Reactos
1#ifndef _BACKPACK_
2#define _BACKPACK_
3
4typedef struct _THROTTLING_STATE
5{
6 LARGE_INTEGER NextTime;
7 volatile ULONG CurrentIncrement;
8 ULONG MaximumDelay;
9 LARGE_INTEGER Increment;
10 volatile ULONG NumberOfQueries;
11} THROTTLING_STATE, *PTHROTTLING_STATE;
12
13#define RxInitializeThrottlingState(BP, Inc, MaxDelay) \
14{ \
15 if ((Inc) > 0) \
16 { \
17 (BP)->Increment.QuadPart = (Inc) * 10000; \
18 (BP)->MaximumDelay = (MaxDelay) / (Inc); \
19 (BP)->CurrentIncrement = 0; \
20 } \
21}
22
23#endif