Serenity Operating System
1/*
2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
3 * Copyright (c) 2022, the SerenityOS developers.
4 *
5 * SPDX-License-Identifier: BSD-2-Clause
6 */
7
8#pragma once
9
10#include <LibGUI/Action.h>
11#include <LibGUI/TextEditor.h>
12
13namespace GUI {
14
15class TextBox : public TextEditor {
16 C_OBJECT(TextBox)
17public:
18 virtual ~TextBox() override = default;
19
20 Function<void()> on_up_pressed;
21 Function<void()> on_down_pressed;
22
23 void set_history_enabled(bool enabled) { m_history_enabled = enabled; }
24 void add_current_text_to_history();
25
26protected:
27 TextBox();
28
29private:
30 virtual void keydown_event(GUI::KeyEvent&) override;
31
32 bool has_no_history() const { return !m_history_enabled || m_history.is_empty(); }
33 bool can_go_backwards_in_history() const { return m_history_index > 0; }
34 bool can_go_forwards_in_history() const { return m_history_index < static_cast<int>(m_history.size()) - 1; }
35 void add_input_to_history(DeprecatedString);
36
37 bool m_history_enabled { false };
38 Vector<DeprecatedString> m_history;
39 int m_history_index { -1 };
40 DeprecatedString m_saved_input;
41};
42
43class PasswordBox : public TextBox {
44 C_OBJECT(PasswordBox)
45public:
46 bool is_showing_reveal_button() const { return m_show_reveal_button; }
47 void set_show_reveal_button(bool show)
48 {
49 m_show_reveal_button = show;
50 update();
51 }
52
53private:
54 PasswordBox();
55
56 virtual void paint_event(PaintEvent&) override;
57 virtual void mousedown_event(GUI::MouseEvent&) override;
58
59 Gfx::IntRect reveal_password_button_rect() const;
60
61 bool m_show_reveal_button { false };
62};
63
64class UrlBox : public TextBox {
65 C_OBJECT(UrlBox)
66public:
67 virtual ~UrlBox() override = default;
68
69 void set_focus_transition(bool focus_transition) { m_focus_transition = focus_transition; }
70 bool is_focus_transition() const { return m_focus_transition; }
71
72private:
73 UrlBox();
74
75 void highlight_url();
76
77 virtual void mousedown_event(GUI::MouseEvent&) override;
78 virtual void focusout_event(GUI::FocusEvent&) override;
79 virtual void focusin_event(GUI::FocusEvent&) override;
80
81 bool m_focus_transition { true };
82};
83
84}