a collection of tools for fly for fun universe
skillulator.lol
1.blade {
2 grid-template-areas:
3 "Slash Slash Protection Protection Protection"
4 "Keenwheel BloodyStrike ShieldBash Empowerweapon Empowerweapon"
5 "Blindside ReflexHit Sneaker SmiteAxe BlazingSword"
6 "SpecialHit Guillotine . AxeMastery SwordMastery"
7 ". . ArmorPenetrate SpringAttack SilentStrike"
8 ". . Berserk HawkAttack BladeDance"
9 ". . SonicBlade CrossStrike ."
10 "LeftHanded . RendingEntry RendingEntry RendingEntry"
11 "Ambidextrous FirstBlood StigmaI StormSlash BloodyRush"
12 ". BloodArmor StigmaII StormStrike CrossofBlood"
13 "MasterofAxe MasterofSword StigmaIII TempestBarrage BloodyThorn";
14}
15
16[data-skill="Protection"] {
17 grid-area: Protection;
18}
19
20[data-skill="Slash"] {
21 grid-area: Slash;
22}
23
24[data-skill="Keenwheel"] {
25 grid-area: Keenwheel;
26}
27
28[data-skill="BloodyStrike"] {
29 grid-area: BloodyStrike;
30}
31
32[data-skill="ShieldBash"] {
33 grid-area: ShieldBash;
34}
35
36[data-skill="Empowerweapon"] {
37 grid-area: Empowerweapon;
38}
39
40[data-skill="Blindside"] {
41 grid-area: Blindside;
42}
43
44[data-skill="ReflexHit"] {
45 grid-area: ReflexHit;
46}
47
48[data-skill="Sneaker"] {
49 grid-area: Sneaker;
50}
51
52[data-skill="SmiteAxe"] {
53 grid-area: SmiteAxe;
54}
55
56[data-skill="BlazingSword"] {
57 grid-area: BlazingSword;
58}
59
60[data-skill="SpecialHit"] {
61 grid-area: SpecialHit;
62}
63
64[data-skill="Guillotine"] {
65 grid-area: Guillotine;
66}
67
68[data-skill="AxeMastery"] {
69 grid-area: AxeMastery;
70}
71
72[data-skill="SwordMastery"] {
73 grid-area: SwordMastery;
74}
75
76[data-skill="SilentStrike"] {
77 grid-area: SilentStrike;
78}
79
80[data-skill="SpringAttack"] {
81 grid-area: SpringAttack;
82}
83
84[data-skill="ArmorPenetrate"] {
85 grid-area: ArmorPenetrate;
86}
87
88[data-skill="BladeDance"] {
89 grid-area: BladeDance;
90}
91
92[data-skill="HawkAttack"] {
93 grid-area: HawkAttack;
94}
95
96[data-skill="Berserk"] {
97 grid-area: Berserk;
98}
99
100[data-skill="CrossStrike"] {
101 grid-area: CrossStrike;
102}
103
104[data-skill="SonicBlade"] {
105 grid-area: SonicBlade;
106}
107
108[data-skill="RendingEntry"] {
109 grid-area: RendingEntry;
110}
111
112[data-skill="BloodyRush"] {
113 grid-area: BloodyRush;
114}
115
116[data-skill="StormSlash"] {
117 grid-area: StormSlash;
118}
119
120[data-skill="StigmaI"] {
121 grid-area: StigmaI;
122}
123
124[data-skill="CrossofBlood"] {
125 grid-area: CrossofBlood;
126}
127
128[data-skill="StigmaII"] {
129 grid-area: StigmaII;
130}
131
132[data-skill="BloodyThorn"] {
133 grid-area: BloodyThorn;
134}
135
136[data-skill="TempestBarrage"] {
137 grid-area: TempestBarrage;
138}
139
140[data-skill="StormStrike"] {
141 grid-area: StormStrike;
142}
143
144[data-skill="StigmaIII"] {
145 grid-area: StigmaIII;
146}
147
148[data-skill="Ambidextrous"] {
149 grid-area: Ambidextrous;
150}
151
152[data-skill="MasterofSword"] {
153 grid-area: MasterofSword;
154}
155
156[data-skill="MasterofAxe"] {
157 grid-area: MasterofAxe;
158}
159
160[data-skill="FirstBlood"] {
161 grid-area: FirstBlood;
162}
163
164[data-skill="LeftHanded"] {
165 grid-area: LeftHanded;
166}
167
168[data-skill="BloodArmor"] {
169 grid-area: BloodArmor;
170}