A RPG I'm messing with made in Raylib.
1BasedOnStyle: GNU
2IndentWidth: 4
3TabWidth: 4
4UseTab: Never
5AlignAfterOpenBracket: BlockIndent
6ColumnLimit: 0
7PenaltyReturnTypeOnItsOwnLine: 0
8BreakAfterReturnType: Automatic
9SpaceBeforeParens: Custom
10BreakBeforeBraces: Custom
11BraceWrapping:
12 AfterEnum: true
13 AfterStruct: false
14 SplitEmptyFunction: false