Inspired by 2020's April Fools' 20w14infinite Snapshot, this mod brings endless randomly generated dimensions into Minecraft.
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1{ 2 "infinity_version": 2006000, 3 "gameRules": { 4 "safeMode": false, 5 "longArithmeticEnabled": false, 6 "forceSolidSurface": false, 7 "chaosMobsEnabled": true, 8 "consumePortalKey": true, 9 "randomizeAllNetherPortals": false, 10 "pawnsCanDropIllegalItems": false, 11 "useSoundSyncPackets": true, 12 "enforceModLoadedChecks": true, 13 "forceLowercase": false, 14 "iridSafeMode": false, 15 "useFootprints": true, 16 "maxBiomeCount": 6, 17 "maxStructureCount": 4, 18 "maxDimensionScale": 0, 19 "avgDimensionHeight": 256, 20 "iridescenceContactLevel": 0, 21 "iridescencePotionLevel": 4, 22 "resetChargeCooldown": 6000 23 }, 24 "disabledDimensions": ["ant", "bash", "checkerboard", 25 "missing", "perfection", "terminal"], 26 "portalKey": "", 27 "salt": "", 28 "rootChances": { 29 "dimension_type": { 30 "ultrawarm": 0.5, 31 "natural": 0.5, 32 "has_skylight": 0.75, 33 "piglin_safe": 1.0, 34 "bed_works": 0.5, 35 "respawn_anchor_works": 1.0, 36 "has_raids": 0.5, 37 "fixed_time": 0.25, 38 "use_mavity": 0.25, 39 "use_shaders": 0.15, 40 "pitch_shift": 0.25, 41 "give_effect": 0.1 42 }, 43 "noise_settings": { 44 "randomise_blocks": 0.75, 45 "randomise_biome_blocks": 0.75, 46 "solid_oceans": 0.02, 47 "solid_lakes": 0.05, 48 "rift_world_chance": 0.01 49 }, 50 "biome": { 51 "has_precipitation": 0.5, 52 "use_random_biome": 0.8, 53 "use_sparse_vegetation": 0.5, 54 "use_particles": 0.5, 55 "ambient_sound": 0.0625, 56 "mood_sound": 0.125, 57 "additions_sound": 0.125, 58 "music": 1.0, 59 "temperature_modifier_frozen": 0.25, 60 "use_random_cave": 0.2, 61 "use_random_canyon": 0.2 62 }, 63 "features_chances": { 64 "end_island": 0.2, 65 "shape": 0.5, 66 "lake": 0.5, 67 "iceberg": 0.33, 68 "geode": 0.5, 69 "rock": 0.33, 70 "dungeon": 1.0, 71 "fossil": 0.2, 72 "end_spikes": 0.2, 73 "end_gateway": 0.05, 74 "delta": 0.2, 75 "columns": 0.2, 76 "springs": 0.5, 77 "blobs": 0.33, 78 "well": 0.2, 79 "ceiling_blobs": 0.5, 80 "vegetation": 1.0, 81 "surface_patch": 0.5, 82 "floating_patch": 0.1, 83 "water_plants": 0.75, 84 "bonus_chest": 0.2 85 }, 86 "features_rules": { 87 "generate_vanilla_features": 0.5, 88 "rotate_blocks": 0.75, 89 "flood_geodes": 0.25, 90 "use_vanilla_trees": 0.25, 91 "huge_trees": 0.0, 92 "ores_spawn_everywhere": 0.02, 93 "scatter_ores": 0.2, 94 "scatter_end_spikes": 0.67, 95 "cage_crystals": 0.2, 96 "gateways_random_block": 0.5, 97 "colourful_shapes": 0.5, 98 "banded_shapes": 0.5 99 }, 100 "structures": { 101 "text": 0.2, 102 "spawn_override": 0.0, 103 "full_box": 0.5, 104 "triangular_spread": 0.1 105 } 106 } 107}