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1#include "test_fixture.hpp" 2#include <algorithm> 3#include <cstdint> 4#include <cstdio> 5#include <cstdlib> 6#include "gmock/gmock-cardinalities.h" 7#include "gmock/gmock.h" 8#include "gtest/gtest.h" 9#include "keyboard_report_util.hpp" 10#include "mouse_report_util.hpp" 11#include "keycode.h" 12#include "test_driver.hpp" 13#include "test_logger.hpp" 14#include "test_matrix.h" 15#include "test_keymap_key.hpp" 16#include "timer.h" 17 18extern "C" { 19#include "action.h" 20#include "action_tapping.h" 21#include "action_util.h" 22#include "action_layer.h" 23#include "debug.h" 24#include "eeconfig.h" 25#include "keyboard.h" 26 27void set_time(uint32_t t); 28void advance_time(uint32_t ms); 29} 30 31using testing::_; 32 33/* This is used for dynamic dispatching keymap_key_to_keycode calls to the current active test_fixture. */ 34TestFixture* TestFixture::m_this = nullptr; 35 36/* Override weak QMK function to allow the usage of isolated per-test keymaps in unit-tests. 37 * The actual call is dynamicaly dispatched to the current active test fixture, which in turn has it's own keymap. */ 38extern "C" uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t position) { 39 uint16_t keycode; 40 TestFixture::m_this->get_keycode(layer, position, &keycode); 41 return keycode; 42} 43 44void TestFixture::SetUpTestCase() { 45 test_logger.info() << "test fixture setup-up start." << std::endl; 46 47 // The following is enough to bootstrap the values set in main 48 eeconfig_init_quantum(); 49 eeconfig_update_debug(&debug_config); 50 51 TestDriver driver; 52 keyboard_init(); 53 54 test_logger.info() << "test fixture setup-up end." << std::endl; 55} 56 57void TestFixture::TearDownTestCase() {} 58 59TestFixture::TestFixture() { 60 m_this = this; 61 timer_clear(); 62 keyrecord_t empty_keyrecord = {0}; 63 test_logger.info() << "tapping term is " << +GET_TAPPING_TERM(KC_TRANSPARENT, &empty_keyrecord) << "ms" << std::endl; 64} 65 66TestFixture::~TestFixture() { 67 test_logger.info() << "test fixture clean-up start." << std::endl; 68 TestDriver driver; 69 70 /* Reset keyboard state. */ 71 clear_all_keys(); 72 73#ifdef MOUSEKEY_ENABLE 74 EXPECT_EMPTY_MOUSE_REPORT(driver); 75#endif 76 clear_keyboard(); 77 78 clear_oneshot_mods(); 79 clear_oneshot_locked_mods(); 80 reset_oneshot_layer(); 81 82 layer_clear(); 83 84#if defined(SWAP_HANDS_ENABLE) 85 clear_oneshot_swaphands(); 86#endif 87 88 idle_for(TAPPING_TERM * 10); 89 VERIFY_AND_CLEAR(driver); 90 91 /* Verify that the matrix really is cleared */ 92 EXPECT_NO_REPORT(driver); 93 idle_for(TAPPING_TERM * 10); 94 VERIFY_AND_CLEAR(driver); 95 m_this = nullptr; 96 97 test_logger.info() << "test fixture clean-up end." << std::endl; 98 print_test_log(); 99} 100 101void TestFixture::add_key(KeymapKey key) { 102 if (this->find_key(key.layer, key.position)) { 103 FAIL() << "key is already mapped for layer " << +key.layer << " and (column,row) (" << +key.position.col << "," << +key.position.row << ")"; 104 } 105 106 this->keymap.push_back(key); 107} 108 109void TestFixture::tap_key(KeymapKey key, unsigned delay_ms) { 110 key.press(); 111 idle_for(delay_ms); 112 key.release(); 113 run_one_scan_loop(); 114} 115 116void TestFixture::tap_combo(const std::vector<KeymapKey>& chord_keys, unsigned delay_ms) { 117 for (KeymapKey key : chord_keys) { // Press each key. 118 key.press(); 119 run_one_scan_loop(); 120 } 121 122 if (delay_ms > 1) { 123 idle_for(delay_ms - 1); 124 } 125 126 for (KeymapKey key : chord_keys) { // Release each key. 127 key.release(); 128 run_one_scan_loop(); 129 } 130} 131 132void TestFixture::set_keymap(std::initializer_list<KeymapKey> keys) { 133 this->keymap.clear(); 134 for (auto& key : keys) { 135 add_key(key); 136 } 137} 138 139const KeymapKey* TestFixture::find_key(layer_t layer, keypos_t position) const { 140 auto keymap_key_predicate = [&](KeymapKey candidate) { return candidate.layer == layer && candidate.position.col == position.col && candidate.position.row == position.row; }; 141 142 auto result = std::find_if(this->keymap.begin(), this->keymap.end(), keymap_key_predicate); 143 144 if (result != std::end(this->keymap)) { 145 return &(*result); 146 } 147 return nullptr; 148} 149 150void TestFixture::get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const { 151 bool key_is_out_of_bounds = position.col >= MATRIX_COLS && position.row >= MATRIX_ROWS; 152 153 if (key_is_out_of_bounds) { 154 /* See if this is done in hardware as well, because this is 100% out of bounds reads on all QMK keebs out there. */ 155 auto msg = [&]() { 156 std::stringstream msg; 157 msg << "keycode for position (" << +position.col << "," << +position.row << ") requested! This is out of bounds." << std::endl; 158 return msg.str(); 159 }(); 160 161 *result = KC_NO; 162 test_logger.error() << msg; 163 EXPECT_FALSE(key_is_out_of_bounds) << msg; 164 return; 165 } 166 167 if (auto key = this->find_key(layer, position)) { 168 *result = key->code; 169 return; 170 } 171 172 FAIL() << "no key is mapped for layer " << +layer << " and (column,row) " << +position.col << "," << +position.row << ")"; 173} 174 175void TestFixture::run_one_scan_loop() { 176 this->idle_for(1); 177} 178 179void TestFixture::idle_for(unsigned time) { 180 test_logger.trace() << +time << " keyboard task " << (time > 1 ? "loops" : "loop") << std::endl; 181 for (unsigned i = 0; i < time; i++) { 182 keyboard_task(); 183 housekeeping_task(); 184 advance_time(1); 185 } 186} 187 188void TestFixture::print_test_log() const { 189 const ::testing::TestInfo* const test_info = ::testing::UnitTest::GetInstance()->current_test_info(); 190 if (HasFailure()) { 191 std::cerr << test_info->test_case_name() << "." << test_info->name() << " failed!" << std::endl; 192 test_logger.print_header(); 193 test_logger.print_log(); 194 } 195 test_logger.reset(); 196} 197 198void TestFixture::expect_layer_state(layer_t layer_state) const { 199 test_logger.trace() << "layer state: (" << +layer_state << ") highest layer bit: (" << +get_highest_layer(layer_state) << ")" << std::endl; 200 EXPECT_TRUE(layer_state_is(layer_state)); 201}