Reactos
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1/* 2 * Copyright (C) 2002-2003 Jason Edmeades 3 * Raphael Junqueira 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Lesser General Public 7 * License as published by the Free Software Foundation; either 8 * version 2.1 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public 16 * License along with this library; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 18 */ 19 20#ifndef _D3D9_H_ 21#define _D3D9_H_ 22 23#ifndef DIRECT3D_VERSION 24#define DIRECT3D_VERSION 0x0900 25#endif 26 27#include <stdlib.h> 28 29#define COM_NO_WINDOWS_H 30#include <objbase.h> 31 32#ifndef __WINESRC__ 33# include <windows.h> 34#endif 35 36#include <d3d9types.h> 37#include <d3d9caps.h> 38 39/***************************************************************************** 40 * Behavior Flags for IDirect3D8::CreateDevice 41 */ 42#define D3DCREATE_FPU_PRESERVE 0x00000002L 43#define D3DCREATE_MULTITHREADED 0x00000004L 44#define D3DCREATE_PUREDEVICE 0x00000010L 45#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L 46#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L 47#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L 48#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L 49#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L 50#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX 0x00000400L 51#define D3DCREATE_NOWINDOWCHANGES 0x00000800L 52#define D3DCREATE_DISABLE_PSGP_THREADING 0x00002000L 53#define D3DCREATE_ENABLE_PRESENTSTATS 0x00004000L 54#define D3DCREATE_DISABLE_PRINTSCREEN 0x00008000L 55#define D3DCREATE_SCREENSAVER 0x10000000L 56 57/***************************************************************************** 58 * Flags for SetPrivateData 59 */ 60#define D3DSPD_IUNKNOWN 0x00000001L 61 62 63/***************************************************************************** 64 * #defines and error codes 65 */ 66#define D3D_SDK_VERSION 32 67#define D3DADAPTER_DEFAULT 0 68#define D3DENUM_NO_WHQL_LEVEL 0x00000002L 69#define D3DPRESENT_DONOTWAIT 1L 70#define D3DPRESENT_LINEAR_CONTENT 2L 71#define D3DPRESENT_BACK_BUFFERS_MAX 3L 72#define D3DSGR_NO_CALIBRATION 0x00000000L 73#define D3DSGR_CALIBRATE 0x00000001L 74 75#define _FACD3D 0x876 76#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) 77#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) 78 79/***************************************************************************** 80 * Direct3D Errors 81 */ 82#define D3D_OK S_OK 83#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) 84#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) 85#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) 86#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) 87#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) 88#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) 89#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) 90#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) 91#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) 92#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) 93#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) 94#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) 95#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) 96#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) 97#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) 98#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) 99#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) 100#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) 101#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) 102#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) 103#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) 104#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) 105#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) 106 107#define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) 108#define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) 109#define S_NOT_RESIDENT MAKE_D3DSTATUS(2165) 110#define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166) 111#define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167) 112#define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168) 113#define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171) 114#define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172) 115#define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173) 116#define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174) 117#define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180) 118 119 120/***************************************************************************** 121 * Predeclare the interfaces 122 */ 123DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 124typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; 125 126DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 127typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX; 128 129DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 130typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9; 131 132DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 133typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX; 134 135DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 136typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; 137 138DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 139typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; 140 141DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 142typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; 143 144DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 145typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; 146 147DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 148typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX; 149 150DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 151typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; 152 153DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 154typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; 155 156DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 157typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; 158 159DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 160typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; 161 162DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 163typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; 164 165DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 166typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; 167 168DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 169typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9; 170 171DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 172typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9; 173 174DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 175typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9; 176 177DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 178typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9; 179 180DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 181typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; 182 183/***************************************************************************** 184 * IDirect3D9 interface 185 */ 186#undef INTERFACE 187#define INTERFACE IDirect3D9 188DECLARE_INTERFACE_(IDirect3D9,IUnknown) 189{ 190 /*** IUnknown methods ***/ 191 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 192 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 193 STDMETHOD_(ULONG,Release)(THIS) PURE; 194 /*** IDirect3D9 methods ***/ 195 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 196 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 197 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 198 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 199 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 200 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 201 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 202 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 203 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 204 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 205 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 206 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 207 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 208 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 209}; 210#undef INTERFACE 211 212#ifdef __CRT_UUID_DECL 213__CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 214#endif 215 216#if !defined(__cplusplus) || defined(CINTERFACE) 217/*** IUnknown methods ***/ 218#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 219#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) 220#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) 221/*** IDirect3D9 methods ***/ 222#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 223#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 224#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 225#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 226#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 227#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 228#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 229#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 230#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 231#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 232#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 233#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 234#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 235#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 236#else 237/*** IUnknown methods ***/ 238#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 239#define IDirect3D9_AddRef(p) (p)->AddRef() 240#define IDirect3D9_Release(p) (p)->Release() 241/*** IDirect3D9 methods ***/ 242#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 243#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() 244#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 245#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 246#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 247#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 248#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 249#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 250#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 251#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 252#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 253#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 254#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 255#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 256#endif 257 258/***************************************************************************** 259 * IDirect3D9Ex interface 260 */ 261#define INTERFACE IDirect3D9Ex 262DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9) 263{ 264 /*** IUnknown methods ***/ 265 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 266 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 267 STDMETHOD_(ULONG,Release)(THIS) PURE; 268 /*** IDirect3D9 methods ***/ 269 270 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that 271 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's 272 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9. 273 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the 274 * C++ interface compatible, and nobody uses the C interface in Windows world. 275 */ 276 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 277 278 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 279 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 280 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 281 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 282 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 283 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 284 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 285 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 286 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 287 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 288 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 289 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 290 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 291 /*** IDirect3D9Ex methods ***/ 292 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE; 293 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter, 294 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE; 295 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); 296 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE; 297 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE; 298}; 299#undef INTERFACE 300 301#ifdef __CRT_UUID_DECL 302__CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 303#endif 304 305#if !defined(__cplusplus) || defined(CINTERFACE) 306/*** IUnknown methods ***/ 307#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 308#define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 309#define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) 310/*** IDirect3D9 methods ***/ 311#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 312#define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 313#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 314#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 315#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 316#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 317#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 318#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 319#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 320#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 321#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 322#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 323#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 324#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 325/*** IDirect3D9Ex methods ***/ 326#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) 327#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) 328#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) 329#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) 330#define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) 331#else 332/*** IUnknown methods ***/ 333#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 334#define IDirect3D9Ex_AddRef(p) (p)->AddRef() 335#define IDirect3D9Ex_Release(p) (p)->Release() 336/*** IDirect3D9 methods ***/ 337#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 338#define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount() 339#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 340#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 341#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 342#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 343#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 344#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 345#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 346#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 347#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 348#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 349#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 350#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 351#endif 352 353/***************************************************************************** 354 * IDirect3DVolume9 interface 355 */ 356#define INTERFACE IDirect3DVolume9 357DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) 358{ 359 /*** IUnknown methods ***/ 360 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 361 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 362 STDMETHOD_(ULONG,Release)(THIS) PURE; 363 /*** IDirect3DVolume9 methods ***/ 364 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 365 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 366 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 367 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 368 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 369 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE; 370 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 371 STDMETHOD(UnlockBox)(THIS) PURE; 372}; 373#undef INTERFACE 374 375#ifdef __CRT_UUID_DECL 376__CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 377#endif 378 379#if !defined(__cplusplus) || defined(CINTERFACE) 380/*** IUnknown methods ***/ 381#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 382#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) 383#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) 384/*** IDirect3DVolume9 methods ***/ 385#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 386#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 387#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 388#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 389#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 390#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 391#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 392#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) 393#else 394/*** IUnknown methods ***/ 395#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 396#define IDirect3DVolume9_AddRef(p) (p)->AddRef() 397#define IDirect3DVolume9_Release(p) (p)->Release() 398/*** IDirect3DVolume9 methods ***/ 399#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) 400#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 401#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 402#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) 403#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) 404#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) 405#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) 406#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() 407#endif 408 409/***************************************************************************** 410 * IDirect3DSwapChain9 interface 411 */ 412#define INTERFACE IDirect3DSwapChain9 413DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) 414{ 415 /*** IUnknown methods ***/ 416 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 417 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 418 STDMETHOD_(ULONG,Release)(THIS) PURE; 419 /*** IDirect3DSwapChain9 methods ***/ 420 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 421 const RGNDATA *dirty_region, DWORD flags) PURE; 422 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 423 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 424 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 425 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 426 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 427 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 428}; 429#undef INTERFACE 430 431#ifdef __CRT_UUID_DECL 432__CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 433#endif 434 435#if !defined(__cplusplus) || defined(CINTERFACE) 436/*** IUnknown methods ***/ 437#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 438#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) 439#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) 440/*** IDirect3DSwapChain9 methods ***/ 441#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 442#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 443#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 444#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 445#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 446#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 447#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 448#else 449/*** IUnknown methods ***/ 450#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 451#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() 452#define IDirect3DSwapChain9_Release(p) (p)->Release() 453/*** IDirect3DSwapChain9 methods ***/ 454#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 455#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 456#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 457#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 458#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 459#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) 460#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 461#endif 462 463/***************************************************************************** 464 * IDirect3DSwapChain9Ex interface 465 */ 466#define INTERFACE IDirect3DSwapChain9Ex 467DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9) 468{ 469 /*** IUnknown methods ***/ 470 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 471 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 472 STDMETHOD_(ULONG,Release)(THIS) PURE; 473 /*** IDirect3DSwapChain9 methods ***/ 474 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 475 const RGNDATA *dirty_region, DWORD flags) PURE; 476 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 477 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 478 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 479 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 480 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 481 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 482 /*** IDirect3DSwapChain9Ex methods ***/ 483 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE; 484 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE; 485 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 486}; 487#undef INTERFACE 488 489#ifdef __CRT_UUID_DECL 490__CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 491#endif 492 493#if !defined(__cplusplus) || defined(CINTERFACE) 494/*** IUnknown methods ***/ 495#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 496#define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 497#define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p) 498/*** IDirect3DSwapChain9 methods ***/ 499#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 500#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 501#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 502#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 503#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 504#define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 505#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 506/*** IDirect3DSwapChain9Ex methods ***/ 507#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a) 508#define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a) 509#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b) 510#else 511/*** IUnknown methods ***/ 512#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 513#define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef() 514#define IDirect3DSwapChain9Ex_Release(p) (p)->Release() 515/*** IDirect3DSwapChain9 methods ***/ 516#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 517#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 518#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 519#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 520#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 521#define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a) 522#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 523/*** IDirect3DSwapChain9Ex methods ***/ 524#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a) 525#define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a) 526#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b) 527#endif 528 529/***************************************************************************** 530 * IDirect3DResource9 interface 531 */ 532#define INTERFACE IDirect3DResource9 533DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) 534{ 535 /*** IUnknown methods ***/ 536 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 537 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 538 STDMETHOD_(ULONG,Release)(THIS) PURE; 539 /*** IDirect3DResource9 methods ***/ 540 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 541 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 542 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 543 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 544 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 545 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 546 STDMETHOD_(void, PreLoad)(THIS) PURE; 547 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 548}; 549#undef INTERFACE 550 551#ifdef __CRT_UUID_DECL 552__CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 553#endif 554 555#if !defined(__cplusplus) || defined(CINTERFACE) 556/*** IUnknown methods ***/ 557#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 558#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) 559#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) 560/*** IDirect3DResource9 methods ***/ 561#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 562#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 563#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 564#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 565#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 566#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 567#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 568#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) 569#else 570/*** IUnknown methods ***/ 571#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 572#define IDirect3DResource9_AddRef(p) (p)->AddRef() 573#define IDirect3DResource9_Release(p) (p)->Release() 574/*** IDirect3DResource9 methods ***/ 575#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) 576#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 577#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 578#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) 579#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) 580#define IDirect3DResource9_GetPriority(p) (p)->GetPriority() 581#define IDirect3DResource9_PreLoad(p) (p)->PreLoad() 582#define IDirect3DResource9_GetType(p) (p)->GetType() 583#endif 584 585/***************************************************************************** 586 * IDirect3DSurface9 interface 587 */ 588#define INTERFACE IDirect3DSurface9 589DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) 590{ 591 /*** IUnknown methods ***/ 592 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 593 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 594 STDMETHOD_(ULONG,Release)(THIS) PURE; 595 /*** IDirect3DResource9 methods ***/ 596 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 597 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 598 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 599 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 600 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 601 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 602 STDMETHOD_(void, PreLoad)(THIS) PURE; 603 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 604 /*** IDirect3DSurface9 methods ***/ 605 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 606 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE; 607 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 608 STDMETHOD(UnlockRect)(THIS) PURE; 609 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE; 610 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE; 611}; 612#undef INTERFACE 613 614#ifdef __CRT_UUID_DECL 615__CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 616#endif 617 618#if !defined(__cplusplus) || defined(CINTERFACE) 619/*** IUnknown methods ***/ 620#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 621#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) 622#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) 623/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 624#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 625#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 626#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 627#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 628#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 629#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 630#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 631#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) 632/*** IDirect3DSurface9 methods ***/ 633#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 634#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 635#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) 636#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) 637#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) 638#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) 639#else 640/*** IUnknown methods ***/ 641#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 642#define IDirect3DSurface9_AddRef(p) (p)->AddRef() 643#define IDirect3DSurface9_Release(p) (p)->Release() 644/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 645#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) 646#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 647#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 648#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) 649#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) 650#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() 651#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() 652#define IDirect3DSurface9_GetType(p) (p)->GetType() 653/*** IDirect3DSurface9 methods ***/ 654#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) 655#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) 656#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) 657#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() 658#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) 659#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) 660#endif 661 662/***************************************************************************** 663 * IDirect3DVertexBuffer9 interface 664 */ 665#define INTERFACE IDirect3DVertexBuffer9 666DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) 667{ 668 /*** IUnknown methods ***/ 669 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 670 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 671 STDMETHOD_(ULONG,Release)(THIS) PURE; 672 /*** IDirect3DResource9 methods ***/ 673 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 674 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 675 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 676 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 677 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 678 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 679 STDMETHOD_(void, PreLoad)(THIS) PURE; 680 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 681 /*** IDirect3DVertexBuffer9 methods ***/ 682 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 683 STDMETHOD(Unlock)(THIS) PURE; 684 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE; 685}; 686#undef INTERFACE 687 688#ifdef __CRT_UUID_DECL 689__CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 690#endif 691 692#if !defined(__cplusplus) || defined(CINTERFACE) 693/*** IUnknown methods ***/ 694#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 695#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 696#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) 697/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 698#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 699#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 700#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 701#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 702#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 703#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 704#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 705#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 706/*** IDirect3DVertexBuffer9 methods ***/ 707#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 708#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 709#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 710#else 711/*** IUnknown methods ***/ 712#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 713#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() 714#define IDirect3DVertexBuffer9_Release(p) (p)->Release() 715/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 716#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 717#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 718#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 719#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 720#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 721#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() 722#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() 723#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() 724/*** IDirect3DVertexBuffer9 methods ***/ 725#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 726#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() 727#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 728#endif 729 730/***************************************************************************** 731 * IDirect3DIndexBuffer9 interface 732 */ 733#define INTERFACE IDirect3DIndexBuffer9 734DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) 735{ 736 /*** IUnknown methods ***/ 737 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 738 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 739 STDMETHOD_(ULONG,Release)(THIS) PURE; 740 /*** IDirect3DResource9 methods ***/ 741 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 742 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 743 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 744 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 745 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 746 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 747 STDMETHOD_(void, PreLoad)(THIS) PURE; 748 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 749 /*** IDirect3DIndexBuffer9 methods ***/ 750 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 751 STDMETHOD(Unlock)(THIS) PURE; 752 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE; 753}; 754#undef INTERFACE 755 756#ifdef __CRT_UUID_DECL 757__CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 758#endif 759 760#if !defined(__cplusplus) || defined(CINTERFACE) 761/*** IUnknown methods ***/ 762#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 763#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 764#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) 765/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 766#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 767#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 768#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 769#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 770#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 771#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 772#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 773#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 774/*** IDirect3DIndexBuffer9 methods ***/ 775#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 776#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 777#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 778#else 779/*** IUnknown methods ***/ 780#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 781#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() 782#define IDirect3DIndexBuffer9_Release(p) (p)->Release() 783/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 784#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 785#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 786#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 787#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 788#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 789#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() 790#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() 791#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() 792/*** IDirect3DIndexBuffer9 methods ***/ 793#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 794#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() 795#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 796#endif 797 798/***************************************************************************** 799 * IDirect3DBaseTexture9 interface 800 */ 801#define INTERFACE IDirect3DBaseTexture9 802DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) 803{ 804 /*** IUnknown methods ***/ 805 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 806 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 807 STDMETHOD_(ULONG,Release)(THIS) PURE; 808 /*** IDirect3DResource9 methods ***/ 809 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 810 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 811 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 812 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 813 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 814 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 815 STDMETHOD_(void, PreLoad)(THIS) PURE; 816 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 817 /*** IDirect3DBaseTexture9 methods ***/ 818 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 819 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 820 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 821 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 822 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 823 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 824}; 825#undef INTERFACE 826 827#ifdef __CRT_UUID_DECL 828__CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 829#endif 830 831#if !defined(__cplusplus) || defined(CINTERFACE) 832/*** IUnknown methods ***/ 833#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 834#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 835#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) 836/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 837#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 838#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 839#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 840#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 841#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 842#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 843#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 844#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) 845/*** IDirect3DBaseTexture9 methods ***/ 846#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 847#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 848#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 849#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 850#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 851#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 852#else 853/*** IUnknown methods ***/ 854#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 855#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() 856#define IDirect3DBaseTexture9_Release(p) (p)->Release() 857/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 858#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) 859#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 860#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 861#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 862#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) 863#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() 864#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() 865#define IDirect3DBaseTexture9_GetType(p) (p)->GetType() 866/*** IDirect3DBaseTexture9 methods ***/ 867#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) 868#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() 869#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() 870#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 871#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 872#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 873#endif 874 875/***************************************************************************** 876 * IDirect3DCubeTexture9 interface 877 */ 878#define INTERFACE IDirect3DCubeTexture9 879DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) 880{ 881 /*** IUnknown methods ***/ 882 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 883 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 884 STDMETHOD_(ULONG,Release)(THIS) PURE; 885 /*** IDirect3DResource9 methods ***/ 886 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 887 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 888 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 889 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 890 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 891 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 892 STDMETHOD_(void, PreLoad)(THIS) PURE; 893 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 894 /*** IDirect3DBaseTexture9 methods ***/ 895 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 896 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 897 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 898 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 899 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 900 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 901 /*** IDirect3DCubeTexture9 methods ***/ 902 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE; 903 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE; 904 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, 905 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 906 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE; 907 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; 908}; 909#undef INTERFACE 910 911#ifdef __CRT_UUID_DECL 912__CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 913#endif 914 915#if !defined(__cplusplus) || defined(CINTERFACE) 916/*** IUnknown methods ***/ 917#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 918#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 919#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) 920/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 921#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 922#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 923#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 924#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 925#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 926#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 927#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 928#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 929/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 930#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 931#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 932#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 933#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 934#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 935#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 936/*** IDirect3DCubeTexture9 methods ***/ 937#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 938#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) 939#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) 940#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) 941#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) 942#else 943/*** IUnknown methods ***/ 944#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 945#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() 946#define IDirect3DCubeTexture9_Release(p) (p)->Release() 947/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 948#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) 949#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 950#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 951#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 952#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) 953#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() 954#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() 955#define IDirect3DCubeTexture9_GetType(p) (p)->GetType() 956/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 957#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) 958#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() 959#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() 960#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 961#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 962#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 963/*** IDirect3DCubeTexture9 methods ***/ 964#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 965#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) 966#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) 967#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) 968#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) 969#endif 970 971/***************************************************************************** 972 * IDirect3DTexture9 interface 973 */ 974#define INTERFACE IDirect3DTexture9 975DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) 976{ 977 /*** IUnknown methods ***/ 978 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 979 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 980 STDMETHOD_(ULONG,Release)(THIS) PURE; 981 /*** IDirect3DResource9 methods ***/ 982 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 983 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 984 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 985 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 986 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 987 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 988 STDMETHOD_(void, PreLoad)(THIS) PURE; 989 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 990 /*** IDirect3DBaseTexture9 methods ***/ 991 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 992 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 993 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 994 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 995 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 996 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 997 /*** IDirect3DTexture9 methods ***/ 998 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE; 999 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE; 1000 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 1001 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; 1002 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; 1003}; 1004#undef INTERFACE 1005 1006#ifdef __CRT_UUID_DECL 1007__CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 1008#endif 1009 1010#if !defined(__cplusplus) || defined(CINTERFACE) 1011/*** IUnknown methods ***/ 1012#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1013#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1014#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) 1015/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1016#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1017#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1018#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1019#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1020#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1021#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1022#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1023#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1024/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1025#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1026#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1027#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1028#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1029#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1030#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1031/*** IDirect3DTexture9 methods ***/ 1032#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1033#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) 1034#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) 1035#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) 1036#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) 1037#else 1038/*** IUnknown methods ***/ 1039#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1040#define IDirect3DTexture9_AddRef(p) (p)->AddRef() 1041#define IDirect3DTexture9_Release(p) (p)->Release() 1042/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1043#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) 1044#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1045#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1046#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1047#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) 1048#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() 1049#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() 1050#define IDirect3DTexture9_GetType(p) (p)->GetType() 1051/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1052#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) 1053#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() 1054#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() 1055#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1056#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1057#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1058/*** IDirect3DTexture9 methods ***/ 1059#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1060#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) 1061#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) 1062#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) 1063#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) 1064#endif 1065 1066/***************************************************************************** 1067 * IDirect3DVolumeTexture9 interface 1068 */ 1069#define INTERFACE IDirect3DVolumeTexture9 1070DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) 1071{ 1072 /*** IUnknown methods ***/ 1073 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1074 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1075 STDMETHOD_(ULONG,Release)(THIS) PURE; 1076 /*** IDirect3DResource9 methods ***/ 1077 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1078 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 1079 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 1080 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 1081 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 1082 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 1083 STDMETHOD_(void, PreLoad)(THIS) PURE; 1084 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 1085 /*** IDirect3DBaseTexture9 methods ***/ 1086 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 1087 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 1088 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 1089 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 1090 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 1091 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 1092 /*** IDirect3DVolumeTexture9 methods ***/ 1093 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE; 1094 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE; 1095 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 1096 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; 1097 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; 1098}; 1099#undef INTERFACE 1100 1101#ifdef __CRT_UUID_DECL 1102__CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 1103#endif 1104 1105#if !defined(__cplusplus) || defined(CINTERFACE) 1106/*** IUnknown methods ***/ 1107#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1108#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1109#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) 1110/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1111#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1112#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1113#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1114#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1115#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1116#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1117#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1118#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1119/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1120#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1121#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1122#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1123#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1124#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1125#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1126/*** IDirect3DVolumeTexture9 methods ***/ 1127#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1128#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) 1129#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 1130#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) 1131#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) 1132#else 1133/*** IUnknown methods ***/ 1134#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1135#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() 1136#define IDirect3DVolumeTexture9_Release(p) (p)->Release() 1137/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1138#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) 1139#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1140#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1141#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1142#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) 1143#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() 1144#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() 1145#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() 1146/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1147#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) 1148#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() 1149#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() 1150#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1151#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1152#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1153/*** IDirect3DVolumeTexture9 methods ***/ 1154#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1155#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) 1156#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 1157#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) 1158#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) 1159#endif 1160 1161/***************************************************************************** 1162 * IDirect3DVertexDeclaration9 interface 1163 */ 1164#define INTERFACE IDirect3DVertexDeclaration9 1165DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) 1166{ 1167 /*** IUnknown methods ***/ 1168 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1169 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1170 STDMETHOD_(ULONG,Release)(THIS) PURE; 1171 /*** IDirect3DVertexDeclaration9 methods ***/ 1172 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1173 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE; 1174}; 1175#undef INTERFACE 1176 1177#ifdef __CRT_UUID_DECL 1178__CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 1179#endif 1180 1181#if !defined(__cplusplus) || defined(CINTERFACE) 1182/*** IUnknown methods ***/ 1183#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1184#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) 1185#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) 1186/*** IDirect3DVertexShader9 methods ***/ 1187#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1188#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) 1189#else 1190/*** IUnknown methods ***/ 1191#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1192#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() 1193#define IDirect3DVertexDeclaration9_Release(p) (p)->Release() 1194/*** IDirect3DVertexShader9 methods ***/ 1195#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) 1196#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) 1197#endif 1198 1199/***************************************************************************** 1200 * IDirect3DVertexShader9 interface 1201 */ 1202#define INTERFACE IDirect3DVertexShader9 1203DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) 1204{ 1205 /*** IUnknown methods ***/ 1206 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1207 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1208 STDMETHOD_(ULONG,Release)(THIS) PURE; 1209 /*** IDirect3DVertexShader9 methods ***/ 1210 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1211 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1212}; 1213#undef INTERFACE 1214 1215#ifdef __CRT_UUID_DECL 1216__CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 1217#endif 1218 1219#if !defined(__cplusplus) || defined(CINTERFACE) 1220/*** IUnknown methods ***/ 1221#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1222#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1223#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) 1224/*** IDirect3DVertexShader9 methods ***/ 1225#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1226#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1227#else 1228/*** IUnknown methods ***/ 1229#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1230#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() 1231#define IDirect3DVertexShader9_Release(p) (p)->Release() 1232/*** IDirect3DVertexShader9 methods ***/ 1233#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) 1234#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1235#endif 1236 1237/***************************************************************************** 1238 * IDirect3DPixelShader9 interface 1239 */ 1240#define INTERFACE IDirect3DPixelShader9 1241DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) 1242{ 1243 /*** IUnknown methods ***/ 1244 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1245 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1246 STDMETHOD_(ULONG,Release)(THIS) PURE; 1247 /*** IDirect3DPixelShader9 methods ***/ 1248 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1249 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1250}; 1251#undef INTERFACE 1252 1253#ifdef __CRT_UUID_DECL 1254__CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 1255#endif 1256 1257#if !defined(__cplusplus) || defined(CINTERFACE) 1258/*** IUnknown methods ***/ 1259#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1260#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1261#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) 1262/*** IDirect3DPixelShader9 methods ***/ 1263#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1264#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1265#else 1266/*** IUnknown methods ***/ 1267#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1268#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() 1269#define IDirect3DPixelShader9_Release(p) (p)->Release() 1270/*** IDirect3DPixelShader9 methods ***/ 1271#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) 1272#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1273#endif 1274 1275/***************************************************************************** 1276 * IDirect3DStateBlock9 interface 1277 */ 1278#define INTERFACE IDirect3DStateBlock9 1279DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) 1280{ 1281 /*** IUnknown methods ***/ 1282 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1283 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1284 STDMETHOD_(ULONG,Release)(THIS) PURE; 1285 /*** IDirect3DStateBlock9 methods ***/ 1286 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1287 STDMETHOD(Capture)(THIS) PURE; 1288 STDMETHOD(Apply)(THIS) PURE; 1289}; 1290#undef INTERFACE 1291 1292#ifdef __CRT_UUID_DECL 1293__CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 1294#endif 1295 1296#if !defined(__cplusplus) || defined(CINTERFACE) 1297/*** IUnknown methods ***/ 1298#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1299#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) 1300#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) 1301/*** IDirect3DStateBlock9 methods ***/ 1302#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1303#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) 1304#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) 1305#else 1306/*** IUnknown methods ***/ 1307#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1308#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() 1309#define IDirect3DStateBlock9_Release(p) (p)->Release() 1310/*** IDirect3DStateBlock9 methods ***/ 1311#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) 1312#define IDirect3DStateBlock9_Capture(p) (p)->Capture() 1313#define IDirect3DStateBlock9_Apply(p) (p)->Apply() 1314#endif 1315 1316/***************************************************************************** 1317 * IDirect3DQuery9 interface 1318 */ 1319#define INTERFACE IDirect3DQuery9 1320DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) 1321{ 1322 /*** IUnknown methods ***/ 1323 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1324 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1325 STDMETHOD_(ULONG,Release)(THIS) PURE; 1326 /*** IDirect3DQuery9 methods ***/ 1327 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1328 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; 1329 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; 1330 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE; 1331 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE; 1332}; 1333#undef INTERFACE 1334 1335#ifdef __CRT_UUID_DECL 1336__CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 1337#endif 1338 1339#if !defined(__cplusplus) || defined(CINTERFACE) 1340/*** IUnknown methods ***/ 1341#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1342#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) 1343#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) 1344/*** IDirect3DQuery9 ***/ 1345#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1346#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) 1347#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) 1348#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) 1349#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) 1350#else 1351/*** IUnknown methods ***/ 1352#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1353#define IDirect3DQuery9_AddRef(p) (p)->AddRef() 1354#define IDirect3DQuery9_Release(p) (p)->Release() 1355/*** IDirect3DQuery9 ***/ 1356#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) 1357#define IDirect3DQuery9_GetType(p) (p)->GetType() 1358#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() 1359#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) 1360#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) 1361#endif 1362 1363/***************************************************************************** 1364 * IDirect3DDevice9 interface 1365 */ 1366#define INTERFACE IDirect3DDevice9 1367DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) 1368{ 1369 /*** IUnknown methods ***/ 1370 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1371 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1372 STDMETHOD_(ULONG,Release)(THIS) PURE; 1373 /*** IDirect3DDevice9 methods ***/ 1374 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1375 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1376 STDMETHOD(EvictManagedResources)(THIS) PURE; 1377 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1378 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1379 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1380 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1381 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1382 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1383 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE; 1384 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1385 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1386 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1387 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1388 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1389 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1390 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1391 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1392 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE; 1393 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1394 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1395 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1396 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1397 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1398 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1399 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1400 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1401 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1402 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1403 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1404 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1405 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1406 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1407 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1408 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1409 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1410 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1411 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1412 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1413 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1414 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1415 STDMETHOD(BeginScene)(THIS) PURE; 1416 STDMETHOD(EndScene)(THIS) PURE; 1417 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1418 D3DCOLOR color, float z, DWORD stencil) PURE; 1419 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1420 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1421 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1422 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1423 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1424 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1425 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1426 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1427 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1428 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE; 1429 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE; 1430 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1431 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1432 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1433 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1434 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1435 STDMETHOD(BeginStateBlock)(THIS) PURE; 1436 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1437 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1438 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1439 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1440 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1441 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1442 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1443 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1444 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1445 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1446 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1447 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1448 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1449 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1450 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1451 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1452 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE; 1453 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1454 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1455 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1456 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1457 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1458 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1459 UINT primitive_count, const void *data, UINT stride) PURE; 1460 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1461 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1462 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1463 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1464 IDirect3DVertexDeclaration9 **declaration) PURE; 1465 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1466 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1467 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1468 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1469 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; 1470 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1471 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1472 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1473 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1474 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1475 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1476 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1477 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1478 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1479 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1480 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1481 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1482 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1483 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1484 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1485 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1486 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1487 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1488 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1489 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1490 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1491 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1492 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1493 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1494 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1495 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1496 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1497}; 1498#undef INTERFACE 1499 1500#ifdef __CRT_UUID_DECL 1501__CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 1502#endif 1503 1504#if !defined(__cplusplus) || defined(CINTERFACE) 1505/*** IUnknown methods ***/ 1506#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1507#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) 1508#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) 1509/*** IDirect3DDevice9 methods ***/ 1510#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1511#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1512#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1513#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1514#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1515#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1516#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1517#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1518#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1519#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1520#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1521#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1522#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1523#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1524#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1525#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1526#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1527#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1528#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1529#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1530#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1531#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1532#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1533#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1534#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1535#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1536#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1537#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1538#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1539#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1540#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1541#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1542#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1543#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1544#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1545#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1546#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1547#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1548#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1549#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) 1550#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1551#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1552#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1553#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1554#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1555#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1556#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1557#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1558#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1559#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1560#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1561#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1562#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1563#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1564#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1565#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1566#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1567#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1568#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1569#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1570#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1571#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1572#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1573#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1574#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1575#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1576#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1577#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1578#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1579#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1580#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1581#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1582#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1583#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1584#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1585#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1586#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1587#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1588#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1589#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1590#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1591#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1592#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1593#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1594#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1595#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1596#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1597#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1598#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1599#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1600#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1601#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1602#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1603#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1604#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1605#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1606#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1607#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1608#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1609#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1610#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1611#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1612#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1613#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1614#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1615#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1616#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1617#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1618#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1619#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1620#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1621#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1622#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1623#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1624#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1625#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1626#else 1627/*** IUnknown methods ***/ 1628#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1629#define IDirect3DDevice9_AddRef(p) (p)->AddRef() 1630#define IDirect3DDevice9_Release(p) (p)->Release() 1631/*** IDirect3DDevice9 methods ***/ 1632#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1633#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1634#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() 1635#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) 1636#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1637#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1638#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1639#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1640#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1641#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) 1642#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1643#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1644#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1645#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) 1646#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1647#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1648#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1649#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1650#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1651#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1652#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1653#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1654#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1655#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1656#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1657#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1658#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1659#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1660#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1661#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1662#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1663#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1664#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1665#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1666#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1667#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1668#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1669#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1670#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() 1671#define IDirect3DDevice9_EndScene(p) (p)->EndScene() 1672#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1673#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) 1674#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) 1675#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1676#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) 1677#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) 1678#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) 1679#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) 1680#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) 1681#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) 1682#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) 1683#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1684#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1685#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1686#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1687#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1688#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1689#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() 1690#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) 1691#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) 1692#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) 1693#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) 1694#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) 1695#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1696#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1697#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1698#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1699#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) 1700#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1701#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1702#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1703#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1704#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) 1705#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) 1706#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1707#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1708#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1709#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() 1710#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1711#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1712#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1713#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1714#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1715#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1716#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1717#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1718#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) 1719#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) 1720#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1721#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) 1722#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) 1723#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1724#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1725#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1726#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1727#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1728#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1729#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1730#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1731#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1732#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1733#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) 1734#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) 1735#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1736#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) 1737#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) 1738#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1739#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 1740#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 1741#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 1742#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 1743#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 1744#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 1745#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 1746#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) 1747#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 1748#endif 1749 1750 1751/***************************************************************************** 1752 * IDirect3DDevice9Ex interface 1753 */ 1754#define INTERFACE IDirect3DDevice9Ex 1755DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9) 1756{ 1757 /*** IUnknown methods ***/ 1758 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1759 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1760 STDMETHOD_(ULONG,Release)(THIS) PURE; 1761 /*** IDirect3DDevice9 methods ***/ 1762 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1763 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1764 STDMETHOD(EvictManagedResources)(THIS) PURE; 1765 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1766 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1767 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1768 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1769 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1770 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1771 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE; 1772 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1773 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1774 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1775 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1776 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1777 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1778 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1779 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1780 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE; 1781 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1782 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1783 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1784 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1785 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1786 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1787 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1788 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1789 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1790 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1791 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1792 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1793 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1794 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1795 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1796 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1797 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1798 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1799 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1800 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1801 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1802 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1803 STDMETHOD(BeginScene)(THIS) PURE; 1804 STDMETHOD(EndScene)(THIS) PURE; 1805 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1806 D3DCOLOR color, float z, DWORD stencil) PURE; 1807 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1808 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1809 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1810 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1811 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1812 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1813 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1814 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1815 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1816 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE; 1817 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE; 1818 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1819 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1820 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1821 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1822 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1823 STDMETHOD(BeginStateBlock)(THIS) PURE; 1824 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1825 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1826 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1827 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1828 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1829 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1830 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1831 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1832 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1833 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1834 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1835 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1836 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1837 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1838 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1839 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1840 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE; 1841 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1842 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1843 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1844 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1845 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1846 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1847 UINT primitive_count, const void *data, UINT stride) PURE; 1848 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1849 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1850 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1851 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1852 IDirect3DVertexDeclaration9 **declaration) PURE; 1853 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1854 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1855 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1856 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1857 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE; 1858 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1859 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1860 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1861 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1862 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1863 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1864 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1865 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1866 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1867 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1868 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1869 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1870 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1871 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1872 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1873 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1874 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1875 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1876 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1877 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1878 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1879 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1880 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1881 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1882 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1883 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1884 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1885 /* IDirect3DDevice9Ex methods */ 1886 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE; 1887 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, 1888 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, 1889 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE; 1890 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1891 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE; 1892 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE; 1893 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE; 1894 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE; 1895 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE; 1896 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE; 1897 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE; 1898 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE; 1899 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1900 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1901 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1902 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard, 1903 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1904 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE; 1905 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 1906}; 1907#undef INTERFACE 1908 1909#ifdef __CRT_UUID_DECL 1910__CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 1911#endif 1912 1913#if !defined(__cplusplus) || defined(CINTERFACE) 1914/*** IUnknown methods ***/ 1915#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1916#define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1917#define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) 1918/*** IDirect3DDevice9 methods ***/ 1919#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1920#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1921#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1922#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1923#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1924#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1925#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1926#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1927#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1928#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1929#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1930#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1931#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1932#define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1933#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1934#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1935#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1936#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1937#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1938#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1939#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1940#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1941#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1942#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1943#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1944#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1945#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1946#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1947#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1948#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1949#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1950#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1951#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1952#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1953#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1954#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1955#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1956#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1957#define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1958#define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) 1959#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1960#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1961#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1962#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1963#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1964#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1965#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1966#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1967#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1968#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1969#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1970#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1971#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1972#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1973#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1974#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1975#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1976#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1977#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1978#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1979#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1980#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1981#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1982#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1983#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1984#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1985#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1986#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1987#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1988#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1989#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1990#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1991#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1992#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1993#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1994#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1995#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1996#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1997#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1998#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1999#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 2000#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 2001#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 2002#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 2003#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 2004#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 2005#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 2006#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 2007#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 2008#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 2009#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 2010#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 2011#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 2012#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 2013#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 2014#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 2015#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 2016#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 2017#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 2018#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 2019#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 2020#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 2021#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 2022#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 2023#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 2024#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 2025#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 2026#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 2027#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 2028#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 2029#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 2030#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 2031#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 2032#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 2033#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 2034#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 2035/* IDirect3DDevice9Ex */ 2036#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) 2037#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) 2038#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) 2039#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) 2040#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) 2041#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) 2042#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) 2043#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) 2044#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) 2045#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) 2046#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) 2047#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) 2048#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) 2049#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) 2050#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) 2051#else 2052/*** IUnknown methods ***/ 2053#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2054#define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef() 2055#define IDirect3DDevice9Ex_Release(p) (p)->Release() 2056/*** IDirect3DDevice9 methods ***/ 2057#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 2058#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 2059#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources() 2060#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a) 2061#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 2062#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 2063#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 2064#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 2065#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 2066#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a) 2067#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 2068#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 2069#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 2070#define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a) 2071#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 2072#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 2073#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 2074#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 2075#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 2076#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 2077#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 2078#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 2079#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 2080#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 2081#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 2082#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 2083#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 2084#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 2085#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 2086#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 2087#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 2088#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 2089#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 2090#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 2091#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 2092#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 2093#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 2094#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 2095#define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene() 2096#define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene() 2097#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 2098#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b) 2099#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b) 2100#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 2101#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a) 2102#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a) 2103#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a) 2104#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a) 2105#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b) 2106#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b) 2107#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b) 2108#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 2109#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 2110#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 2111#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 2112#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 2113#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 2114#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock() 2115#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a) 2116#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a) 2117#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a) 2118#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b) 2119#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b) 2120#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 2121#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 2122#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 2123#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 2124#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a) 2125#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 2126#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 2127#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 2128#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 2129#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a) 2130#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a) 2131#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 2132#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 2133#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 2134#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode() 2135#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 2136#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 2137#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 2138#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 2139#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 2140#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 2141#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 2142#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 2143#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a) 2144#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a) 2145#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 2146#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) 2147#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a) 2148#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 2149#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 2150#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 2151#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 2152#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 2153#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 2154#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 2155#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 2156#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 2157#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 2158#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a) 2159#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a) 2160#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 2161#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a) 2162#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a) 2163#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 2164#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 2165#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 2166#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 2167#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 2168#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 2169#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 2170#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 2171#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a) 2172#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 2173/* IDirect3DDevice9Ex */ 2174#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d) 2175#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h) 2176#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e) 2177#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a) 2178#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a) 2179#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a) 2180#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b) 2181#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a) 2182#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a) 2183#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a) 2184#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i) 2185#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g) 2186#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i) 2187#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b) 2188#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c) 2189#endif 2190 2191#ifdef __cplusplus 2192extern "C" { 2193#endif /* defined(__cplusplus) */ 2194 2195int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name); 2196int WINAPI D3DPERF_EndEvent(void); 2197DWORD WINAPI D3DPERF_GetStatus(void); 2198BOOL WINAPI D3DPERF_QueryRepeatFrame(void); 2199void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name); 2200void WINAPI D3DPERF_SetOptions(DWORD options); 2201void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name); 2202 2203/* Define the main entrypoint as well */ 2204IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); 2205HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**); 2206 2207#ifdef __cplusplus 2208} /* extern "C" */ 2209#endif /* defined(__cplusplus) */ 2210 2211 2212#endif /* _D3D9_H_ */