Multipurpose utility for managing Games for Windows - LIVE installs and content. (Mirrored from https://github.com/InvoxiPlayGames/GfWLUtility)
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1namespace GfWLUtility 2{ 3 partial class ExportForm 4 { 5 /// <summary> 6 /// Required designer variable. 7 /// </summary> 8 private System.ComponentModel.IContainer components = null; 9 10 /// <summary> 11 /// Clean up any resources being used. 12 /// </summary> 13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> 14 protected override void Dispose(bool disposing) 15 { 16 if (disposing && (components != null)) 17 { 18 components.Dispose(); 19 } 20 base.Dispose(disposing); 21 } 22 23 #region Windows Form Designer generated code 24 25 /// <summary> 26 /// Required method for Designer support - do not modify 27 /// the contents of this method with the code editor. 28 /// </summary> 29 private void InitializeComponent() 30 { 31 this.groupBox1 = new System.Windows.Forms.GroupBox(); 32 this.label4 = new System.Windows.Forms.Label(); 33 this.label3 = new System.Windows.Forms.Label(); 34 this.label2 = new System.Windows.Forms.Label(); 35 this.userProfileCheckbox = new System.Windows.Forms.CheckBox(); 36 this.pcInfoCheckbox = new System.Windows.Forms.CheckBox(); 37 this.productKeyCheckbox = new System.Windows.Forms.CheckBox(); 38 this.exportButton = new System.Windows.Forms.Button(); 39 this.cancelButton = new System.Windows.Forms.Button(); 40 this.statusLabel = new System.Windows.Forms.Label(); 41 this.progressBar1 = new System.Windows.Forms.ProgressBar(); 42 this.exportSaveFileDialog = new System.Windows.Forms.SaveFileDialog(); 43 this.groupBox1.SuspendLayout(); 44 this.SuspendLayout(); 45 // 46 // groupBox1 47 // 48 this.groupBox1.Controls.Add(this.label4); 49 this.groupBox1.Controls.Add(this.label3); 50 this.groupBox1.Controls.Add(this.label2); 51 this.groupBox1.Controls.Add(this.userProfileCheckbox); 52 this.groupBox1.Controls.Add(this.pcInfoCheckbox); 53 this.groupBox1.Controls.Add(this.productKeyCheckbox); 54 this.groupBox1.Location = new System.Drawing.Point(12, 12); 55 this.groupBox1.Name = "groupBox1"; 56 this.groupBox1.Size = new System.Drawing.Size(357, 145); 57 this.groupBox1.TabIndex = 0; 58 this.groupBox1.TabStop = false; 59 this.groupBox1.Text = "Export Options"; 60 // 61 // label4 62 // 63 this.label4.AutoSize = true; 64 this.label4.Location = new System.Drawing.Point(25, 109); 65 this.label4.Name = "label4"; 66 this.label4.Size = new System.Drawing.Size(323, 26); 67 this.label4.TabIndex = 5; 68 this.label4.Text = "Downloaded and offline user profiles, along with any saved content\r\nsuch as DLC f" + 69 "or games that used LIVE."; 70 // 71 // label3 72 // 73 this.label3.AutoSize = true; 74 this.label3.Location = new System.Drawing.Point(25, 72); 75 this.label3.Name = "label3"; 76 this.label3.Size = new System.Drawing.Size(216, 13); 77 this.label3.TabIndex = 4; 78 this.label3.Text = "Saved product keys for each of your games."; 79 // 80 // label2 81 // 82 this.label2.AutoSize = true; 83 this.label2.Location = new System.Drawing.Point(26, 36); 84 this.label2.Name = "label2"; 85 this.label2.Size = new System.Drawing.Size(283, 13); 86 this.label2.TabIndex = 3; 87 this.label2.Text = "Your PC ID and machine accounts used to log into games."; 88 // 89 // userProfileCheckbox 90 // 91 this.userProfileCheckbox.AutoSize = true; 92 this.userProfileCheckbox.Checked = true; 93 this.userProfileCheckbox.CheckState = System.Windows.Forms.CheckState.Checked; 94 this.userProfileCheckbox.Location = new System.Drawing.Point(9, 91); 95 this.userProfileCheckbox.Name = "userProfileCheckbox"; 96 this.userProfileCheckbox.Size = new System.Drawing.Size(146, 17); 97 this.userProfileCheckbox.TabIndex = 2; 98 this.userProfileCheckbox.Text = "User Profiles and Content"; 99 this.userProfileCheckbox.UseVisualStyleBackColor = true; 100 // 101 // pcInfoCheckbox 102 // 103 this.pcInfoCheckbox.AutoSize = true; 104 this.pcInfoCheckbox.Checked = true; 105 this.pcInfoCheckbox.CheckState = System.Windows.Forms.CheckState.Checked; 106 this.pcInfoCheckbox.Location = new System.Drawing.Point(9, 19); 107 this.pcInfoCheckbox.Name = "pcInfoCheckbox"; 108 this.pcInfoCheckbox.Size = new System.Drawing.Size(95, 17); 109 this.pcInfoCheckbox.TabIndex = 1; 110 this.pcInfoCheckbox.Text = "PC Information"; 111 this.pcInfoCheckbox.UseVisualStyleBackColor = true; 112 // 113 // productKeyCheckbox 114 // 115 this.productKeyCheckbox.AutoSize = true; 116 this.productKeyCheckbox.Checked = true; 117 this.productKeyCheckbox.CheckState = System.Windows.Forms.CheckState.Checked; 118 this.productKeyCheckbox.Location = new System.Drawing.Point(9, 54); 119 this.productKeyCheckbox.Name = "productKeyCheckbox"; 120 this.productKeyCheckbox.Size = new System.Drawing.Size(89, 17); 121 this.productKeyCheckbox.TabIndex = 0; 122 this.productKeyCheckbox.Text = "Product Keys"; 123 this.productKeyCheckbox.UseVisualStyleBackColor = true; 124 // 125 // exportButton 126 // 127 this.exportButton.Location = new System.Drawing.Point(294, 163); 128 this.exportButton.Name = "exportButton"; 129 this.exportButton.Size = new System.Drawing.Size(75, 23); 130 this.exportButton.TabIndex = 2; 131 this.exportButton.Text = "Export..."; 132 this.exportButton.UseVisualStyleBackColor = true; 133 this.exportButton.Click += new System.EventHandler(this.exportButton_Click); 134 // 135 // cancelButton 136 // 137 this.cancelButton.Location = new System.Drawing.Point(213, 163); 138 this.cancelButton.Name = "cancelButton"; 139 this.cancelButton.Size = new System.Drawing.Size(75, 23); 140 this.cancelButton.TabIndex = 3; 141 this.cancelButton.Text = "Cancel"; 142 this.cancelButton.UseVisualStyleBackColor = true; 143 this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click); 144 // 145 // statusLabel 146 // 147 this.statusLabel.AutoSize = true; 148 this.statusLabel.Location = new System.Drawing.Point(12, 168); 149 this.statusLabel.Name = "statusLabel"; 150 this.statusLabel.Size = new System.Drawing.Size(213, 13); 151 this.statusLabel.TabIndex = 4; 152 this.statusLabel.Text = "Some pretty long status message bla bla bla"; 153 this.statusLabel.Visible = false; 154 // 155 // progressBar1 156 // 157 this.progressBar1.Location = new System.Drawing.Point(269, 163); 158 this.progressBar1.Name = "progressBar1"; 159 this.progressBar1.Size = new System.Drawing.Size(100, 23); 160 this.progressBar1.TabIndex = 5; 161 this.progressBar1.Visible = false; 162 // 163 // exportSaveFileDialog 164 // 165 this.exportSaveFileDialog.Filter = "ZIP Archives|*.zip"; 166 this.exportSaveFileDialog.Title = "Games for Windows - LIVE Data Export"; 167 // 168 // ExportForm 169 // 170 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 171 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 172 this.ClientSize = new System.Drawing.Size(381, 197); 173 this.Controls.Add(this.statusLabel); 174 this.Controls.Add(this.cancelButton); 175 this.Controls.Add(this.exportButton); 176 this.Controls.Add(this.groupBox1); 177 this.Controls.Add(this.progressBar1); 178 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; 179 this.MaximizeBox = false; 180 this.MinimizeBox = false; 181 this.Name = "ExportForm"; 182 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; 183 this.Text = "Export Games for Windows - LIVE Data"; 184 this.groupBox1.ResumeLayout(false); 185 this.groupBox1.PerformLayout(); 186 this.ResumeLayout(false); 187 this.PerformLayout(); 188 189 } 190 191 #endregion 192 193 private System.Windows.Forms.GroupBox groupBox1; 194 private System.Windows.Forms.Label label4; 195 private System.Windows.Forms.Label label3; 196 private System.Windows.Forms.Label label2; 197 private System.Windows.Forms.CheckBox userProfileCheckbox; 198 private System.Windows.Forms.CheckBox pcInfoCheckbox; 199 private System.Windows.Forms.CheckBox productKeyCheckbox; 200 private System.Windows.Forms.Button exportButton; 201 private System.Windows.Forms.Button cancelButton; 202 private System.Windows.Forms.Label statusLabel; 203 private System.Windows.Forms.ProgressBar progressBar1; 204 private System.Windows.Forms.SaveFileDialog exportSaveFileDialog; 205 } 206}