A RPG I'm messing with made in Raylib.
1#include "../include/config.h"
2#include "../include/player.h"
3#include "../include/raylib.h"
4#include <stdlib.h>
5
6int main() {
7 InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "RPG");
8 SetTargetFPS(60);
9
10 Player *player = player_create(0, 0);
11
12 while (!WindowShouldClose()) {
13 player_update(player);
14
15 BeginDrawing();
16
17 ClearBackground(WHITE);
18
19 BeginMode2D(player->camera);
20
21 player_draw(player);
22
23 EndMode2D();
24
25 EndDrawing();
26 }
27
28 player_destroy(player);
29 CloseWindow();
30 return EXIT_SUCCESS;
31}