Asset research #
The portable UI index and build sources document how the installed UI was examined. The downloaded tools, extracted game bundles, generated movies and build outputs are not in Git.
../witcher_devkit/ui_assets.py reads the
owned source bundle, patches only the HUD movie, verifies that other resources
are unchanged and writes ignored outputs under research/ui-build/.
Invoke it as python3 -m witcher_devkit.ui_assets --overlay. The input index
all-ui-index.json records local resource locations; paths
in it are relative to the configured game directory. The renderer source is
../witcher_devkit/overlay_flash.py. See
qualification summary for rendering bounds and tested
resolution.
Exploratory probes and private development history are not part of this source snapshot. Neither a successful asset build nor a bundle hash is evidence that text renders correctly in-game. The documented live visual checks include rejected attempts.
Do not commit extracted proprietary assets, downloaded dependencies, local toolchains, generated bundles or raw deployment receipts. UI updates require the matching closed-game source/asset pair and an owned installation.