Serenity Operating System
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1/* 2 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, this 9 * list of conditions and the following disclaimer. 10 * 11 * 2. Redistributions in binary form must reproduce the above copyright notice, 12 * this list of conditions and the following disclaimer in the documentation 13 * and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 21 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 22 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 23 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include <Kernel/Arch/i386/CPU.h> 28#include <Kernel/Devices/RandomDevice.h> 29#include <Kernel/Random.h> 30 31namespace Kernel { 32 33static u32 random32() 34{ 35 if (g_cpu_supports_rdrand) { 36 u32 value = 0; 37 asm volatile( 38 "1%=:\n" 39 "rdrand %0\n" 40 "jnc 1%=\n" 41 : "=r"(value)); 42 return value; 43 } 44 // FIXME: This sucks lol 45 static u32 next = 1; 46 next = next * 1103515245 + 12345; 47 return next; 48} 49 50void get_good_random_bytes(u8* buffer, size_t buffer_size) 51{ 52 union { 53 u8 bytes[4]; 54 u32 value; 55 } u; 56 size_t offset = 4; 57 for (size_t i = 0; i < buffer_size; ++i) { 58 if (offset >= 4) { 59 u.value = random32(); 60 offset = 0; 61 } 62 buffer[i] = u.bytes[offset++]; 63 } 64} 65 66void get_fast_random_bytes(u8* buffer, size_t buffer_size) 67{ 68 return get_good_random_bytes(buffer, buffer_size); 69} 70 71}