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1namespace Peridot; 2 3/// <summary> 4/// Defines sprite options. 5/// </summary> 6[Flags] 7public enum SpriteOptions 8{ 9 /// <summary> 10 /// Nothing is applied in sprite rendering. 11 /// </summary> 12 None, 13 /// <summary> 14 /// Horizontal flip is applied in sprite rendering. 15 /// </summary> 16 FlipHorizontally, 17 /// <summary> 18 /// Vertical flip is applied in sprite rendering. 19 /// </summary> 20 FlipVertically, 21}