A WIP automation game
1namespace Electropunk.World;
2
3public enum RenderStep
4{
5 None, /* Sentinel */
6 Sky, /* Sky effects, such as clouds when you're on the edge of a floating island. */
7 Biomes, /* Biome tiles */
8 Tiles, /* Most tiles */
9 Entities, /* Entities */
10 Particles, /* Particles */
11 TilesAbove, /* Trees, large rocks, etc */
12 FlyingEntities, /* Birds, players with jetpacks, etc */
13 Weather, /* Cloud shadows, rain, puddles, snow cover, etc */
14 Done, /* Sentinel */
15}