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1/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ 2/* 3 * Main authors: 4 * Christian Schulte <schulte@gecode.org> 5 * 6 * Copyright: 7 * Christian Schulte, 2003 8 * 9 * This file is part of Gecode, the generic constraint 10 * development environment: 11 * http://www.gecode.org 12 * 13 * Permission is hereby granted, free of charge, to any person obtaining 14 * a copy of this software and associated documentation files (the 15 * "Software"), to deal in the Software without restriction, including 16 * without limitation the rights to use, copy, modify, merge, publish, 17 * distribute, sublicense, and/or sell copies of the Software, and to 18 * permit persons to whom the Software is furnished to do so, subject to 19 * the following conditions: 20 * 21 * The above copyright notice and this permission notice shall be 22 * included in all copies or substantial portions of the Software. 23 * 24 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 25 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 26 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 27 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 28 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 29 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 30 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 31 * 32 */ 33 34#ifndef GECODE_SEARCH_PAR_PATH_HH 35#define GECODE_SEARCH_PAR_PATH_HH 36 37#include <algorithm> 38 39#include <gecode/search.hh> 40#include <gecode/search/support.hh> 41#include <gecode/search/worker.hh> 42#include <gecode/search/nogoods.hh> 43 44namespace Gecode { namespace Search { namespace Par { 45 46 /** 47 * \brief Depth-first path (stack of edges) supporting recomputation 48 * 49 * Maintains the invariant that it contains 50 * the path of the node being currently explored. This 51 * is required to support recomputation, of course. 52 * 53 * The path supports adaptive recomputation controlled 54 * by the value of a_d: only if the recomputation 55 * distance is at least this large, an additional 56 * clone is created. 57 * 58 */ 59 template<class Tracer> 60 class Path : public NoGoods { 61 friend class Search::NoGoodsProp; 62 public: 63 /// Identity type 64 typedef typename Tracer::ID ID; 65 /// %Search tree edge for recomputation 66 class Edge { 67 protected: 68 /// Space corresponding to this edge (might be nullptr) 69 Space* _space; 70 /// Current alternative 71 unsigned int _alt; 72 /// Number of alternatives left 73 unsigned int _alt_max; 74 /// Choice 75 const Choice* _choice; 76 /// Node identifier 77 ID _nid; 78 public: 79 /// Default constructor 80 Edge(void); 81 /// Edge for space \a s with clone \a c (possibly nullptr) 82 Edge(Space* s, Space* c, unsigned int nid); 83 84 /// Return space for edge 85 Space* space(void) const; 86 /// Set space to \a s 87 void space(Space* s); 88 89 /// Return choice 90 const Choice* choice(void) const; 91 92 /// Return number for alternatives 93 unsigned int alt(void) const; 94 /// Return true number for alternatives (excluding lao optimization) 95 unsigned int truealt(void) const; 96 /// Test whether current alternative is rightmost 97 bool rightmost(void) const; 98 /// Test whether current alternative was LAO 99 bool lao(void) const; 100 /// Test whether there is an alternative that can be stolen 101 bool work(void) const; 102 /// Move to next alternative 103 void next(void); 104 /// Steal rightmost alternative and return its number 105 unsigned int steal(void); 106 107 /// Return node identifier 108 unsigned int nid(void) const; 109 110 /// Free memory for edge 111 void dispose(void); 112 }; 113 protected: 114 /// Stack to store edge information 115 Support::DynamicStack<Edge,Heap> ds; 116 /// Depth limit for no-good generation 117 unsigned int _ngdl; 118 /// Number of edges that have work for stealing 119 unsigned int n_work; 120 public: 121 /// Initialize with no-good depth limit \a l 122 Path(unsigned int l); 123 /// Return no-good depth limit 124 unsigned int ngdl(void) const; 125 /// Set no-good depth limit to \a l 126 void ngdl(unsigned int l); 127 /// Push space \a c (a clone of \a s or nullptr) 128 const Choice* push(Worker& stat, Space* s, Space* c, unsigned int nid); 129 /// Generate path for next node 130 void next(void); 131 /// Provide access to topmost edge 132 Edge& top(void) const; 133 /// Test whether path is empty 134 bool empty(void) const; 135 /// Return position on stack of last copy 136 int lc(void) const; 137 /// Unwind the stack up to position \a l (after failure) 138 void unwind(int l, Tracer& t); 139 /// Commit space \a s as described by stack entry at position \a i 140 void commit(Space* s, int i) const; 141 /// Recompute space according to path 142 Space* recompute(unsigned int& d, unsigned int a_d, Worker& s, 143 Tracer& t); 144 /// Recompute space according to path 145 Space* recompute(unsigned int& d, unsigned int a_d, Worker& s, 146 const Space& best, int& mark, 147 Tracer& t); 148 /// Return number of entries on stack 149 int entries(void) const; 150 /// Reset stack and set no-good depth limit to \a l 151 void reset(unsigned int l); 152 /// Make a quick check whether stealing might be feasible 153 bool steal(void) const; 154 /// Steal work at depth \a d 155 Space* steal(Worker& stat, unsigned long int& d, 156 Tracer& myt, Tracer& ot); 157 /// Post no-goods 158 void virtual post(Space& home) const; 159 }; 160 161}}} 162 163#include <gecode/search/par/path.hpp> 164 165#endif 166 167// STATISTICS: search-par