Serenity Operating System
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1/* 2 * Copyright (c) 2022, Timothy Slater <tslater2006@gmail.com> 3 * 4 * SPDX-License-Identifier: BSD-2-Clause 5 */ 6 7#include "TextTool.h" 8#include "../ImageEditor.h" 9#include "../Layer.h" 10#include <LibGUI/Action.h> 11#include <LibGUI/BoxLayout.h> 12#include <LibGUI/Button.h> 13#include <LibGUI/FontPicker.h> 14#include <LibGUI/Label.h> 15#include <LibGUI/Menu.h> 16#include <LibGUI/Painter.h> 17#include <LibGUI/TextBox.h> 18#include <LibGfx/Bitmap.h> 19#include <LibGfx/Palette.h> 20 21namespace PixelPaint { 22 23TextToolEditor::TextToolEditor() 24 : TextEditor(TextEditor::MultiLine) 25{ 26} 27 28void TextToolEditor::handle_keyevent(Badge<TextTool>, GUI::KeyEvent& event) 29{ 30 TextEditor::keydown_event(event); 31} 32 33Vector<NonnullRefPtr<GUI::Action>> TextToolEditor::actions() 34{ 35 static Vector<NonnullRefPtr<GUI::Action>> actions = { cut_action(), copy_action(), paste_action(), undo_action(), redo_action(), select_all_action() }; 36 return actions; 37} 38 39TextTool::TextTool() 40{ 41 m_text_editor = TextToolEditor::construct(); 42 m_text_editor->set_wrapping_mode(GUI::TextEditor::WrappingMode::NoWrap); 43 m_selected_font = Gfx::FontDatabase::default_font(); 44 m_text_editor->set_font(m_selected_font); 45 m_cursor_blink_timer = Core::Timer::create_repeating(500, [&]() { 46 m_cursor_blink_state = !m_cursor_blink_state; 47 }).release_value_but_fixme_should_propagate_errors(); 48} 49 50void TextTool::on_primary_color_change(Color color) 51{ 52 m_text_color = color; 53} 54 55void TextTool::on_tool_deactivation() 56{ 57 reset_tool(); 58} 59void TextTool::on_mousemove(Layer*, MouseEvent& event) 60{ 61 if (m_text_input_is_active) { 62 auto mouse_position = editor_stroke_position(event.layer_event().position(), 1); 63 m_mouse_is_over_text = m_ants_rect.contains(mouse_position); 64 m_editor->update_tool_cursor(); 65 } 66 67 if (m_is_dragging) { 68 auto new_position = event.layer_event().position(); 69 m_add_text_position = m_add_text_position + (new_position - m_drag_start_point); 70 m_drag_start_point = new_position; 71 } 72} 73void TextTool::on_mouseup(Layer*, MouseEvent&) 74{ 75 m_is_dragging = false; 76} 77void TextTool::on_mousedown(Layer*, MouseEvent& event) 78{ 79 auto start_text_region = [&] { 80 m_text_color = m_editor->color_for(event.layer_event()); 81 m_text_input_is_active = true; 82 m_text_editor->set_text(""sv); 83 m_add_text_position = event.layer_event().position(); 84 m_editor->image().selection().begin_interactive_selection(); 85 m_cursor_blink_timer->start(); 86 m_editor->update(); 87 }; 88 89 if (!m_text_input_is_active) { 90 start_text_region(); 91 return; 92 } 93 94 if (m_mouse_is_over_text) { 95 m_is_dragging = true; 96 m_drag_start_point = event.layer_event().position(); 97 } else { 98 // User clicked somewhere outside the currently edited text region 99 // apply the current text and then start a new one where they clicked. 100 apply_text_to_layer(); 101 reset_tool(); 102 start_text_region(); 103 } 104} 105 106ErrorOr<GUI::Widget*> TextTool::get_properties_widget() 107{ 108 if (m_properties_widget) 109 return m_properties_widget.ptr(); 110 111 auto properties_widget = TRY(GUI::Widget::try_create()); 112 (void)TRY(properties_widget->try_set_layout<GUI::VerticalBoxLayout>()); 113 114 auto font_header = TRY(properties_widget->try_add<GUI::Label>("Current Font:")); 115 font_header->set_text_alignment(Gfx::TextAlignment::CenterLeft); 116 117 m_font_label = TRY(properties_widget->try_add<GUI::Label>(m_selected_font->human_readable_name())); 118 119 auto change_font_button = TRY(properties_widget->try_add<GUI::Button>(TRY("Change Font..."_string))); 120 change_font_button->on_click = [this](auto) { 121 auto picker = GUI::FontPicker::construct(nullptr, m_selected_font, false); 122 if (picker->exec() == GUI::Dialog::ExecResult::OK) { 123 m_font_label->set_text(picker->font()->human_readable_name()); 124 m_selected_font = picker->font(); 125 m_text_editor->set_font(m_selected_font); 126 m_editor->set_focus(true); 127 } 128 }; 129 130 m_properties_widget = properties_widget; 131 return m_properties_widget.ptr(); 132} 133 134void TextTool::on_second_paint(Layer const* layer, GUI::PaintEvent& event) 135{ 136 if (!m_text_input_is_active) 137 return; 138 139 GUI::Painter painter(*m_editor); 140 painter.add_clip_rect(event.rect()); 141 painter.translate(editor_layer_location(*layer)); 142 auto typed_text = m_text_editor->text(); 143 auto text_width = max<int>(m_selected_font->width(typed_text), m_selected_font->width(" "sv)); 144 auto text_height = static_cast<int>(ceilf(m_selected_font->preferred_line_height() * max<int>(static_cast<int>(m_text_editor->line_count()), 1))); 145 auto text_location = editor_stroke_position(m_add_text_position, 1); 146 147 // Since ImageEditor can be zoomed in/out, we need to be able to render the preview properly scaled 148 // GUI::Painter doesn't have a way to draw a font scaled directly, so we draw the text to a bitmap 149 // and then scale the bitmap and blit the result to the ImageEditor. 150 auto text_bitmap_result = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { text_width, text_height }); 151 if (text_bitmap_result.is_error()) 152 return; 153 auto text_bitmap = text_bitmap_result.release_value(); 154 auto text_painter = GUI::Painter(text_bitmap); 155 text_painter.set_font(*m_selected_font); 156 text_painter.draw_text(Gfx::IntRect { 0, 0, text_width, text_height }, typed_text, Gfx::TextAlignment::TopLeft, m_text_color); 157 158 m_text_editor->update(); 159 160 // Draw selected text (if any) 161 if (m_text_editor->has_selection()) { 162 auto selection = m_text_editor->selection(); 163 164 // Draw selected text for each line... 165 auto selection_start_line = selection.normalized().start().line(); 166 auto selection_end_line = selection.normalized().end().line(); 167 168 for (auto i = selection_start_line; i <= selection_end_line; ++i) { 169 170 auto start_col = 0; 171 auto end_col = 0; 172 173 // First line of selection. 174 if (i == selection_start_line) { 175 176 if (i < selection_end_line) { 177 // multiple lines selected. we select from selection start to the end of the line 178 start_col = m_text_editor->selection().normalized().start().column(); 179 end_col = m_text_editor->line(i).length(); 180 } else { 181 // only a single line in the selection 182 start_col = m_text_editor->selection().normalized().start().column(); 183 end_col = m_text_editor->selection().normalized().end().column(); 184 } 185 } else if (i == selection_end_line) { 186 // We are highlighting the final line of the selection. 187 // Start from first char and continue to selection end. 188 start_col = 0; 189 end_col = m_text_editor->selection().normalized().end().column(); 190 } else { 191 // We are between the start and end lines, highlight the whole thing. 192 start_col = 0; 193 end_col = m_text_editor->line(i).length(); 194 } 195 auto line_selection_length = end_col - start_col; 196 auto selected_string = m_text_editor->line(i).view().substring_view(start_col, line_selection_length); 197 auto text_before_selection = m_text_editor->line(i).view().substring_view(0, start_col); 198 auto selected_width = m_selected_font->width(selected_string); 199 auto selection_x_offset = m_selected_font->width(text_before_selection); 200 201 // the + 4 here is because that's how Painter::do_draw_text calculates line height, instead of asking 202 // the font it's preferred line height. If we don't replicate that here, the letters jump around when they 203 // get selected. 204 auto selection_y_offset = static_cast<int>((m_selected_font->pixel_size() + 4) * i); 205 206 auto selection_rect = Gfx::IntRect(selection_x_offset, selection_y_offset, selected_width, m_selected_font->preferred_line_height()); 207 text_painter.fill_rect(selection_rect, m_text_editor->palette().selection()); 208 text_painter.draw_text(selection_rect, selected_string, Gfx::TextAlignment::TopLeft, m_text_editor->palette().selection_text()); 209 } 210 } 211 212 auto scaled_width = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(text_bitmap->width()))); 213 auto scaled_height = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(text_bitmap->height()))); 214 auto scaled_rect = Gfx::IntRect(text_location.x(), text_location.y(), scaled_width, scaled_height); 215 scaled_rect.set_location({ text_location.x(), text_location.y() }); 216 painter.draw_scaled_bitmap(scaled_rect, text_bitmap, text_bitmap->rect(), 1.0); 217 218 // marching ants box 219 auto right_padding = static_cast<int>(ceilf(m_selected_font->width(" "sv))); 220 m_ants_rect = Gfx::IntRect(text_location.translated(-4, -2), { scaled_rect.width() + 4 + right_padding, scaled_rect.height() + 4 }); 221 m_editor->draw_marching_ants(painter, m_ants_rect); 222 223 // Draw the blinking cursor. 224 if (m_cursor_blink_state) { 225 auto editor_cursor_rect = m_text_editor->cursor_content_rect(); 226 227 // TextEditor starts left most at 3, for TextTool this ends up putting the cursor in the middle of the letter. 228 // Looks better if we treat 0 as left most here, so we just translate it to the left. 229 editor_cursor_rect.translate_by(-3, 0); 230 231 // ImageEditor scale is a float, but we are working with int and IntRects. 232 auto scaled_cursor_x = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.x()))); 233 auto scaled_cursor_y = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.y()))); 234 auto scaled_cursor_width = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.width()))); 235 auto scaled_cursor_height = static_cast<int>(ceilf(m_editor->scale() * static_cast<float>(editor_cursor_rect.height()))); 236 237 auto scaled_cursor_rect = Gfx::IntRect { scaled_cursor_x + text_location.x(), 238 scaled_cursor_y + text_location.y(), 239 scaled_cursor_width, 240 scaled_cursor_height }; 241 painter.fill_rect(scaled_cursor_rect, m_text_color); 242 } 243} 244 245void TextTool::apply_text_to_layer() 246{ 247 auto layer = m_editor->active_layer(); 248 GUI::Painter painter(layer->get_scratch_edited_bitmap()); 249 250 auto demo_text = m_text_editor->text(); 251 auto text_width = m_selected_font->width(demo_text); 252 auto text_height = static_cast<int>(ceilf(m_selected_font->preferred_line_height() * static_cast<int>(m_text_editor->line_count()))); 253 254 painter.set_font(*m_selected_font); 255 auto text_rect = Gfx::Rect<int>(m_add_text_position, { static_cast<int>(ceilf(text_width)), text_height }); 256 painter.draw_text(text_rect, demo_text, Gfx::TextAlignment::TopLeft, m_text_color); 257 m_editor->did_complete_action(tool_name()); 258 layer->did_modify_bitmap(text_rect); 259} 260void TextTool::reset_tool() 261{ 262 // This puts the tool back into initial state between text additions (except for selected font/color) 263 m_text_input_is_active = false; 264 m_is_dragging = false; 265 m_mouse_is_over_text = false; 266 m_text_editor->set_text(""sv); 267 m_editor->image().selection().end_interactive_selection(); 268 m_cursor_blink_timer->stop(); 269 m_editor->update(); 270 m_editor->update_tool_cursor(); 271} 272bool TextTool::on_keydown(GUI::KeyEvent& event) 273{ 274 if (!m_text_input_is_active) 275 return false; 276 277 // Cancels current text entry 278 if (event.key() == Key_Escape) { 279 reset_tool(); 280 return true; 281 } 282 283 // A plain Return is treated as accepting the current state and rasterizing to the layer. 284 // For multi-line text Shift + Enter will add new lines. 285 if (event.modifiers() == Mod_None && event.key() == Key_Return) { 286 apply_text_to_layer(); 287 reset_tool(); 288 return true; 289 } 290 291 // Pass key events that would normally be handled by menu shortcuts to our TextEditor subclass. 292 for (auto& action : m_text_editor->actions()) { 293 auto const& shortcut = action->shortcut(); 294 if (event.key() == shortcut.key() && event.modifiers() == shortcut.modifiers()) { 295 action->activate(m_text_editor); 296 return true; 297 } 298 } 299 300 // Pass the key event off to our TextEditor subclass which handles all text entry features like 301 // caret navigation, backspace/delete, etc. 302 m_text_editor->handle_keyevent({}, event); 303 m_editor->update(); 304 return true; 305} 306 307Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap const>> TextTool::cursor() 308{ 309 if (m_mouse_is_over_text) 310 return Gfx::StandardCursor::Move; 311 312 return Gfx::StandardCursor::Arrow; 313} 314 315}