Multipurpose utility for managing Games for Windows - LIVE installs and content. (Mirrored from https://github.com/InvoxiPlayGames/GfWLUtility)
1namespace GfWLUtility
2{
3 partial class ExportForm
4 {
5 /// <summary>
6 /// Required designer variable.
7 /// </summary>
8 private System.ComponentModel.IContainer components = null;
9
10 /// <summary>
11 /// Clean up any resources being used.
12 /// </summary>
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region Windows Form Designer generated code
24
25 /// <summary>
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
28 /// </summary>
29 private void InitializeComponent()
30 {
31 this.groupBox1 = new System.Windows.Forms.GroupBox();
32 this.label4 = new System.Windows.Forms.Label();
33 this.label3 = new System.Windows.Forms.Label();
34 this.label2 = new System.Windows.Forms.Label();
35 this.userProfileCheckbox = new System.Windows.Forms.CheckBox();
36 this.pcInfoCheckbox = new System.Windows.Forms.CheckBox();
37 this.productKeyCheckbox = new System.Windows.Forms.CheckBox();
38 this.exportButton = new System.Windows.Forms.Button();
39 this.cancelButton = new System.Windows.Forms.Button();
40 this.statusLabel = new System.Windows.Forms.Label();
41 this.progressBar1 = new System.Windows.Forms.ProgressBar();
42 this.exportSaveFileDialog = new System.Windows.Forms.SaveFileDialog();
43 this.groupBox1.SuspendLayout();
44 this.SuspendLayout();
45 //
46 // groupBox1
47 //
48 this.groupBox1.Controls.Add(this.label4);
49 this.groupBox1.Controls.Add(this.label3);
50 this.groupBox1.Controls.Add(this.label2);
51 this.groupBox1.Controls.Add(this.userProfileCheckbox);
52 this.groupBox1.Controls.Add(this.pcInfoCheckbox);
53 this.groupBox1.Controls.Add(this.productKeyCheckbox);
54 this.groupBox1.Location = new System.Drawing.Point(12, 12);
55 this.groupBox1.Name = "groupBox1";
56 this.groupBox1.Size = new System.Drawing.Size(357, 145);
57 this.groupBox1.TabIndex = 0;
58 this.groupBox1.TabStop = false;
59 this.groupBox1.Text = "Export Options";
60 //
61 // label4
62 //
63 this.label4.AutoSize = true;
64 this.label4.Location = new System.Drawing.Point(25, 109);
65 this.label4.Name = "label4";
66 this.label4.Size = new System.Drawing.Size(323, 26);
67 this.label4.TabIndex = 5;
68 this.label4.Text = "Downloaded and offline user profiles, along with any saved content\r\nsuch as DLC f" +
69 "or games that used LIVE.";
70 //
71 // label3
72 //
73 this.label3.AutoSize = true;
74 this.label3.Location = new System.Drawing.Point(25, 72);
75 this.label3.Name = "label3";
76 this.label3.Size = new System.Drawing.Size(216, 13);
77 this.label3.TabIndex = 4;
78 this.label3.Text = "Saved product keys for each of your games.";
79 //
80 // label2
81 //
82 this.label2.AutoSize = true;
83 this.label2.Location = new System.Drawing.Point(26, 36);
84 this.label2.Name = "label2";
85 this.label2.Size = new System.Drawing.Size(283, 13);
86 this.label2.TabIndex = 3;
87 this.label2.Text = "Your PC ID and machine accounts used to log into games.";
88 //
89 // userProfileCheckbox
90 //
91 this.userProfileCheckbox.AutoSize = true;
92 this.userProfileCheckbox.Checked = true;
93 this.userProfileCheckbox.CheckState = System.Windows.Forms.CheckState.Checked;
94 this.userProfileCheckbox.Location = new System.Drawing.Point(9, 91);
95 this.userProfileCheckbox.Name = "userProfileCheckbox";
96 this.userProfileCheckbox.Size = new System.Drawing.Size(146, 17);
97 this.userProfileCheckbox.TabIndex = 2;
98 this.userProfileCheckbox.Text = "User Profiles and Content";
99 this.userProfileCheckbox.UseVisualStyleBackColor = true;
100 //
101 // pcInfoCheckbox
102 //
103 this.pcInfoCheckbox.AutoSize = true;
104 this.pcInfoCheckbox.Checked = true;
105 this.pcInfoCheckbox.CheckState = System.Windows.Forms.CheckState.Checked;
106 this.pcInfoCheckbox.Location = new System.Drawing.Point(9, 19);
107 this.pcInfoCheckbox.Name = "pcInfoCheckbox";
108 this.pcInfoCheckbox.Size = new System.Drawing.Size(95, 17);
109 this.pcInfoCheckbox.TabIndex = 1;
110 this.pcInfoCheckbox.Text = "PC Information";
111 this.pcInfoCheckbox.UseVisualStyleBackColor = true;
112 //
113 // productKeyCheckbox
114 //
115 this.productKeyCheckbox.AutoSize = true;
116 this.productKeyCheckbox.Checked = true;
117 this.productKeyCheckbox.CheckState = System.Windows.Forms.CheckState.Checked;
118 this.productKeyCheckbox.Location = new System.Drawing.Point(9, 54);
119 this.productKeyCheckbox.Name = "productKeyCheckbox";
120 this.productKeyCheckbox.Size = new System.Drawing.Size(89, 17);
121 this.productKeyCheckbox.TabIndex = 0;
122 this.productKeyCheckbox.Text = "Product Keys";
123 this.productKeyCheckbox.UseVisualStyleBackColor = true;
124 //
125 // exportButton
126 //
127 this.exportButton.Location = new System.Drawing.Point(294, 163);
128 this.exportButton.Name = "exportButton";
129 this.exportButton.Size = new System.Drawing.Size(75, 23);
130 this.exportButton.TabIndex = 2;
131 this.exportButton.Text = "Export...";
132 this.exportButton.UseVisualStyleBackColor = true;
133 this.exportButton.Click += new System.EventHandler(this.exportButton_Click);
134 //
135 // cancelButton
136 //
137 this.cancelButton.Location = new System.Drawing.Point(213, 163);
138 this.cancelButton.Name = "cancelButton";
139 this.cancelButton.Size = new System.Drawing.Size(75, 23);
140 this.cancelButton.TabIndex = 3;
141 this.cancelButton.Text = "Cancel";
142 this.cancelButton.UseVisualStyleBackColor = true;
143 this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click);
144 //
145 // statusLabel
146 //
147 this.statusLabel.AutoSize = true;
148 this.statusLabel.Location = new System.Drawing.Point(12, 168);
149 this.statusLabel.Name = "statusLabel";
150 this.statusLabel.Size = new System.Drawing.Size(213, 13);
151 this.statusLabel.TabIndex = 4;
152 this.statusLabel.Text = "Some pretty long status message bla bla bla";
153 this.statusLabel.Visible = false;
154 //
155 // progressBar1
156 //
157 this.progressBar1.Location = new System.Drawing.Point(269, 163);
158 this.progressBar1.Name = "progressBar1";
159 this.progressBar1.Size = new System.Drawing.Size(100, 23);
160 this.progressBar1.TabIndex = 5;
161 this.progressBar1.Visible = false;
162 //
163 // exportSaveFileDialog
164 //
165 this.exportSaveFileDialog.Filter = "ZIP Archives|*.zip";
166 this.exportSaveFileDialog.Title = "Games for Windows - LIVE Data Export";
167 //
168 // ExportForm
169 //
170 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
171 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
172 this.ClientSize = new System.Drawing.Size(381, 197);
173 this.Controls.Add(this.statusLabel);
174 this.Controls.Add(this.cancelButton);
175 this.Controls.Add(this.exportButton);
176 this.Controls.Add(this.groupBox1);
177 this.Controls.Add(this.progressBar1);
178 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
179 this.MaximizeBox = false;
180 this.MinimizeBox = false;
181 this.Name = "ExportForm";
182 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
183 this.Text = "Export Games for Windows - LIVE Data";
184 this.groupBox1.ResumeLayout(false);
185 this.groupBox1.PerformLayout();
186 this.ResumeLayout(false);
187 this.PerformLayout();
188
189 }
190
191 #endregion
192
193 private System.Windows.Forms.GroupBox groupBox1;
194 private System.Windows.Forms.Label label4;
195 private System.Windows.Forms.Label label3;
196 private System.Windows.Forms.Label label2;
197 private System.Windows.Forms.CheckBox userProfileCheckbox;
198 private System.Windows.Forms.CheckBox pcInfoCheckbox;
199 private System.Windows.Forms.CheckBox productKeyCheckbox;
200 private System.Windows.Forms.Button exportButton;
201 private System.Windows.Forms.Button cancelButton;
202 private System.Windows.Forms.Label statusLabel;
203 private System.Windows.Forms.ProgressBar progressBar1;
204 private System.Windows.Forms.SaveFileDialog exportSaveFileDialog;
205 }
206}