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1/* 2 * Copyright (C) 2005 Peter Berg Larsen 3 * Copyright (C) 2010 Christian Costa 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Lesser General Public 7 * License as published by the Free Software Foundation; either 8 * version 2.1 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public 16 * License along with this library; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 18 */ 19 20#ifndef __D3DRM_H__ 21#define __D3DRM_H__ 22 23#include <ddraw.h> 24 25typedef struct IDirect3DRM *LPDIRECT3DRM, **LPLPDIRECT3DRM; 26 27#include <d3drmobj.h> 28 29#ifdef __cplusplus 30extern "C" { 31#endif 32 33/* Direct3DRM Object CLSID */ 34DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); 35 36/* Direct3DRM Interface GUIDs */ 37DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); 38DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); 39DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3); 40 41typedef struct IDirect3DRM2 *LPDIRECT3DRM2, **LPLPDIRECT3DRM2; 42typedef struct IDirect3DRM3 *LPDIRECT3DRM3, **LPLPDIRECT3DRM3; 43 44HRESULT WINAPI Direct3DRMCreate(struct IDirect3DRM **d3drm); 45 46/***************************************************************************** 47 * IDirect3DRMObject interface 48 */ 49#ifdef WINE_NO_UNICODE_MACROS 50#undef GetClassName 51#endif 52#define INTERFACE IDirect3DRM 53DECLARE_INTERFACE_(IDirect3DRM,IUnknown) 54{ 55 /*** IUnknown methods ***/ 56 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 57 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 58 STDMETHOD_(ULONG,Release)(THIS) PURE; 59 /*** IDirect3DRM methods ***/ 60 STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE; 61 STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame **frame) PURE; 62 STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE; 63 STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder **mesh_builder) PURE; 64 STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace **face) PURE; 65 STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation **animation) PURE; 66 STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet **set) PURE; 67 STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture **texture) PURE; 68 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; 69 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, 70 IDirect3DRMLight **light) PURE; 71 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE; 72 STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice **device) PURE; 73 STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw, 74 IDirectDrawSurface *surface, IDirect3DRMDevice **device) PURE; 75 STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D *d3d, IDirect3DDevice *d3d_device, 76 IDirect3DRMDevice **device) PURE; 77 STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid, 78 int width, int height, IDirect3DRMDevice **device) PURE; 79 STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface, 80 IDirect3DRMTexture **texture) PURE; 81 STDMETHOD(CreateShadow)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMLight *light, 82 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, 83 IDirect3DRMVisual **shadow) PURE; 84 STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera, 85 DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE; 86 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, 87 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, 88 D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE; 89 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE; 90 STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture **texture) PURE; 91 STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC resource, IDirect3DRMTexture **texture) PURE; 92 STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE; 93 STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE; 94 STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE; 95 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; 96 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; 97 STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE; 98 STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE; 99 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; 100 STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags, 101 D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, 102 IDirect3DRMFrame *parent_frame) PURE; 103 STDMETHOD(Tick)(THIS_ D3DVALUE) PURE; 104}; 105#undef INTERFACE 106 107#if !defined(__cplusplus) || defined(CINTERFACE) 108/*** IUnknown methods ***/ 109#define IDirect3DRM_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 110#define IDirect3DRM_AddRef(p) (p)->lpVtbl->AddRef(p) 111#define IDirect3DRM_Release(p) (p)->lpVtbl->Release(p) 112/*** IDirect3DRM methods ***/ 113#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d) 114#define IDirect3DRM_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b) 115#define IDirect3DRM_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a) 116#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a) 117#define IDirect3DRM_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a) 118#define IDirect3DRM_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a) 119#define IDirect3DRM_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a) 120#define IDirect3DRM_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b) 121#define IDirect3DRM_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c) 122#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) 123#define IDirect3DRM_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) 124#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 125#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d) 126#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) 127#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) 128#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) 129#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) 130#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) 131#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) 132#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) 133#define IDirect3DRM_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b) 134#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->lpVtbl->LoadTextureFromResource(p,a,b) 135#define IDirect3DRM_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a) 136#define IDirect3DRM_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a) 137#define IDirect3DRM_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b) 138#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a) 139#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a) 140#define IDirect3DRM_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a) 141#define IDirect3DRM_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b) 142#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b) 143#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) 144#define IDirect3DRM_Tick(p,a) (p)->lpVtbl->Tick(p,a) 145#else 146/*** IUnknown methods ***/ 147#define IDirect3DRM_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 148#define IDirect3DRM_AddRef(p) (p)->AddRef() 149#define IDirect3DRM_Release(p) (p)->Release() 150/*** IDirect3DRM methods ***/ 151#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d) 152#define IDirect3DRM_CreateFrame(p,a,b) (p)->CreateFrame(a,b) 153#define IDirect3DRM_CreateMesh(p,a) (p)->CreateMesh(a) 154#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a) 155#define IDirect3DRM_CreateFace(p,a) (p)->CreateFace(a) 156#define IDirect3DRM_CreateAnimation(p,a) (p)->CreateAnimation(a) 157#define IDirect3DRM_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a) 158#define IDirect3DRM_CreateTexture(p,a,b) (p)->CreateTexture(a,b) 159#define IDirect3DRM_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c) 160#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e) 161#define IDirect3DRM_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) 162#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 163#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d) 164#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c) 165#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e) 166#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) 167#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) 168#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) 169#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) 170#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) 171#define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b) 172#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b) 173#define IDirect3DRM_SetSearchPath(p,a) (p)->SetSearchPath(a) 174#define IDirect3DRM_AddSearchPath(p,a) (p)->AddSearchPath(a) 175#define IDirect3DRM_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b) 176#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a) 177#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a) 178#define IDirect3DRM_GetDevices(p,a) (p)->GetDevices(a) 179#define IDirect3DRM_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b) 180#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 181#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j) 182#define IDirect3DRM_Tick(p,a) (p)->Tick(a) 183#endif 184 185/***************************************************************************** 186 * IDirect3DRM2 interface 187 */ 188#ifdef WINE_NO_UNICODE_MACROS 189#undef GetClassName 190#endif 191#define INTERFACE IDirect3DRM2 192DECLARE_INTERFACE_(IDirect3DRM2,IUnknown) 193{ 194 /*** IUnknown methods ***/ 195 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 196 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 197 STDMETHOD_(ULONG,Release)(THIS) PURE; 198 /*** IDirect3DRM2 methods ***/ 199 STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE; 200 STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame2 **frame) PURE; 201 STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE; 202 STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder2 **mesh_builder) PURE; 203 STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace **face) PURE; 204 STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation **animation) PURE; 205 STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet **set) PURE; 206 STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) PURE; 207 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; 208 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, 209 IDirect3DRMLight **light) PURE; 210 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE; 211 STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice2 **device) PURE; 212 STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw, 213 IDirectDrawSurface *surface, IDirect3DRMDevice2 **device) PURE; 214 STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, 215 IDirect3DRMDevice2 **device) PURE; 216 STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid, 217 int width, int height, IDirect3DRMDevice2 **device) PURE; 218 STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface, 219 IDirect3DRMTexture2 **texture) PURE; 220 STDMETHOD(CreateShadow)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMLight *light, 221 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, 222 IDirect3DRMVisual **shadow) PURE; 223 STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera, 224 DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE; 225 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, 226 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, 227 D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE; 228 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE; 229 STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture2 **texture) PURE; 230 STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name, 231 const char *resource_type, IDirect3DRMTexture2 **texture) PURE; 232 STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE; 233 STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE; 234 STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE; 235 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; 236 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; 237 STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE; 238 STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE; 239 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; 240 STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags, 241 D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, 242 IDirect3DRMFrame *parent_frame) PURE; 243 STDMETHOD(Tick)(THIS_ D3DVALUE) PURE; 244 STDMETHOD(CreateProgressiveMesh)(THIS_ IDirect3DRMProgressiveMesh **mesh) PURE; 245}; 246#undef INTERFACE 247 248#if !defined(__cplusplus) || defined(CINTERFACE) 249/*** IUnknown methods ***/ 250#define IDirect3DRM2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 251#define IDirect3DRM2_AddRef(p) (p)->lpVtbl->AddRef(p) 252#define IDirect3DRM2_Release(p) (p)->lpVtbl->Release(p) 253/*** IDirect3DRM2 methods ***/ 254#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d) 255#define IDirect3DRM2_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b) 256#define IDirect3DRM2_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a) 257#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a) 258#define IDirect3DRM2_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a) 259#define IDirect3DRM2_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a) 260#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a) 261#define IDirect3DRM2_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b) 262#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c) 263#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) 264#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) 265#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 266#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d) 267#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) 268#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) 269#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) 270#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) 271#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) 272#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) 273#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) 274#define IDirect3DRM2_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b) 275#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) 276#define IDirect3DRM2_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a) 277#define IDirect3DRM2_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a) 278#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b) 279#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a) 280#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a) 281#define IDirect3DRM2_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a) 282#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b) 283#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b) 284#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) 285#define IDirect3DRM2_Tick(p,a) (p)->lpVtbl->Tick(p,a) 286#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a) 287#else 288/*** IUnknown methods ***/ 289#define IDirect3DRM2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 290#define IDirect3DRM2_AddRef(p) (p)->AddRef() 291#define IDirect3DRM2_Release(p) (p)->Release() 292/*** IDirect3DRM2 methods ***/ 293#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d) 294#define IDirect3DRM2_CreateFrame(p,a,b) (p)->CreateFrame(a,b) 295#define IDirect3DRM2_CreateMesh(p,a) (p)->CreateMesh(a) 296#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a) 297#define IDirect3DRM2_CreateFace(p,a) (p)->CreateFace(a) 298#define IDirect3DRM2_CreateAnimation(p,a) (p)->CreateAnimation(a) 299#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a) 300#define IDirect3DRM2_CreateTexture(p,a,b) (p)->CreateTexture(a,b) 301#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c) 302#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e) 303#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) 304#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 305#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d) 306#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c) 307#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e) 308#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) 309#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) 310#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) 311#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) 312#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) 313#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b) 314#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) 315#define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a) 316#define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a) 317#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b) 318#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a) 319#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a) 320#define IDirect3DRM2_GetDevices(p,a) (p)->GetDevices(a) 321#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b) 322#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 323#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j) 324#define IDirect3DRM2_Tick(p,a) (p)->Tick(a) 325#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a) 326#endif 327 328/***************************************************************************** 329 * IDirect3DRM3 interface 330 */ 331#ifdef WINE_NO_UNICODE_MACROS 332#undef GetClassName 333#endif 334#define INTERFACE IDirect3DRM3 335DECLARE_INTERFACE_(IDirect3DRM3,IUnknown) 336{ 337 /*** IUnknown methods ***/ 338 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 339 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 340 STDMETHOD_(ULONG,Release)(THIS) PURE; 341 /*** IDirect3DRM2 methods ***/ 342 STDMETHOD(CreateObject)(THIS_ REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) PURE; 343 STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame) PURE; 344 STDMETHOD(CreateMesh)(THIS_ IDirect3DRMMesh **mesh) PURE; 345 STDMETHOD(CreateMeshBuilder)(THIS_ IDirect3DRMMeshBuilder3 **mesh_builder) PURE; 346 STDMETHOD(CreateFace)(THIS_ IDirect3DRMFace2 **face) PURE; 347 STDMETHOD(CreateAnimation)(THIS_ IDirect3DRMAnimation2 **animation) PURE; 348 STDMETHOD(CreateAnimationSet)(THIS_ IDirect3DRMAnimationSet2 **set) PURE; 349 STDMETHOD(CreateTexture)(THIS_ D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) PURE; 350 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; 351 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, 352 IDirect3DRMLight **light) PURE; 353 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, IDirect3DRMMaterial2 **material) PURE; 354 STDMETHOD(CreateDevice)(THIS_ DWORD width, DWORD height, IDirect3DRMDevice3 **device) PURE; 355 STDMETHOD(CreateDeviceFromSurface)(THIS_ GUID *guid, IDirectDraw *ddraw, 356 IDirectDrawSurface *surface, DWORD flags, IDirect3DRMDevice3 **device) PURE; 357 STDMETHOD(CreateDeviceFromD3D)(THIS_ IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device, 358 IDirect3DRMDevice3 **device) PURE; 359 STDMETHOD(CreateDeviceFromClipper)(THIS_ IDirectDrawClipper *clipper, GUID *guid, 360 int width, int height, IDirect3DRMDevice3 **device) PURE; 361 STDMETHOD(CreateTextureFromSurface)(THIS_ IDirectDrawSurface *surface, 362 IDirect3DRMTexture3 **texture) PURE; 363 STDMETHOD(CreateShadow)(THIS_ IUnknown *object, IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, 364 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, IDirect3DRMShadow2 **shadow) PURE; 365 STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice3 *device, IDirect3DRMFrame3 *camera, 366 DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport2 **viewport) PURE; 367 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame3 *reference, 368 D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, 369 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv, 370 IDirect3DRMWrap **wrap) PURE; 371 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE; 372 STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture3 **texture) PURE; 373 STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name, 374 const char *resource_type, IDirect3DRMTexture3 **texture) PURE; 375 STDMETHOD(SetSearchPath)(THIS_ const char *path) PURE; 376 STDMETHOD(AddSearchPath)(THIS_ const char *path) PURE; 377 STDMETHOD(GetSearchPath)(THIS_ DWORD *size, char *path) PURE; 378 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; 379 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; 380 STDMETHOD(GetDevices)(THIS_ IDirect3DRMDeviceArray **array) PURE; 381 STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE; 382 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; 383 STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags, 384 D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, 385 IDirect3DRMFrame3 *parent_frame) PURE; 386 STDMETHOD(Tick)(THIS_ D3DVALUE) PURE; 387 STDMETHOD(CreateProgressiveMesh)(THIS_ IDirect3DRMProgressiveMesh **mesh) PURE; 388 STDMETHOD(RegisterClient)(THIS_ REFGUID guid, DWORD *id) PURE; 389 STDMETHOD(UnregisterClient)(THIS_ REFGUID rguid) PURE; 390 STDMETHOD(CreateClippedVisual)(THIS_ IDirect3DRMVisual *visual, IDirect3DRMClippedVisual **clipped_visual) PURE; 391 STDMETHOD(SetOptions)(THIS_ DWORD) PURE; 392 STDMETHOD(GetOptions)(THIS_ DWORD *flags) PURE; 393}; 394#undef INTERFACE 395 396#if !defined(__cplusplus) || defined(CINTERFACE) 397/*** IUnknown methods ***/ 398#define IDirect3DRM3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 399#define IDirect3DRM3_AddRef(p) (p)->lpVtbl->AddRef(p) 400#define IDirect3DRM3_Release(p) (p)->lpVtbl->Release(p) 401/*** IDirect3DRM3 methods ***/ 402#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,c,d) 403#define IDirect3DRM3_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b) 404#define IDirect3DRM3_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a) 405#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a) 406#define IDirect3DRM3_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a) 407#define IDirect3DRM3_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a) 408#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a) 409#define IDirect3DRM3_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b) 410#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c) 411#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e) 412#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b) 413#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 414#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d,e) 415#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c) 416#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e) 417#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b) 418#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i) 419#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g) 420#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) 421#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c) 422#define IDirect3DRM3_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b) 423#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) 424#define IDirect3DRM3_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a) 425#define IDirect3DRM3_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a) 426#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b) 427#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a) 428#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a) 429#define IDirect3DRM3_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a) 430#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b) 431#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b) 432#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j) 433#define IDirect3DRM3_Tick(p,a) (p)->lpVtbl->Tick(p,a) 434#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a) 435#define IDirect3DRM3_RegisterClient(p,a,b) (p)->lpVtbl->RegisterClient(p,a,b) 436#define IDirect3DRM3_UnregisterClient(p,a) (p)->lpVtbl->UnregisterClient(p,a) 437#define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->lpVtbl->CreateClippedVisual(p,a,b) 438#define IDirect3DRM3_SetOptions(p,a) (p)->lpVtbl->SetOptions(p,a) 439#define IDirect3DRM3_GetOptions(p,a) (p)->lpVtbl->GetOptions(p,a) 440#else 441/*** IUnknown methods ***/ 442#define IDirect3DRM3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 443#define IDirect3DRM3_AddRef(p) (p)->AddRef() 444#define IDirect3DRM3_Release(p) (p)->Release() 445/*** IDirect3DRM3 methods ***/ 446#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,c,d) 447#define IDirect3DRM3_CreateFrame(p,a,b) (p)->CreateFrame(a,b) 448#define IDirect3DRM3_CreateMesh(p,a) (p)->CreateMesh(a) 449#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a) 450#define IDirect3DRM3_CreateFace(p,a) (p)->CreateFace(a) 451#define IDirect3DRM3_CreateAnimation(p,a) (p)->CreateAnimation(a) 452#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a) 453#define IDirect3DRM3_CreateTexture(p,a,b) (p)->CreateTexture(a,b) 454#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c) 455#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e) 456#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b) 457#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 458#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d,e) (p)->CreateDeviceFromSurface(a,b,c,d,e) 459#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c) 460#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e) 461#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) 462#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) 463#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) 464#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) 465#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) 466#define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b) 467#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) 468#define IDirect3DRM3_SetSearchPath(p,a) (p)->SetSearchPath(a) 469#define IDirect3DRM3_AddSearchPath(p,a) (p)->AddSearchPath(a) 470#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b) 471#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a) 472#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a) 473#define IDirect3DRM3_GetDevices(p,a) (p)->GetDevices(a) 474#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b) 475#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 476#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j) 477#define IDirect3DRM3_Tick(p,a) (p)->Tick(a) 478#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a) 479#define IDirect3DRM3_RegisterClient(p,a,b) (p)->RegisterClient(p,a,b) 480#define IDirect3DRM3_UnregisterClient(p,a) (p)->UnregisterClient(p,a) 481#define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->CreateClippedVisual(p,a,b) 482#define IDirect3DRM3_SetOptions(p,a) (p)->SetOptions(p,a) 483#define IDirect3DRM3_GetOptions(p,a) (p)->GetOptions(p,a) 484#endif 485 486#define D3DRM_OK DD_OK 487#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781) 488#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782) 489#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783) 490#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784) 491#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785) 492#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786) 493#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787) 494#define D3DRMERR_BADFILE MAKE_DDHRESULT(788) 495#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789) 496#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790) 497#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791) 498#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792) 499#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793) 500#define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794) 501#define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795) 502#define D3DRMERR_PENDING MAKE_DDHRESULT(796) 503#define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797) 504#define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798) 505#define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799) 506#define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800) 507#define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801) 508#define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802) 509#define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803) 510#define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804) 511#define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805) 512#define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806) 513#define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807) 514#define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808) 515#define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809) 516#define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810) 517#define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811) 518#define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812) 519 520#ifdef __cplusplus 521} 522#endif 523 524#endif /* __D3DRM_H__ */