Serenity Operating System
1/*
2 * Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
3 * Copyright (c) 2021, Leandro A. F. Pereira <leandro@tia.mat.br>
4 *
5 * SPDX-License-Identifier: BSD-2-Clause
6 */
7
8#include "Player.h"
9#include <LibAudio/FlacLoader.h>
10#include <LibCore/DeprecatedFile.h>
11
12Player::Player(Audio::ConnectionToServer& audio_client_connection)
13 : m_audio_client_connection(audio_client_connection)
14 , m_playback_manager(audio_client_connection)
15{
16 m_playback_manager.on_update = [&]() {
17 auto samples_played = m_playback_manager.loader()->loaded_samples();
18 auto sample_rate = m_playback_manager.loader()->sample_rate();
19 float source_to_dest_ratio = static_cast<float>(sample_rate) / m_playback_manager.device_sample_rate();
20 samples_played *= source_to_dest_ratio;
21
22 auto played_seconds = samples_played / sample_rate;
23 time_elapsed(played_seconds);
24 sound_buffer_played(m_playback_manager.current_buffer(), m_playback_manager.device_sample_rate(), samples_played);
25 };
26 m_playback_manager.on_finished_playing = [&]() {
27 set_play_state(PlayState::Stopped);
28
29 switch (loop_mode()) {
30 case LoopMode::File:
31 play_file_path(loaded_filename());
32 return;
33 case LoopMode::Playlist:
34 play_file_path(m_playlist.next());
35 return;
36 case LoopMode::None:
37 return;
38 }
39 };
40}
41
42void Player::play_file_path(DeprecatedString const& path)
43{
44 if (path.is_null())
45 return;
46
47 if (!Core::DeprecatedFile::exists(path)) {
48 audio_load_error(path, "File does not exist"sv);
49 return;
50 }
51
52 if (is_playlist(path)) {
53 playlist_loaded(path, m_playlist.load(path));
54 return;
55 }
56
57 auto maybe_loader = Audio::Loader::create(path);
58 if (maybe_loader.is_error()) {
59 audio_load_error(path, maybe_loader.error().description);
60 return;
61 }
62 auto loader = maybe_loader.value();
63
64 m_loaded_filename = path;
65
66 // TODO: The combination of sample count, sample rate, and sample data should be properly abstracted for the source and the playback device.
67 total_samples_changed(loader->total_samples() * (static_cast<float>(loader->sample_rate()) / m_playback_manager.device_sample_rate()));
68 m_playback_manager.set_loader(move(loader));
69 file_name_changed(path);
70
71 play();
72}
73
74bool Player::is_playlist(DeprecatedString const& path)
75{
76 return (path.ends_with(".m3u"sv, AK::CaseSensitivity::CaseInsensitive)
77 || path.ends_with(".m3u8"sv, AK::CaseSensitivity::CaseInsensitive));
78}
79
80void Player::set_play_state(PlayState state)
81{
82 if (m_play_state != state) {
83 m_play_state = state;
84 play_state_changed(state);
85 }
86}
87
88void Player::set_loop_mode(LoopMode mode)
89{
90 if (m_loop_mode != mode) {
91 m_loop_mode = mode;
92 m_playlist.set_looping(mode == LoopMode::Playlist);
93 loop_mode_changed(mode);
94 }
95}
96
97void Player::set_volume(double volume)
98{
99 m_volume = clamp(volume, 0, 1.5);
100 m_audio_client_connection.set_self_volume(m_volume);
101 volume_changed(m_volume);
102}
103
104void Player::set_mute(bool muted)
105{
106 if (m_muted != muted) {
107 m_muted = muted;
108 m_audio_client_connection.set_self_muted(muted);
109 mute_changed(muted);
110 }
111}
112
113void Player::set_shuffle_mode(ShuffleMode mode)
114{
115 if (m_shuffle_mode != mode) {
116 m_shuffle_mode = mode;
117 m_playlist.set_shuffling(mode == ShuffleMode::Shuffling);
118 shuffle_mode_changed(mode);
119 }
120}
121
122void Player::play()
123{
124 m_playback_manager.play();
125 set_play_state(PlayState::Playing);
126}
127
128void Player::pause()
129{
130 m_playback_manager.pause();
131 set_play_state(PlayState::Paused);
132}
133
134void Player::toggle_pause()
135{
136 bool paused = m_playback_manager.toggle_pause();
137 set_play_state(paused ? PlayState::Paused : PlayState::Playing);
138}
139
140void Player::stop()
141{
142 m_playback_manager.stop();
143 set_play_state(PlayState::Stopped);
144}
145
146void Player::mute()
147{
148 set_mute(true);
149}
150
151void Player::toggle_mute()
152{
153 set_mute(!m_muted);
154}
155
156void Player::seek(int sample)
157{
158 sample *= (m_playback_manager.device_sample_rate() / static_cast<float>(m_playback_manager.loader()->sample_rate()));
159 m_playback_manager.seek(sample);
160}
161
162Vector<Audio::PictureData> const& Player::pictures() const
163{
164 return m_playback_manager.loader()->pictures();
165}