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1namespace Peridot;
2
3/// <summary>
4/// Defines sprite options.
5/// </summary>
6[Flags]
7public enum SpriteOptions
8{
9 /// <summary>
10 /// Nothing is applied in sprite rendering.
11 /// </summary>
12 None,
13 /// <summary>
14 /// Horizontal flip is applied in sprite rendering.
15 /// </summary>
16 FlipHorizontally,
17 /// <summary>
18 /// Vertical flip is applied in sprite rendering.
19 /// </summary>
20 FlipVertically,
21}