualified_name))
89{
90}
91
92JS::ThrowCompletionOr<void> SVGPathElement::initialize(JS::Realm& realm)
93{
94 MUST_OR_THROW_OOM(Base::initialize(realm));
95 set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGPathElementPrototype>(realm, "SVGPathElement"));
96
97 return {};
98}
99
100void SVGPathElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)
101{
102 SVGGeometryElement::parse_attribute(name, value);
103
104 if (name == "d") {
105 m_instructions = AttributeParser::parse_path_data(value);
106 m_path.clear();
107 }
108}
109
110Gfx::Path path_from_path_instructions(ReadonlySpan<PathInstruction> instructions)
111{
112 Gfx::Path path;
113 Optional<Gfx::FloatPoint> previous_control_point;
114 PathInstructionType last_instruction = PathInstructionType::Invalid;
115
116 for (auto& instruction : instructions) {
117 // If the first path element uses relative coordinates, we treat them as absolute by making them relative to (0, 0).
118 auto last_point = path.segments().is_empty() ? Gfx::FloatPoint { 0, 0 } : path.segments().last()->point();
119
120 auto& absolute = instruction.absolute;
121 auto& data = instruction.data;
122
123 if constexpr (PATH_DEBUG) {
124 print_instruction(instruction);
125 }
126
127 bool clear_last_control_point = true;
128
129 switch (instruction.type) {
130 case PathInstructionType::Move: {
131 Gfx::FloatPoint point = { data[0], data[1] };
132 if (absolute) {
133 path.move_to(point);
134 } else {
135 path.move_to(point + last_point);
136 }
137 break;
138 }
139 case PathInstructionType::ClosePath:
140 path.close();
141 break;
142 case PathInstructionType::Line: {
143 Gfx::FloatPoint point = { data[0], data[1] };
144 if (absolute) {
145 path.line_to(point);
146 } else {
147 path.line_to(point + last_point);
148 }
149 break;
150 }
151 case PathInstructionType::HorizontalLine: {
152 if (absolute)
153 path.line_to(Gfx::FloatPoint { data[0], last_point.y() });
154 else
155 path.line_to(Gfx::FloatPoint { data[0] + last_point.x(), last_point.y() });
156 break;
157 }
158 case PathInstructionType::VerticalLine: {
159 if (absolute)
160 path.line_to(Gfx::FloatPoint { last_point.x(), data[0] });
161 else
162 path.line_to(Gfx::FloatPoint { last_point.x(), data[0] + last_point.y() });
163 break;
164 }
165 case PathInstructionType::EllipticalArc: {
166 double rx = data[0];
167 double ry = data[1];
168 double x_axis_rotation = double { data[2] } * M_DEG2RAD;
169 double large_arc_flag = data[3];
170 double sweep_flag = data[4];
171
172 Gfx::FloatPoint next_point;
173
174 if (absolute)
175 next_point = { data[5], data[6] };
176 else
177 next_point = { data[5] + last_point.x(), data[6] + last_point.y() };
178
179 path.elliptical_arc_to(next_point, { rx, ry }, x_axis_rotation, large_arc_flag != 0, sweep_flag != 0);
180 break;
181 }
182 case PathInstructionType::QuadraticBezierCurve: {
183 clear_last_control_point = false;
184
185 Gfx::FloatPoint through = { data[0], data[1] };
186 Gfx::FloatPoint point = { data[2], data[3] };
187
188 if (absolute) {
189 path.quadratic_bezier_curve_to(through, point);
190 previous_control_point = through;
191 } else {
192 auto control_point = through + last_point;
193 path.quadratic_bezier_curve_to(control_point, point + last_point);
194 previous_control_point = control_point;
195 }
196 break;
197 }
198 case PathInstructionType::SmoothQuadraticBezierCurve: {
199 clear_last_control_point = false;
200
201 if (!previous_control_point.has_value()
202 || ((last_instruction != PathInstructionType::QuadraticBezierCurve) && (last_instruction != PathInstructionType::SmoothQuadraticBezierCurve))) {
203 previous_control_point = last_point;
204 }
205
206 auto dx_end_control = last_point.dx_relative_to(previous_control_point.value());
207 auto dy_end_control = last_point.dy_relative_to(previous_control_point.value());
208 auto control_point = Gfx::FloatPoint { last_point.x() + dx_end_control, last_point.y() + dy_end_control };
209
210 Gfx::FloatPoint end_point = { data[0], data[1] };
211
212 if (absolute) {
213 path.quadratic_bezier_curve_to(control_point, end_point);
214 } else {
215 path.quadratic_bezier_curve_to(control_point, end_point + last_point);
216 }
217
218 previous_control_point = control_point;
219 break;
220 }
221
222 case PathInstructionType::Curve: {
223 clear_last_control_point = false;
224
225 Gfx::FloatPoint c1 = { data[0], data[1] };
226 Gfx::FloatPoint c2 = { data[2], data[3] };
227 Gfx::FloatPoint p2 = { data[4], data[5] };
228 if (!absolute) {
229 p2 += last_point;
230 c1 += last_point;
231 c2 += last_point;
232 }
233 path.cubic_bezier_curve_to(c1, c2, p2);
234
235 previous_control_point = c2;
236 break;
237 }
238
239 case PathInstructionType::SmoothCurve: {
240 clear_last_control_point = false;
241
242 if (!previous_control_point.has_value()
243 || ((last_instruction != PathInstructionType::Curve) && (last_instruction != PathInstructionType::SmoothCurve))) {
244 previous_control_point = last_point;
245 }
246
247 // 9.5.2. Reflected control points https://svgwg.org/svg2-draft/paths.html#ReflectedControlPoints
248 // If the current point is (curx, cury) and the final control point of the previous path segment is (oldx2, oldy2),
249 // then the reflected point (i.e., (newx1, newy1), the first control point of the current path segment) is:
250 // (newx1, newy1) = (curx - (oldx2 - curx), cury - (oldy2 - cury))
251 auto reflected_previous_control_x = last_point.x() - previous_control_point.value().dx_relative_to(last_point);
252 auto reflected_previous_control_y = last_point.y() - previous_control_point.value().dy_relative_to(last_point);
253 Gfx::FloatPoint c1 = Gfx::FloatPoint { reflected_previous_control_x, reflected_previous_control_y };
254 Gfx::FloatPoint c2 = { data[0], data[1] };
255 Gfx::FloatPoint p2 = { data[2], data[3] };
256 if (!absolute) {
257 p2 += last_point;
258 c2 += last_point;
259 }
260 path.cubic_bezier_curve_to(c1, c2, p2);
261
262 previous_control_point = c2;
263 break;
264 }
265 case PathInstructionType::Invalid:
266 VERIFY_NOT_REACHED();
267 }
268
269 if (clear_last_control_point) {
270 previous_control_point = Gfx::FloatPoint {};
271 }
272 last_instruction = instruction.type;
273 }
274
275 return path;
276}
277
278Gfx::Path& SVGPathElement::get_path()
279{
280 if (!m_path.has_value()) {
281 m_path = path_from_path_instructions(m_instructions);
282 }
283 return m_path.value();
284}
285
286}