keyboard stuff
1/* Copyright 2016 Jack Humbert
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#include "process_combo.h"
18#include <stddef.h>
19#include "process_auto_shift.h"
20#include "caps_word.h"
21#include "timer.h"
22#include "wait.h"
23#include "keyboard.h"
24#include "keymap_common.h"
25#include "action_layer.h"
26#include "action_tapping.h"
27#include "action_util.h"
28#include "keymap_introspection.h"
29
30__attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
31
32#ifndef COMBO_ONLY_FROM_LAYER
33__attribute__((weak)) uint8_t combo_ref_from_layer(uint8_t layer) {
34 return layer;
35}
36#endif
37
38#ifdef COMBO_MUST_HOLD_PER_COMBO
39__attribute__((weak)) bool get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
40 return false;
41}
42#endif
43
44#ifdef COMBO_MUST_TAP_PER_COMBO
45__attribute__((weak)) bool get_combo_must_tap(uint16_t combo_index, combo_t *combo) {
46 return false;
47}
48#endif
49
50#ifdef COMBO_TERM_PER_COMBO
51__attribute__((weak)) uint16_t get_combo_term(uint16_t combo_index, combo_t *combo) {
52 return COMBO_TERM;
53}
54#endif
55
56#ifdef COMBO_MUST_PRESS_IN_ORDER_PER_COMBO
57__attribute__((weak)) bool get_combo_must_press_in_order(uint16_t combo_index, combo_t *combo) {
58 return true;
59}
60#endif
61
62#ifdef COMBO_PROCESS_KEY_RELEASE
63__attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) {
64 return false;
65}
66#endif
67
68#ifdef COMBO_PROCESS_KEY_REPRESS
69__attribute__((weak)) bool process_combo_key_repress(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) {
70 return false;
71}
72#endif
73
74#ifdef COMBO_SHOULD_TRIGGER
75__attribute__((weak)) bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
76 return true;
77}
78#endif
79
80typedef enum { COMBO_KEY_NOT_PRESSED, COMBO_KEY_PRESSED, COMBO_KEY_REPRESSED } combo_key_action_t;
81
82#ifndef COMBO_NO_TIMER
83static uint16_t timer = 0;
84#endif
85static bool b_combo_enable = true; // defaults to enabled
86static uint16_t longest_term = 0;
87
88typedef struct {
89 keyrecord_t record;
90 uint16_t combo_index;
91 uint16_t keycode;
92} queued_record_t;
93static uint8_t key_buffer_size = 0;
94static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH];
95
96typedef struct {
97 uint16_t combo_index;
98} queued_combo_t;
99static uint8_t combo_buffer_write = 0;
100static uint8_t combo_buffer_read = 0;
101static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
102
103#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
104
105#ifndef EXTRA_SHORT_COMBOS
106/* flags are their own elements in combo_t struct. */
107# define COMBO_ACTIVE(combo) (combo->active)
108# define COMBO_DISABLED(combo) (combo->disabled)
109# define COMBO_STATE(combo) (combo->state)
110
111# define ACTIVATE_COMBO(combo) \
112 do { \
113 combo->active = true; \
114 } while (0)
115# define DEACTIVATE_COMBO(combo) \
116 do { \
117 combo->active = false; \
118 } while (0)
119# define DISABLE_COMBO(combo) \
120 do { \
121 combo->disabled = true; \
122 } while (0)
123# define RESET_COMBO_STATE(combo) \
124 do { \
125 combo->disabled = false; \
126 combo->state = 0; \
127 } while (0)
128#else
129/* flags are at the two high bits of state. */
130# define COMBO_ACTIVE(combo) (combo->state & 0x80)
131# define COMBO_DISABLED(combo) (combo->state & 0x40)
132# define COMBO_STATE(combo) (combo->state & 0x3F)
133
134# define ACTIVATE_COMBO(combo) \
135 do { \
136 combo->state |= 0x80; \
137 } while (0)
138# define DEACTIVATE_COMBO(combo) \
139 do { \
140 combo->state &= ~0x80; \
141 } while (0)
142# define DISABLE_COMBO(combo) \
143 do { \
144 combo->state |= 0x40; \
145 } while (0)
146# define RESET_COMBO_STATE(combo) \
147 do { \
148 combo->state &= ~0x7F; \
149 } while (0)
150#endif
151
152static inline void release_combo(uint16_t combo_index, combo_t *combo) {
153 if (combo->keycode) {
154 keyrecord_t record = {
155 .event = MAKE_COMBOEVENT(false),
156 .keycode = combo->keycode,
157 };
158#ifndef NO_ACTION_TAPPING
159 action_tapping_process(record);
160#else
161 process_record(&record);
162#endif
163 } else {
164 process_combo_event(combo_index, false);
165 }
166 DEACTIVATE_COMBO(combo);
167}
168
169static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
170#ifdef COMBO_NO_TIMER
171 return false;
172#elif defined(COMBO_MUST_HOLD_PER_COMBO)
173 return get_combo_must_hold(combo_index, combo);
174#elif defined(COMBO_MUST_HOLD_MODS)
175 return (KEYCODE_IS_MOD(combo->keycode) || (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX));
176#endif
177 return false;
178}
179
180static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo) {
181 if (_get_combo_must_hold(combo_index, combo)
182#ifdef COMBO_MUST_TAP_PER_COMBO
183 || get_combo_must_tap(combo_index, combo)
184#endif
185 ) {
186 if (longest_term < COMBO_HOLD_TERM) {
187 return COMBO_HOLD_TERM;
188 }
189 }
190
191 return longest_term;
192}
193
194static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) {
195#if defined(COMBO_TERM_PER_COMBO)
196 return get_combo_term(combo_index, combo);
197#endif
198
199 return COMBO_TERM;
200}
201
202void clear_combos(void) {
203 uint16_t index = 0;
204 longest_term = 0;
205 for (index = 0; index < combo_count(); ++index) {
206 combo_t *combo = combo_get(index);
207 if (!COMBO_ACTIVE(combo)) {
208 RESET_COMBO_STATE(combo);
209 }
210 }
211}
212
213static inline void dump_key_buffer(void) {
214 /* First call start from 0 index; recursive calls need to start from i+1 index */
215 static uint8_t key_buffer_next = 0;
216#if TAP_CODE_DELAY > 0
217 bool delay_done = false;
218#endif
219
220 if (key_buffer_size == 0) {
221 return;
222 }
223
224 for (uint8_t key_buffer_i = key_buffer_next; key_buffer_i < key_buffer_size; key_buffer_i++) {
225 key_buffer_next = key_buffer_i + 1;
226
227 queued_record_t *qrecord = &key_buffer[key_buffer_i];
228 keyrecord_t *record = &qrecord->record;
229
230 if (IS_NOEVENT(record->event)) {
231 continue;
232 }
233
234 if (!record->keycode && qrecord->combo_index != (uint16_t)-1) {
235 process_combo_event(qrecord->combo_index, true);
236 } else {
237#ifndef NO_ACTION_TAPPING
238 action_tapping_process(*record);
239#else
240 process_record(record);
241#endif
242 }
243 record->event.type = TICK_EVENT;
244
245#if defined(CAPS_WORD_ENABLE) && defined(AUTO_SHIFT_ENABLE)
246 // Edge case: preserve the weak Left Shift mod if both Caps Word and
247 // Auto Shift are on. Caps Word capitalizes by setting the weak Left
248 // Shift mod during the press event, but Auto Shift doesn't send the
249 // key until it receives the release event.
250 del_weak_mods((is_caps_word_on() && get_autoshift_state()) ? ~MOD_BIT(KC_LSFT) : 0xff);
251#else
252 clear_weak_mods();
253#endif // defined(CAPS_WORD_ENABLE) && defined(AUTO_SHIFT_ENABLE)
254
255#if TAP_CODE_DELAY > 0
256 // only delay once and for a non-tapping key
257 if (!delay_done && !is_tap_record(record)) {
258 delay_done = true;
259 wait_ms(TAP_CODE_DELAY);
260 }
261#endif
262 }
263
264 key_buffer_next = key_buffer_size = 0;
265}
266
267#define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo))
268#define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state)
269#define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1))
270#define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state)
271#define KEY_STATE_DOWN(state, key_index) \
272 do { \
273 state |= (1 << key_index); \
274 } while (0)
275#define KEY_STATE_UP(state, key_index) \
276 do { \
277 state &= ~(1 << key_index); \
278 } while (0)
279
280static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) {
281 while (true) {
282 uint16_t key = pgm_read_word(&keys[*key_count]);
283 if (keycode == key) *key_index = *key_count;
284 if (COMBO_END == key) break;
285 (*key_count)++;
286 }
287}
288
289void drop_combo_from_buffer(uint16_t combo_index) {
290 /* Mark a combo as processed from the buffer. If the buffer is in the
291 * beginning of the buffer, drop it. */
292 uint8_t i = combo_buffer_read;
293 while (i != combo_buffer_write) {
294 queued_combo_t *qcombo = &combo_buffer[i];
295
296 if (qcombo->combo_index == combo_index) {
297 combo_t *combo = combo_get(combo_index);
298 DISABLE_COMBO(combo);
299
300 if (i == combo_buffer_read) {
301 INCREMENT_MOD(combo_buffer_read);
302 }
303 break;
304 }
305 INCREMENT_MOD(i);
306 }
307}
308
309void apply_combo(uint16_t combo_index, combo_t *combo) {
310 /* Apply combo's result keycode to the last chord key of the combo and
311 * disable the other keys. */
312
313 if (COMBO_DISABLED(combo)) {
314 return;
315 }
316
317 // state to check against so we find the last key of the combo from the buffer
318#if defined(EXTRA_EXTRA_LONG_COMBOS)
319 uint32_t state = 0;
320#elif defined(EXTRA_LONG_COMBOS)
321 uint16_t state = 0;
322#else
323 uint8_t state = 0;
324#endif
325
326 for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
327 queued_record_t *qrecord = &key_buffer[key_buffer_i];
328 keyrecord_t *record = &qrecord->record;
329 uint16_t keycode = qrecord->keycode;
330
331 uint8_t key_count = 0;
332 uint16_t key_index = -1;
333 _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
334
335 if (-1 == (int16_t)key_index) {
336 // key not part of this combo
337 continue;
338 }
339
340 KEY_STATE_DOWN(state, key_index);
341 if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
342 // this in the end executes the combo when the key_buffer is dumped.
343 record->keycode = combo->keycode;
344 record->event.type = COMBO_EVENT;
345 record->event.key = MAKE_KEYPOS(0, 0);
346
347 qrecord->combo_index = combo_index;
348 ACTIVATE_COMBO(combo);
349
350 if (key_count == 1) {
351 release_combo(combo_index, combo);
352 }
353
354 break;
355 } else {
356 // key was part of the combo but not the last one, "disable" it
357 // by making it a TICK event.
358 record->event.type = TICK_EVENT;
359 }
360 }
361 drop_combo_from_buffer(combo_index);
362}
363
364static inline void apply_combos(void) {
365 // Apply all buffered normal combos.
366 for (uint8_t i = combo_buffer_read; i != combo_buffer_write; INCREMENT_MOD(i)) {
367 queued_combo_t *buffered_combo = &combo_buffer[i];
368 combo_t *combo = combo_get(buffered_combo->combo_index);
369
370#ifdef COMBO_MUST_TAP_PER_COMBO
371 if (get_combo_must_tap(buffered_combo->combo_index, combo)) {
372 // Tap-only combos are applied on key release only, so let's drop 'em here.
373 drop_combo_from_buffer(buffered_combo->combo_index);
374 continue;
375 }
376#endif
377 apply_combo(buffered_combo->combo_index, combo);
378 }
379 dump_key_buffer();
380 clear_combos();
381}
382
383combo_t *overlaps(combo_t *combo1, combo_t *combo2) {
384 /* Checks if the combos overlap and returns the combo that should be
385 * dropped from the combo buffer.
386 * The combo that has less keys will be dropped. If they have the same
387 * amount of keys, drop combo1. */
388
389 uint8_t idx1 = 0, idx2 = 0;
390 uint16_t key1, key2;
391 bool overlaps = false;
392
393 while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) {
394 idx2 = 0;
395 while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) {
396 if (key1 == key2) overlaps = true;
397 idx2 += 1;
398 }
399 idx1 += 1;
400 }
401
402 if (!overlaps) return NULL;
403 if (idx2 < idx1) return combo2;
404 return combo1;
405}
406
407#if defined(COMBO_MUST_PRESS_IN_ORDER) || defined(COMBO_MUST_PRESS_IN_ORDER_PER_COMBO)
408static bool keys_pressed_in_order(uint16_t combo_index, combo_t *combo, uint16_t key_index, uint16_t keycode, keyrecord_t *record) {
409# ifdef COMBO_MUST_PRESS_IN_ORDER_PER_COMBO
410 if (!get_combo_must_press_in_order(combo_index, combo)) {
411 return true;
412 }
413# endif
414 if (
415 // The `state` bit for the key being pressed.
416 (1 << key_index) ==
417 // The *next* combo key's bit.
418 (COMBO_STATE(combo) + 1)
419 // E.g. two keys already pressed: `state == 11`.
420 // Next possible `state` is `111`.
421 // So the needed bit is `100` which we get with `11 + 1`.
422 ) {
423 return true;
424 }
425 return false;
426}
427#endif
428
429static combo_key_action_t process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) {
430 uint8_t key_count = 0;
431 uint16_t key_index = -1;
432 _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
433
434 /* Continue processing if key isn't part of current combo. */
435 if (-1 == (int16_t)key_index) {
436 return COMBO_KEY_NOT_PRESSED;
437 }
438
439 bool key_is_part_of_combo = (!COMBO_DISABLED(combo) && is_combo_enabled()
440#if defined(COMBO_MUST_PRESS_IN_ORDER) || defined(COMBO_MUST_PRESS_IN_ORDER_PER_COMBO)
441 && keys_pressed_in_order(combo_index, combo, key_index, keycode, record)
442#endif
443#ifdef COMBO_SHOULD_TRIGGER
444 && combo_should_trigger(combo_index, combo, keycode, record)
445#endif
446 );
447
448 if (record->event.pressed && key_is_part_of_combo) {
449 uint16_t time = _get_combo_term(combo_index, combo);
450 if (!COMBO_ACTIVE(combo)) {
451 KEY_STATE_DOWN(combo->state, key_index);
452 if (longest_term < time) {
453 longest_term = time;
454 }
455 }
456 if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
457 /* Combo was fully pressed */
458 /* Buffer the combo so we can fire it after COMBO_TERM */
459
460#ifndef COMBO_NO_TIMER
461 /* Don't buffer this combo if its combo term has passed. */
462 if (timer && timer_elapsed(timer) > time) {
463 DISABLE_COMBO(combo);
464 return COMBO_KEY_PRESSED;
465 } else
466#endif
467 {
468
469 // disable readied combos that overlap with this combo
470 combo_t *drop = NULL;
471 for (uint8_t combo_buffer_i = combo_buffer_read; combo_buffer_i != combo_buffer_write; INCREMENT_MOD(combo_buffer_i)) {
472 queued_combo_t *qcombo = &combo_buffer[combo_buffer_i];
473 combo_t *buffered_combo = combo_get(qcombo->combo_index);
474
475 if ((drop = overlaps(buffered_combo, combo))) {
476 DISABLE_COMBO(drop);
477 if (drop == combo) {
478 // stop checking for overlaps if dropped combo was current combo.
479 break;
480 } else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) {
481 /* Drop the disabled buffered combo from the buffer if
482 * it is in the beginning of the buffer. */
483 INCREMENT_MOD(combo_buffer_read);
484 }
485 }
486 }
487
488 if (drop != combo) {
489 // save this combo to buffer
490 combo_buffer[combo_buffer_write] = (queued_combo_t){
491 .combo_index = combo_index,
492 };
493 INCREMENT_MOD(combo_buffer_write);
494
495 // get possible longer waiting time for tap-/hold-only combos.
496 longest_term = _get_wait_time(combo_index, combo);
497 }
498 } // if timer elapsed end
499 }
500#ifdef COMBO_PROCESS_KEY_REPRESS
501 } else if (record->event.pressed) {
502 if (COMBO_ACTIVE(combo)) {
503 if (process_combo_key_repress(combo_index, combo, key_index, keycode)) {
504 KEY_STATE_DOWN(combo->state, key_index);
505 return COMBO_KEY_REPRESSED;
506 }
507 }
508#endif
509 } else {
510 // chord releases
511 if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
512 /* First key quickly released */
513 if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) {
514 // combo wasn't tappable, disable it and drop it from buffer.
515 drop_combo_from_buffer(combo_index);
516 key_is_part_of_combo = false;
517 }
518#ifdef COMBO_MUST_TAP_PER_COMBO
519 else if (get_combo_must_tap(combo_index, combo)) {
520 // immediately apply tap-only combo
521 apply_combo(combo_index, combo);
522 apply_combos(); // also apply other prepared combos and dump key buffer
523# ifdef COMBO_PROCESS_KEY_RELEASE
524 if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
525 release_combo(combo_index, combo);
526 }
527# endif
528 }
529#endif
530 } else if (COMBO_ACTIVE(combo) && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo)) && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)) {
531 /* last key released */
532 release_combo(combo_index, combo);
533 key_is_part_of_combo = true;
534
535#ifdef COMBO_PROCESS_KEY_RELEASE
536 process_combo_key_release(combo_index, combo, key_index, keycode);
537#endif
538 } else if (COMBO_ACTIVE(combo) && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)) {
539 /* first or middle key released */
540 key_is_part_of_combo = true;
541
542#ifdef COMBO_PROCESS_KEY_RELEASE
543 if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
544 release_combo(combo_index, combo);
545 }
546#endif
547 } else {
548 /* The released key was part of an incomplete combo */
549 key_is_part_of_combo = false;
550 }
551
552 KEY_STATE_UP(combo->state, key_index);
553 }
554
555 return key_is_part_of_combo ? COMBO_KEY_PRESSED : COMBO_KEY_NOT_PRESSED;
556}
557
558bool process_combo(uint16_t keycode, keyrecord_t *record) {
559 uint8_t is_combo_key = COMBO_KEY_NOT_PRESSED;
560 bool no_combo_keys_pressed = true;
561
562 if (keycode == QK_COMBO_ON && record->event.pressed) {
563 combo_enable();
564 return true;
565 }
566
567 if (keycode == QK_COMBO_OFF && record->event.pressed) {
568 combo_disable();
569 return true;
570 }
571
572 if (keycode == QK_COMBO_TOGGLE && record->event.pressed) {
573 combo_toggle();
574 return true;
575 }
576
577#ifdef COMBO_ONLY_FROM_LAYER
578 /* Only check keycodes from one layer. */
579 keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key);
580#else
581 uint8_t highest_layer = get_highest_layer(layer_state | default_layer_state);
582 uint8_t ref_layer = combo_ref_from_layer(highest_layer);
583 if (ref_layer != highest_layer) {
584 keycode = keymap_key_to_keycode(ref_layer, record->event.key);
585 }
586#endif
587
588 for (uint16_t idx = 0; idx < combo_count(); ++idx) {
589 combo_t *combo = combo_get(idx);
590 is_combo_key |= process_single_combo(combo, keycode, record, idx);
591 no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo));
592 }
593
594 if (record->event.pressed && is_combo_key) {
595#ifndef COMBO_NO_TIMER
596# ifdef COMBO_STRICT_TIMER
597 if (!timer) {
598 // timer is set only on the first key
599 timer = timer_read();
600 }
601# else
602 timer = timer_read();
603# endif
604#endif
605
606#ifdef COMBO_PROCESS_KEY_REPRESS
607 if (is_combo_key == COMBO_KEY_PRESSED)
608#endif
609 {
610 if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) {
611 key_buffer[key_buffer_size++] = (queued_record_t){
612 .record = *record,
613 .keycode = keycode,
614 .combo_index = -1, // this will be set when applying combos
615 };
616 }
617 }
618 } else {
619 if (combo_buffer_read != combo_buffer_write) {
620 // some combo is prepared
621 apply_combos();
622 } else {
623 // reset state if there are no combo keys pressed at all
624 dump_key_buffer();
625#ifndef COMBO_NO_TIMER
626 timer = 0;
627#endif
628 clear_combos();
629 }
630 }
631 return !is_combo_key;
632}
633
634void combo_task(void) {
635 if (!b_combo_enable) {
636 return;
637 }
638
639#ifndef COMBO_NO_TIMER
640 if (timer && timer_elapsed(timer) > longest_term) {
641 if (combo_buffer_read != combo_buffer_write) {
642 apply_combos();
643 longest_term = 0;
644 timer = 0;
645 } else {
646 dump_key_buffer();
647 timer = 0;
648 clear_combos();
649 }
650 }
651#endif
652}
653
654void combo_enable(void) {
655 b_combo_enable = true;
656}
657
658void combo_disable(void) {
659#ifndef COMBO_NO_TIMER
660 timer = 0;
661#endif
662 b_combo_enable = false;
663 combo_buffer_read = combo_buffer_write;
664 clear_combos();
665 dump_key_buffer();
666}
667
668void combo_toggle(void) {
669 if (b_combo_enable) {
670 combo_disable();
671 } else {
672 combo_enable();
673 }
674}
675
676bool is_combo_enabled(void) {
677 return b_combo_enable;
678}