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1# Build Directory 2 3The build directory is used to house all the build files and assets for your application. 4 5The structure is: 6 7* bin - Output directory 8* darwin - macOS specific files 9* windows - Windows specific files 10 11## Mac 12 13The `darwin` directory holds files specific to Mac builds. 14These may be customised and used as part of the build. To return these files to the default state, simply delete them 15and 16build with `wails build`. 17 18The directory contains the following files: 19 20- `Info.plist` - the main plist file used for Mac builds. It is used when building using `wails build`. 21- `Info.dev.plist` - same as the main plist file but used when building using `wails dev`. 22 23## Windows 24 25The `windows` directory contains the manifest and rc files used when building with `wails build`. 26These may be customised for your application. To return these files to the default state, simply delete them and 27build with `wails build`. 28 29- `icon.ico` - The icon used for the application. This is used when building using `wails build`. If you wish to 30 use a different icon, simply replace this file with your own. If it is missing, a new `icon.ico` file 31 will be created using the `appicon.png` file in the build directory. 32- `installer/*` - The files used to create the Windows installer. These are used when building using `wails build`. 33- `info.json` - Application details used for Windows builds. The data here will be used by the Windows installer, 34 as well as the application itself (right click the exe -> properties -> details) 35- `wails.exe.manifest` - The main application manifest file.