A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. forked from cameron.stream/misaligned
misaligned mechanics
26 folders · 1 file

aggregate-observer
building
compute
core
cursor
cyber-conflict
day-job
detection
economy
hardware-capabilities
income
intel
machine-work
markets
messages
objective
people-tokens
personas
plots
reach
research
rollback
schedules
sim-mechanics
social
system-laws
index.html