keyboard stuff
1// Copyright 2023 QMK
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include "process_tri_layer.h"
5#include "tri_layer.h"
6#include "action_layer.h"
7
8bool process_tri_layer(uint16_t keycode, keyrecord_t *record) {
9 switch (keycode) {
10 case QK_TRI_LAYER_LOWER:
11 if (record->event.pressed) {
12 layer_on(get_tri_layer_lower_layer());
13 update_tri_layer(get_tri_layer_lower_layer(), get_tri_layer_upper_layer(), get_tri_layer_adjust_layer());
14 } else {
15 layer_off(get_tri_layer_lower_layer());
16 update_tri_layer(get_tri_layer_lower_layer(), get_tri_layer_upper_layer(), get_tri_layer_adjust_layer());
17 }
18 return false;
19 case QK_TRI_LAYER_UPPER:
20 if (record->event.pressed) {
21 layer_on(get_tri_layer_upper_layer());
22 update_tri_layer(get_tri_layer_lower_layer(), get_tri_layer_upper_layer(), get_tri_layer_adjust_layer());
23 } else {
24 layer_off(get_tri_layer_upper_layer());
25 update_tri_layer(get_tri_layer_lower_layer(), get_tri_layer_upper_layer(), get_tri_layer_adjust_layer());
26 }
27 return false;
28 }
29 return true;
30}