Serenity Operating System
1/*
2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright notice,
12 * this list of conditions and the following disclaimer in the documentation
13 * and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#include <LibGfx/Palette.h>
28#include <LibGUI/Action.h>
29#include <LibGUI/ActionGroup.h>
30#include <LibGUI/BoxLayout.h>
31#include <LibGUI/Button.h>
32#include <LibGUI/Painter.h>
33#include <LibGUI/ToolBar.h>
34
35namespace GUI {
36
37ToolBar::ToolBar(Orientation orientation, int button_size)
38 : m_button_size(button_size)
39{
40 if (orientation == Orientation::Horizontal) {
41 set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
42 set_preferred_size(0, button_size + 12);
43 } else {
44 set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
45 set_preferred_size(button_size + 12, 0);
46 }
47 set_layout<BoxLayout>(orientation);
48 layout()->set_spacing(0);
49 layout()->set_margins({ 2, 2, 2, 2 });
50}
51
52ToolBar::~ToolBar()
53{
54}
55
56void ToolBar::add_action(Action& action)
57{
58 auto item = make<Item>();
59 item->type = Item::Type::Action;
60 item->action = action;
61
62 auto& button = add<Button>();
63 if (action.group() && action.group()->is_exclusive())
64 button.set_exclusive(true);
65 button.set_action(*item->action);
66 button.set_tooltip(item->action->text());
67 if (item->action->icon())
68 button.set_icon(item->action->icon());
69 else
70 button.set_text(item->action->text());
71
72 button.set_button_style(Gfx::ButtonStyle::CoolBar);
73 button.set_size_policy(SizePolicy::Fixed, SizePolicy::Fixed);
74 ASSERT(button.size_policy(Orientation::Horizontal) == SizePolicy::Fixed);
75 ASSERT(button.size_policy(Orientation::Vertical) == SizePolicy::Fixed);
76 button.set_preferred_size(m_button_size + 8, m_button_size + 8);
77
78 m_items.append(move(item));
79}
80
81class SeparatorWidget final : public Widget {
82 C_OBJECT(SeparatorWidget)
83public:
84 SeparatorWidget()
85 {
86 set_size_policy(SizePolicy::Fixed, SizePolicy::Fixed);
87 set_preferred_size(8, 22);
88 }
89 virtual ~SeparatorWidget() override {}
90
91 virtual void paint_event(PaintEvent& event) override
92 {
93 Painter painter(*this);
94 painter.add_clip_rect(event.rect());
95 painter.translate(rect().center().x() - 1, 0);
96 painter.draw_line({ 0, 0 }, { 0, rect().bottom() }, palette().threed_shadow1());
97 painter.draw_line({ 1, 0 }, { 1, rect().bottom() }, palette().threed_highlight());
98 }
99};
100
101void ToolBar::add_separator()
102{
103 auto item = make<Item>();
104 item->type = Item::Type::Separator;
105 add<SeparatorWidget>();
106 m_items.append(move(item));
107}
108
109void ToolBar::paint_event(PaintEvent& event)
110{
111 Painter painter(*this);
112 painter.add_clip_rect(event.rect());
113
114 if (m_has_frame)
115 Gfx::StylePainter::paint_surface(painter, rect(), palette(), x() != 0, y() != 0);
116 else
117 painter.fill_rect(event.rect(), palette().button());
118}
119
120}