Serenity Operating System
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1/* 2 * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org> 3 * 4 * SPDX-License-Identifier: BSD-2-Clause 5 */ 6 7#include <LibWeb/Bindings/Intrinsics.h> 8#include <LibWeb/SVG/AttributeNames.h> 9#include <LibWeb/SVG/AttributeParser.h> 10#include <LibWeb/SVG/SVGLineElement.h> 11 12namespace Web::SVG { 13 14SVGLineElement::SVGLineElement(DOM::Document& document, DOM::QualifiedName qualified_name) 15 : SVGGeometryElement(document, qualified_name) 16{ 17} 18 19JS::ThrowCompletionOr<void> SVGLineElement::initialize(JS::Realm& realm) 20{ 21 MUST_OR_THROW_OOM(Base::initialize(realm)); 22 set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGLineElementPrototype>(realm, "SVGLineElement")); 23 24 return {}; 25} 26 27void SVGLineElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value) 28{ 29 SVGGeometryElement::parse_attribute(name, value); 30 31 if (name == SVG::AttributeNames::x1) { 32 m_x1 = AttributeParser::parse_coordinate(value); 33 m_path.clear(); 34 } else if (name == SVG::AttributeNames::y1) { 35 m_y1 = AttributeParser::parse_coordinate(value); 36 m_path.clear(); 37 } else if (name == SVG::AttributeNames::x2) { 38 m_x2 = AttributeParser::parse_coordinate(value); 39 m_path.clear(); 40 } else if (name == SVG::AttributeNames::y2) { 41 m_y2 = AttributeParser::parse_coordinate(value); 42 m_path.clear(); 43 } 44} 45 46Gfx::Path& SVGLineElement::get_path() 47{ 48 if (m_path.has_value()) 49 return m_path.value(); 50 51 Gfx::Path path; 52 float x1 = m_x1.value_or(0); 53 float y1 = m_y1.value_or(0); 54 float x2 = m_x2.value_or(0); 55 float y2 = m_y2.value_or(0); 56 57 // 1. perform an absolute moveto operation to absolute location (x1,y1) 58 path.move_to({ x1, y1 }); 59 60 // 2. perform an absolute lineto operation to absolute location (x2,y2) 61 path.line_to({ x2, y2 }); 62 63 m_path = move(path); 64 return m_path.value(); 65} 66 67// https://www.w3.org/TR/SVG11/shapes.html#LineElementX1Attribute 68JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::x1() const 69{ 70 // FIXME: Populate the unit type when it is parsed (0 here is "unknown"). 71 // FIXME: Create a proper animated value when animations are supported. 72 auto base_length = SVGLength::create(realm(), 0, m_x1.value_or(0)).release_value_but_fixme_should_propagate_errors(); 73 auto anim_length = SVGLength::create(realm(), 0, m_x1.value_or(0)).release_value_but_fixme_should_propagate_errors(); 74 return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors(); 75} 76 77// https://www.w3.org/TR/SVG11/shapes.html#LineElementY1Attribute 78JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::y1() const 79{ 80 // FIXME: Populate the unit type when it is parsed (0 here is "unknown"). 81 // FIXME: Create a proper animated value when animations are supported. 82 auto base_length = SVGLength::create(realm(), 0, m_y1.value_or(0)).release_value_but_fixme_should_propagate_errors(); 83 auto anim_length = SVGLength::create(realm(), 0, m_y1.value_or(0)).release_value_but_fixme_should_propagate_errors(); 84 return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors(); 85} 86 87// https://www.w3.org/TR/SVG11/shapes.html#LineElementX2Attribute 88JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::x2() const 89{ 90 // FIXME: Populate the unit type when it is parsed (0 here is "unknown"). 91 // FIXME: Create a proper animated value when animations are supported. 92 auto base_length = SVGLength::create(realm(), 0, m_x2.value_or(0)).release_value_but_fixme_should_propagate_errors(); 93 auto anim_length = SVGLength::create(realm(), 0, m_x2.value_or(0)).release_value_but_fixme_should_propagate_errors(); 94 return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors(); 95} 96 97// https://www.w3.org/TR/SVG11/shapes.html#LineElementY2Attribute 98JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::y2() const 99{ 100 // FIXME: Populate the unit type when it is parsed (0 here is "unknown"). 101 // FIXME: Create a proper animated value when animations are supported. 102 auto base_length = SVGLength::create(realm(), 0, m_y2.value_or(0)).release_value_but_fixme_should_propagate_errors(); 103 auto anim_length = SVGLength::create(realm(), 0, m_y2.value_or(0)).release_value_but_fixme_should_propagate_errors(); 104 return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors(); 105} 106 107}