A RPG I'm messing with made in Raylib.
at main 307 B view raw
1BasedOnStyle: GNU 2IndentWidth: 4 3TabWidth: 4 4UseTab: Never 5AlignAfterOpenBracket: BlockIndent 6ColumnLimit: 0 7PenaltyReturnTypeOnItsOwnLine: 0 8BreakAfterReturnType: Automatic 9SpaceBeforeParens: Custom 10BreakBeforeBraces: Custom 11BraceWrapping: 12 AfterEnum: true 13 AfterStruct: false 14 SplitEmptyFunction: false