Monorepo for Aesthetic.Computer
aesthetic.computer
suck - Radial Displacement Function#
Radial pixel displacement with fluid dynamics
Syntax#
(suck strength) ; Radial effect from screen center
(suck strength centerX centerY) ; Radial effect from custom point
Parameters#
- strength: Displacement intensity (positive = inward, negative = outward)
- centerX, centerY: Optional center point (defaults to screen center)
Behavior#
- Moves pixels radially toward or away from center point
- Uses polar coordinate transformation for smooth circular patterns
- Positive strength creates inward vortex effect
- Negative strength creates outward expansion effect
Examples#
Basic Effects#
(suck 1) ; Strong inward vortex
(suck -0.5) ; Gentle outward flow
(suck 0.1) ; Subtle breathing effect
Animation Patterns#
(s1 (suck 0.5)) ; Gentle pulse every second
(s0.1 (suck 0.1)) ; Rapid micro-movements
["2s..." 1 0 -1] ; Multi-phase timing with varying strength
Combined Transformations#
(blur 1) ; Soften edges first
(suck 0.2) ; Add subtle vortex
(contrast 1.2) ; Enhance final result
Custom Center Points#
(suck 0.5 100 100) ; Vortex at specific coordinate
(suck -0.3 width height) ; Outward from bottom-right
Implementation Notes#
- Uses polar coordinate mathematics for smooth radial displacement
- Bilinear interpolation provides anti-aliasing
- Accumulation system prevents excessive computation
- Compatible with embedded layer system and mask regions
- Optimized for real-time performance
Related Functions#
scroll- Translation transformationzoom- Scale transformationspin- Rotation transformationblur- Blur effect (often combined with suck)