Serenity Operating System
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1/* 2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation 13 * and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#pragma once 28 29#include <AudioServer/AudioClientEndpoint.h> 30#include <AudioServer/AudioServerEndpoint.h> 31#include <LibIPC/ServerConnection.h> 32 33namespace Audio { 34 35class Buffer; 36 37class ClientConnection : public IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint> 38 , public AudioClientEndpoint { 39 C_OBJECT(ClientConnection) 40public: 41 ClientConnection(); 42 43 virtual void handshake() override; 44 void enqueue(const Buffer&); 45 bool try_enqueue(const Buffer&); 46 47 bool get_muted(); 48 void set_muted(bool); 49 50 int get_main_mix_volume(); 51 void set_main_mix_volume(int); 52 53 int get_remaining_samples(); 54 int get_played_samples(); 55 int get_playing_buffer(); 56 57 void set_paused(bool paused); 58 void clear_buffer(bool paused = false); 59 60 Function<void(i32 buffer_id)> on_finish_playing_buffer; 61 Function<void(bool muted)> on_muted_state_change; 62 63private: 64 virtual void handle(const Messages::AudioClient::FinishedPlayingBuffer&) override; 65 virtual void handle(const Messages::AudioClient::MutedStateChanged&) override; 66}; 67 68}