package net.lerariemann.infinity.util; import net.lerariemann.infinity.util.screen.F4Screen; import net.minecraft.client.MinecraftClient; import net.minecraft.client.network.ClientPlayerEntity; import net.minecraft.entity.player.PlayerEntity; /** Mod methods that should only be loaded on the client (trying to load these on the server crashes it, don't do that). * @see InfinityMethods */ public class ClientMethods { public static void setF4Screen(PlayerEntity player) { if (player instanceof ClientPlayerEntity clientPlayer) { MinecraftClient.getInstance().setScreen(F4Screen.of(clientPlayer)); } } }