Inspired by 2020's April Fools' 20w14infinite Snapshot, this mod brings endless randomly generated dimensions into Minecraft.
1{
2 "infinity_version": 2006000,
3 "gameRules": {
4 "safeMode": false,
5 "longArithmeticEnabled": false,
6 "forceSolidSurface": false,
7 "chaosMobsEnabled": true,
8 "consumePortalKey": true,
9 "randomizeAllNetherPortals": false,
10 "pawnsCanDropIllegalItems": false,
11 "useSoundSyncPackets": true,
12 "enforceModLoadedChecks": true,
13 "forceLowercase": false,
14 "iridSafeMode": false,
15 "useFootprints": true,
16 "maxBiomeCount": 6,
17 "maxStructureCount": 4,
18 "maxDimensionScale": 0,
19 "avgDimensionHeight": 256,
20 "iridescenceContactLevel": 0,
21 "iridescencePotionLevel": 4,
22 "resetChargeCooldown": 6000
23 },
24 "disabledDimensions": ["ant", "bash", "checkerboard",
25 "missing", "perfection", "terminal"],
26 "portalKey": "",
27 "salt": "",
28 "rootChances": {
29 "dimension_type": {
30 "ultrawarm": 0.5,
31 "natural": 0.5,
32 "has_skylight": 0.75,
33 "piglin_safe": 1.0,
34 "bed_works": 0.5,
35 "respawn_anchor_works": 1.0,
36 "has_raids": 0.5,
37 "fixed_time": 0.25,
38 "use_mavity": 0.25,
39 "use_shaders": 0.15,
40 "pitch_shift": 0.25,
41 "give_effect": 0.1
42 },
43 "noise_settings": {
44 "randomise_blocks": 0.75,
45 "randomise_biome_blocks": 0.75,
46 "solid_oceans": 0.02,
47 "solid_lakes": 0.05,
48 "rift_world_chance": 0.01
49 },
50 "biome": {
51 "has_precipitation": 0.5,
52 "use_random_biome": 0.8,
53 "use_sparse_vegetation": 0.5,
54 "use_particles": 0.5,
55 "ambient_sound": 0.0625,
56 "mood_sound": 0.125,
57 "additions_sound": 0.125,
58 "music": 1.0,
59 "temperature_modifier_frozen": 0.25,
60 "use_random_cave": 0.2,
61 "use_random_canyon": 0.2
62 },
63 "features_chances": {
64 "end_island": 0.2,
65 "shape": 0.5,
66 "lake": 0.5,
67 "iceberg": 0.33,
68 "geode": 0.5,
69 "rock": 0.33,
70 "dungeon": 1.0,
71 "fossil": 0.2,
72 "end_spikes": 0.2,
73 "end_gateway": 0.05,
74 "delta": 0.2,
75 "columns": 0.2,
76 "springs": 0.5,
77 "blobs": 0.33,
78 "well": 0.2,
79 "ceiling_blobs": 0.5,
80 "vegetation": 1.0,
81 "surface_patch": 0.5,
82 "floating_patch": 0.1,
83 "water_plants": 0.75,
84 "bonus_chest": 0.2
85 },
86 "features_rules": {
87 "generate_vanilla_features": 0.5,
88 "rotate_blocks": 0.75,
89 "flood_geodes": 0.25,
90 "use_vanilla_trees": 0.25,
91 "huge_trees": 0.0,
92 "ores_spawn_everywhere": 0.02,
93 "scatter_ores": 0.2,
94 "scatter_end_spikes": 0.67,
95 "cage_crystals": 0.2,
96 "gateways_random_block": 0.5,
97 "colourful_shapes": 0.5,
98 "banded_shapes": 0.5
99 },
100 "structures": {
101 "text": 0.2,
102 "spawn_override": 0.0,
103 "full_box": 0.5,
104 "triangular_spread": 0.1
105 }
106 }
107}