Serenity Operating System
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1/* 2 * Copyright (c) 2020, Andreas Kling <kling@serenityos.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation 13 * and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include <AK/Badge.h> 28#include <AK/Function.h> 29#include <AK/HashMap.h> 30#include <LibGUI/DisplayLink.h> 31#include <LibGUI/WindowServerConnection.h> 32 33namespace GUI { 34 35class DisplayLinkCallback : public RefCounted<DisplayLinkCallback> { 36public: 37 DisplayLinkCallback(i32 link_id, Function<void(i32)> callback) 38 : m_link_id(link_id) 39 , m_callback(move(callback)) 40 { 41 } 42 43 void invoke() 44 { 45 m_callback(m_link_id); 46 } 47 48private: 49 i32 m_link_id { 0 }; 50 Function<void(i32)> m_callback; 51}; 52 53static HashMap<i32, RefPtr<DisplayLinkCallback>>& callbacks() 54{ 55 static HashMap<i32, RefPtr<DisplayLinkCallback>>* map; 56 if (!map) 57 map = new HashMap<i32, RefPtr<DisplayLinkCallback>>; 58 return *map; 59} 60 61static i32 s_next_callback_id = 1; 62 63i32 DisplayLink::register_callback(Function<void(i32)> callback) 64{ 65 if (callbacks().is_empty()) 66 WindowServerConnection::the().post_message(Messages::WindowServer::EnableDisplayLink()); 67 68 i32 callback_id = s_next_callback_id++; 69 callbacks().set(callback_id, adopt(*new DisplayLinkCallback(callback_id, move(callback)))); 70 71 return callback_id; 72} 73 74bool DisplayLink::unregister_callback(i32 callback_id) 75{ 76 ASSERT(callbacks().contains(callback_id)); 77 callbacks().remove(callback_id); 78 79 if (callbacks().is_empty()) 80 WindowServerConnection::the().post_message(Messages::WindowServer::DisableDisplayLink()); 81 82 return true; 83} 84 85void DisplayLink::notify(Badge<WindowServerConnection>) 86{ 87 auto copy_of_callbacks = callbacks(); 88 for (auto& it : copy_of_callbacks) 89 it.value->invoke(); 90} 91 92}