namespace Peridot;
///
/// Defines sort mode of a .
///
public enum SortMode
{
///
/// Sprites are draw in call sequence.
///
None,
///
/// Sprites are sorted by depth in back-to-front order before drawing.
///
BackToFront,
///
/// Sprites are sorted by depth in front-to-back order before drawing.
///
FrontToBack
}