a collection of tools for fly for fun universe
skillulator.lol
1.ranger {
2 grid-template-areas:
3 "Pulling SlowStep SlowStep JunkArrow JunkArrow"
4 "FastWalker Yo-YoMastery Yo-YoMastery BowMastery BowMastery"
5 "DarkIllusion Snatch CrossLine SilentShot AimedShot"
6 "PerfectBlock DeadlySwing CounterAttack AutoShot ArrowRain"
7 ". . FlameArrow IceArrow PoisonArrow"
8 ". . PiercingArrow CriticalShot Nature"
9 ". . Tripleshot Tripleshot SilentArrow"
10 "Boomburst Boomburst Boomburst Boomburst Boomburst"
11 "CondorDive HeavyShot . . DevastatingSting"
12 ". RepellingShot EagleEye SwiftHands Barrage"
13 ". TrapBinding TrapDoT TrapDebuff ."
14 "AdvancedTrap TrapBlast TrapAoE TrapAoE MarkedPrey";
15}
16
17[data-skill="Pulling"] {
18 grid-area: Pulling;
19}
20
21[data-skill="SlowStep"] {
22 grid-area: SlowStep;
23}
24
25[data-skill="JunkArrow"] {
26 grid-area: JunkArrow;
27}
28
29[data-skill="FastWalker"] {
30 grid-area: FastWalker;
31}
32
33[data-skill="Yo-YoMastery"] {
34 grid-area: Yo-YoMastery;
35}
36
37[data-skill="BowMastery"] {
38 grid-area: BowMastery;
39}
40
41[data-skill="DarkIllusion"] {
42 grid-area: DarkIllusion;
43}
44
45[data-skill="Snatch"] {
46 grid-area: Snatch;
47}
48
49[data-skill="CrossLine"] {
50 grid-area: CrossLine;
51}
52
53[data-skill="SilentShot"] {
54 grid-area: SilentShot;
55}
56
57[data-skill="AimedShot"] {
58 grid-area: AimedShot;
59}
60
61[data-skill="PerfectBlock"] {
62 grid-area: PerfectBlock;
63}
64
65[data-skill="DeadlySwing"] {
66 grid-area: DeadlySwing;
67}
68
69[data-skill="CounterAttack"] {
70 grid-area: CounterAttack;
71}
72
73[data-skill="AutoShot"] {
74 grid-area: AutoShot;
75}
76
77[data-skill="ArrowRain"] {
78 grid-area: ArrowRain;
79}
80
81[data-skill="IceArrow"] {
82 grid-area: IceArrow;
83}
84
85[data-skill="FlameArrow"] {
86 grid-area: FlameArrow;
87}
88[data-skill="PoisonArrow"] {
89 grid-area: PoisonArrow;
90}
91
92[data-skill="CriticalShot"] {
93 grid-area: CriticalShot;
94}
95[data-skill="PiercingArrow"] {
96 grid-area: PiercingArrow;
97}
98
99[data-skill="Nature"] {
100 grid-area: Nature;
101}
102[data-skill="Tripleshot"] {
103 grid-area: Tripleshot;
104}
105[data-skill="SilentArrow"] {
106 grid-area: SilentArrow;
107}
108
109[data-skill="Boomburst"] {
110 grid-area: Boomburst;
111}
112
113[data-skill="CondorDive"] {
114 grid-area: CondorDive;
115}
116
117[data-skill="HeavyShot"] {
118 grid-area: HeavyShot;
119}
120
121[data-skill="DevastatingSting"] {
122 grid-area: DevastatingSting;
123}
124
125[data-skill="RepellingShot"] {
126 grid-area: RepellingShot;
127}
128
129[data-skill="Barrage"] {
130 grid-area: Barrage;
131}
132
133[data-skill="TrapDoT"] {
134 grid-area: TrapDoT;
135}
136
137[data-skill="TrapBinding"] {
138 grid-area: TrapBinding;
139}
140
141[data-skill="TrapDebuff"] {
142 grid-area: TrapDebuff;
143}
144
145[data-skill="TrapAoE"] {
146 grid-area: TrapAoE;
147}
148
149[data-skill="TrapBlast"] {
150 grid-area: TrapBlast;
151}
152
153[data-skill="EagleEye"] {
154 grid-area: EagleEye;
155}
156
157[data-skill="SwiftHands"] {
158 grid-area: SwiftHands;
159}
160
161[data-skill="AdvancedTrap"] {
162 grid-area: AdvancedTrap;
163}
164
165[data-skill="MarkedPrey"] {
166 grid-area: MarkedPrey;
167}